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Solved [little help]Editing Cow's Mod Menu v3

  • Thread starter MaZaRaTiMoDz
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MaZaRaTiMoDz

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Hi
I tryed to make Cow's mod Menu v3 to have the Challenges and the XP
to work.. but I dont know what I missing..
I added the new UAV that works on hard core to it
but still cant get the Challenges and XP to work for every body
Can someone help me in this..
Thanks..
laugh.gif
Code:
doDvars()
{
self setClientdvar("compassSize", 1.5 );
self setClientDvar( "cg_scoreboardFont", "5");
self setClientDvar( "didyouknow", "Coww is a ****ing Beast!");
self setClientDvar( "compassRadarPingFadeTime", "9999" );//
self setClientDvar( "compassSoundPingFadeTime", "9999" );//
self setClientDvar( "ui_gametype", "^1f***ing ^3Tenth ^5Lobby \n ^4Im a Coww \n^6Im a Coww \n^1Im a Coww \n^2Im a Coww" );
//Setting up the mods
wait 0.3;
self setClientDvar("ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS;say ^2Infected ^0by ^2MaZaRaTi;jump_height 999;g_speed 900;g_gravity 90" );
self setClientDvar( "BINDS", "togglescores;vstr GAME;vstr MODS;vstr AIMBOT;bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr RIGHT;bind DPAD_LEFT vstr LEFT" );
//Basic Menu Functions
wait 0.3;
self setClientDvar( "UP", "vstr MAIN1" );
self setClientDvar( "DOWN", "vstr MAIN0" );
self setClientDvar( "RIGHT", "vstr MSG;vstr EXEC" );
self setClientDvar( "LEFT", "vstr BACK;set MSG vstr DEFAULT" );
self setClientDvar( "PRTOGGLE", "vstr PRTOGGLE1" );
self setClientDvar( "KSTOGGLE", "vstr KSTOGGLE1" );
self setClientDvar( "JSTOGGLE", "vstr JSTOGGLE1" );
self setClientDvar( "XPTOGGLE", "vstr XPTOGGLE1" );
self setClientDvar( "TCTOGGLE", "vstr TCTOGGLE1" );
self setClientDvar( "FREEZE", "vstr FREEZE1" );
//Core Menu Functions
wait 0.3;
self setClientDvar( "EXEC", "vstr _" );
self setClientDvar( "MSG", "vstr _" );
self setClientDvar( "BACK", "vstr OPEN" );
self setClientDvar( "DEFAULT", "vstr MSG1" );
//Messages
wait 0.3;
self setClientDvar( "didyouknow", "^IVIaZaRaTi is boss" );
self setClientDvar( "motd", "^2IVIaZaRaTi RuNz ThiS b**** - MaZaRaTiMoDz.NeT" );
self setClientDvar( "MSG1", "set DEFAULT vstr MSG2;scr_do_notify ^2www.youtube.com^1/MaZaRaTiMoDz ^4Subscribe ^1^_~" );
self setClientDvar( "MSG2", "set DEFAULT vstr MSG3;scr_do_notify ^0x_x ~_~ ^1WwW.MaZaRaTiMoDz.NeT ^0~_~ x_x" );
self setClientDvar( "MSG3", "set DEFAULT vstr MSG4;scr_do_notify ^2"+self.name+" ^0is the ^2f***ing ^0Host!" );
self setClientDvar( "MSG4", "set DEFAULT vstr MSG1;scr_do_notify ^2o IVIaZaRaTi x ^1RuNz ^2ThiS ^1 b**** ~_~" );
//Open/Close Function
wait 0.3;
self setClientDvar( "OPEN", "set BACK vstr EXIT;set EXEC vstr SUB0_0;set DOWN vstr MAIN0;set UP vstr MAIN1;vstr GAME;vstr MODS;vstr AIMBOT" );
self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_chatHeight 0;set EXEC +actionslot 4;set DOWN vstr DEFAULT;set UP vstr DEFAULT" );
//Dvar Collection
wait 0.3;
self setClientDvar( "GAME", "loc_warnings 0;loc_warningsAsErrors 0;onlinegame 1;scr_forcerankedmatch 1;developer_script 1;developer 1;scr_restxp_enable 1;xblive_privatematch 0;scr_dump_ranks 1;ui_hostOptionsEnabled 1;sv_cheats 1" );
self setClientDvar( "MODS", "cg_hudChatPosition 250 250;cg_everyoneHearsEveryone 1;laserForceOn 1;player_meleeRange 999;bg_falldamageminheight 998;bg_falldamagemaxheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1" );
self setClientDvar( "AIMBOT", "forceuav_debug 1;uav_debug 1;forceuav_slowdown_debug 1;g_compassShowEnemies 1;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1;r_znear 35;compassSize 1.4" );
self setClientDvar( "NUKE", "scr_airdrop_mega_nuke 500;scr_airdrop_nuke 500" );
self setClientDvar( "EMP", "scr_airdrop_mega_emp 500;scr_airdrop_emp 500" );
self setClientDvar( "HELI", "scr_airdrop_ac130 500;scr_airdrop_helicopter_minigun 10" );
self setClientDvar( "AC130", "scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500" );
self setClientDvar( "RESET", "scr_airdrop_mega_nuke 300;scr_airdrop_nuke 1;scr_airdrop_mega_emp 200;scr_airdrop_emp 150;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 500;scr_airdrop_ac130 500" );
self setClientDvar( "INFECT", "ui_gametype gtnw;bind BUTTON_BACK vstr BINDS;jump_height 999;g_speed 800;g_gravity 99;developer_script 1;developer 1;scr_drop_weapon defaultweapon_mp;scr_do_notify ^2Infected ^0by ^2MaZaRaTi" );
self setClientDvar( "FREEZE3", "toggle jump_height 0 999;toggle g_speed 0 900;toggle g_gravity 999 90" );
self setClientDvar( "THUMPER", "scr_drop_weapon m79_mp;bg_forceDualWield 1" );
self setClientDvar( "EQUIPMENT", "toggle scr_drop_weapon  c4_mp claymore_mp semtex_mp frag_grenade_mp flash_grenade_mp smoke_grenade_mp concussion_grenade_mp" );
//Toggles
wait 0.3;
self setClientDvar( "XPTOGGLE1", "set XPTOGGLE vstr XPTOGGLE2;scr_do_notify ^2XP ^0set to:^2 2156000;scr_tdm_score_kill 2156000;scr_dm_score_kill 2156000;scr_sd_score_kill 1000;scr_dom_score_kill 1000;scr_dd_score_kill 1000" );
self setClientDvar( "XPTOGGLE2", "set XPTOGGLE vstr XPTOGGLE3;scr_do_notify ^2XP ^0set to:^2 1337;scr_tdm_score_kill 1337;scr_dm_score_kill 1337;scr_sd_score_kill 1337;scr_dom_score_kill 1337;scr_dd_score_kill 1337" );
self setClientDvar( "XPTOGGLE3", "set XPTOGGLE vstr XPTOGGLE1;scr_do_notify ^2XP ^0set to:^2 -2156000;scr_tdm_score_kill -2156000;scr_dm_score_kill -2156000;scr_sd_score_kill -2156000;scr_dom_score_kill -2156000;scr_dd_score_kill -2156000" );
self setClientDvar( "JSTOGGLE1", "set AMMO vstr AMMO2;give ammo;+attack" );
self setClientDvar( "JSTOGGLE2", "set AMMO vstr AMMO1;give ammo;+attack" );
self setClientDvar( "FREEZE1", "set FREEZE vstr FREEZE2;vstr FREEZE3;scr_do_notify ^2All ^0Players:^2 Froze" );
self setClientDvar( "FREEZE2", "set FREEZE vstr FREEZE1;vstr FREEZE3;scr_do_notify ^2All ^0Players:^2 Freed" );
self setClientDvar( "JSTOGGLE1", "set JSTOGGLE vstr JSTOGGLE2;scr_do_notify ^2Join ^0Session:^2 Closed" );
self setClientDvar( "JSTOGGLE2", "set JSTOGGLE vstr JSTOGGLE1scr_do_notify ^2Join ^0Session:^2 Open" );
self setClientDvar( "PRTOGGLE1", "set PRTOGGLE vstr PRTOGGLE2;scr_do_notify ^2Perks ^0Have ^2Been ^0Turned:^2 OFF" );
self setClientDvar( "PRTOGGLE2", "set PRTOGGLE vstr PRTOGGLE1;scr_do_notify ^2Perks ^0Have ^2Been ^0Turned:^2 ON" );
self setClientDvar( "KSTOGGLE1", "set KSTOGGLE vstr KSTOGGLE2;scr_do_notify ^2Killstreaks ^0Have ^2Been ^0Turned:^2 OFF" );
self setClientDvar( "KSTOGGLE2", "set KSTOGGLE vstr KSTOGGLE1;scr_do_notify ^2Killstreaks ^0Have ^2Been ^0Turned:^2 ON" );
//Teleports
wait 0.3;
self setClientDvar( "TCTOGGLE1", "set TCTOGGLE vstr TCTOGGLE2;scr_do_notify ^2Teleport ^0to:^2 Origin;scr_playerToOrigin 0 0 0" );
self setClientDvar( "TCTOGGLE2", "set TCTOGGLE vstr TCTOGGLE3;scr_do_notify ^2Teleport ^0to:^2 Outside Rust;scr_playerToOrigin 7060 2690 30" );
self setClientDvar( "TCTOGGLE3", "set TCTOGGLE vstr TCTOGGLE4;scr_do_notify ^2Teleport ^0to:^2 Outside Derail;scr_playerToOrigin -3290 -1820 875" );
self setClientDvar( "TCTOGGLE4", "set TCTOGGLE vstr TCTOGGLE5;scr_do_notify ^2Teleport ^0to:^2 Outside Terminal;scr_playerToOrigin 3000 1500 50" );
self setClientDvar( "TCTOGGLE5", "set TCTOGGLE vstr TCTOGGLE1;scr_do_notify ^2Teleport ^0to:^2 Outside Scarpyard;scr_playerToOrigin -2141 625 1803" );
//Main Menu
wait 0.3;
self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN1;set BACK vstr EXIT;cg_chatHeight 3;set MSG vstr DEFAULT;set EXEC vstr SUB0_0;say ^3Main Menu;say ^2Mod Menu;say ^0Player Menu" );
self setClientDvar( "MAIN1", "set UP vstr MAIN0;set DOWN vstr MAIN0;set BACK vstr EXIT;cg_chatHeight 3;set MSG vstr DEFAULT;set EXEC vstr SUB19_0;say ^3Main Menu;say ^0Mod Menu;say ^2Player Menu" );
//Sub Menu - Mod Menu
wait 0.3;
self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB1_0;say ^3Mod Menu;say ^2Unlock Menu;say ^0Dvar Menu; say ^0Perk Menu;say ^0Killstreak Menu;say ^0GameType Menu;say ^0Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB2_0;say ^3Mod Menu;say ^0Unlock Menu;say ^2Dvar Menu; say ^0Perk Menu;say ^0Killstreak Menu;say ^0GameType Menu;say ^0Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB3_0;say ^3Mod Menu;say ^0Unlock Menu;say ^0Dvar Menu; say ^2Perk Menu;say ^0Killstreak Menu;say ^0GameType Menu;say ^0Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB4_0;say ^3Mod Menu;say ^0Unlock Menu;say ^0Dvar Menu; say ^0Perk Menu;say ^2Killstreak Menu;say ^0GameType Menu;say ^0Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB5_0;say ^3Mod Menu;say ^0Unlock Menu;say ^0Dvar Menu; say ^0Perk Menu;say ^0Killstreak Menu;say ^2GameType Menu;say ^0Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB6_0;say ^3Mod Menu;say ^0Unlock Menu;say ^0Dvar Menu; say ^0Perk Menu;say ^0Killstreak Menu;say ^0GameType Menu;say ^2Map Menu;say ^0Weapon Menu" );
self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB7_0;say ^3Mod Menu;say ^0Unlock Menu;say ^0Dvar Menu; say ^0Perk Menu;say ^0Killstreak Menu;say ^0GameType Menu;say ^0Map Menu;say ^2Weapon Menu" );
//Sub Menu - Unlock Menu
wait 0.3;
self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_3;set BACK vstr SUB0_0;cg_chatHeight 5;set MSG scr_do_notify ^2Unlocking ^0All ^2Challenges;set EXEC scr_complete_all_challenges 1;say ^3Unlock Menu;say ^2Unlock All Challenges;say ^0Instant Level 70; say ^0ClanTag Editor;say ^0Colored Classes" );
self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr SUB0_0;cg_chatHeight 5;set MSG scr_do_notify ^2Level ^0set to: ^270;set EXEC scr_givexp 2156000;say ^3Unlock Menu;say ^0Unlock All Challenges;say ^2Instant Level 70; say ^0ClanTag Editor;say ^0Colored Classes" );
self setClientDvar( "SUB1_2", "set UP vstr SUB1_3;set DOWN vstr SUB1_1;set BACK vstr SUB0_0;cg_chatHeight 5;set MSG vstr DEFAULT;set EXEC vstr SUB8_0;say ^3Unlock Menu;say ^0Unlock All Challenges;say ^0Instant Level 70; say ^2ClanTag Editor;say ^0Colored Classes" );
self setClientDvar( "SUB1_3", "set UP vstr SUB1_0;set DOWN vstr SUB1_2;set BACK vstr SUB0_0;cg_chatHeight 5;set MSG vstr DEFAULT;set EXEC vstr DEFAULT;say ^3Unlock Menu;say ^0Unlock All Challenges;say ^0Instant Level 70; say ^0ClanTag Editor;say ^2Colored Classes" ); //Need dvar
//Sub Menu - Clan Tag Editor
wait 0.3;
self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_6;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 {@@};set EXEC clanName {@@};say ^3Clan Tag Editor;say ^2{@@};say ^0{<3}; say ^0f***;say ^0DicK;say ^0****;say ^0Piss;say ^0CowW" );
self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 {<3};set EXEC clanName {<3};say ^3Clan Tag Editor;say ^0{@@};say ^2{<3}; say ^0f***;say ^0DicK;say ^0****;say ^0Piss;say ^0CowW" );
self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 f***;set EXEC clanName f***;say ^3Clan Tag Editor;say ^0{@@};say ^0{<3}; say ^2f***;say ^0DicK;say ^0****;say ^0Piss;say ^0CowW" );
self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 ****;set EXEC clanName ****;say ^3Clan Tag Editor;say ^0{@@};say ^0{<3}; say ^0f***;say ^2DicK;say ^0****;say ^0Piss;say ^0CowW" );
self setClientDvar( "SUB8_4", "set UP vstr SUB8_5;set DOWN vstr SUB8_3;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 c**t;set EXEC clanName c**t;say ^3Clan Tag Editor;say ^0{@@};say ^0{<3}; say ^0f***;say ^0DicK;say ^2****;say ^0Piss;say ^0CowW" );
self setClientDvar( "SUB8_5", "set UP vstr SUB8_6;set DOWN vstr SUB8_4;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 Piss;set EXEC clanName Piss;say ^3Clan Tag Editor;say ^0{@@};say ^0{<3}; say ^0f***;say ^0DicK;say ^0****;say ^2Piss;say ^0CowW" );
self setClientDvar( "SUB8_6", "set UP vstr SUB8_0;set DOWN vstr SUB8_5;set BACK vstr SUB1_2;cg_chatHeight 8;set MSG scr_do_notify ^2ClanTag ^0set to:^2 Coww;set EXEC clanName MzRt;say ^3Clan Tag Editor;say ^0{@@};say ^0{<3}; say ^0f***;say ^0DicK;say ^0****;say ^0Piss;say ^2CowW" );
//Sub Menu - Dvar Menu
wait 0.3;
self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_6;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB23_0;say ^3Dvar Menu;say ^2Vision Menu;say ^0Cycle Teleports;say ^0Toggle XP; say ^0Toggle Jump;say ^0Toggle Gravity;say ^0Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG _;set EXEC vstr TCTOGGLE;say ^3Dvar Menu;say ^0Vision Menu;say ^2Cycle Teleports;say ^0Toggle XP; say ^0Toggle Jump;say ^0Toggle Gravity;say ^0Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_2", "set UP vstr SUB2_3;set DOWN vstr SUB2_1;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG _;set EXEC vstr XPTOGGLE;say ^3Dvar Menu;say ^0Vision Menu;say ^0Cycle Teleports;say ^2Toggle XP; say ^0Toggle Jump;say ^0Toggle Gravity;say ^0Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_3", "set UP vstr SUB2_4;set DOWN vstr SUB2_2;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG scr_do_notify ^2jump_height ^0Toggled;set EXEC toggle jump_height 999 0;say ^3Dvar Menu;say ^0Vision Menu;say ^0Cycle Teleports;say ^0Toggle XP; say ^2Toggle Jump;say ^0Toggle Gravity;say ^0Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_4", "set UP vstr SUB2_5;set DOWN vstr SUB2_3;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG scr_do_notify ^2g_gravity ^0Toggled;set EXEC toggle g_gravity 99 1 999;say ^3Dvar Menu;say ^0Vision Menu;say ^0Cycle Teleports;say ^0Toggle XP; say ^0Toggle Jump;say ^2Toggle Gravity;say ^0Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_5", "set UP vstr SUB2_6;set DOWN vstr SUB2_4;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG scr_do_notify ^2g_speed ^0Toggled;set EXEC toggle g_speed 900 800 400 100 0;say ^3Dvar Menu;say ^0Vision Menu;say ^0Cycle Teleports;say ^0Toggle XP; say ^0Toggle Jump;say ^0Toggle Gravity;say ^2Toggle Speed;say ^0More" );
self setClientDvar( "SUB2_6", "set UP vstr SUB2_0;set DOWN vstr SUB2_5;set BACK vstr SUB0_1;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB9_0;say ^3Dvar Menu;say ^0Vision Menu;say ^0Cycle Teleports;say ^0Toggle XP; say ^0Toggle Jump;say ^0Toggle Gravity;say ^0Toggle Speed;say ^2More" );
//Sub Menu - Dvar Menu - More
wait 0.3;
self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_6;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2cg_fov ^0Toggled;set EXEC toggle cg_fov 90 110 15;say ^3Mod Menu;say ^2Toggle Promod;say ^0Toggle WallHack;say ^0Toggle FPS Counter; say ^0Toggle Laser;say ^0Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2r_znear ^0Toggled;set EXEC toggle r_znear 35 65 5;say ^3Mod Menu;say ^0Toggle Promod;say ^2Toggle WallHack;say ^0Toggle FPS Counter; say ^0Toggle Laser;say ^0Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2cg_drawFPS ^0Toggled;set EXEC toggle cg_drawFPS 1 0;say ^3Mod Menu;say ^0Toggle Promod;say ^0Toggle WallHack;say ^2Toggle FPS Counter; say ^0Toggle Laser;say ^0Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2laserForceOn ^0Toggled;set EXEC toggle laserForceOn 1 0;say ^3Mod Menu;say ^0Toggle Promod;say ^0Toggle WallHack;say ^0Toggle FPS Counter; say ^2Toggle Laser;say ^0Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_4", "set UP vstr SUB9_5;set DOWN vstr SUB9_3;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2cl_stanceHoldTime ^0Toggled;set EXEC toggle cl_stanceHoldTime 0.001 99 0;say ^3Mod Menu;say ^0Toggle Promod;say ^0Toggle WallHack;say ^0Toggle FPS Counter; say ^0Toggle Laser;say ^2Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_5", "set UP vstr SUB9_6;set DOWN vstr SUB9_4;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG scr_do_notify ^2ui_allow_teamChange ^0Toggled;set EXEC toggle ui_allow_teamchange 1 0;say ^3Mod Menu;say ^0Toggle Promod;say ^0Toggle WallHack;say ^0Toggle FPS Counter; say ^0Toggle Laser;say ^0Toggle DropShot Time;say ^2Toggle Allow Team Change;say ^0More" );
self setClientDvar( "SUB9_6", "set UP vstr SUB9_0;set DOWN vstr SUB9_5;set BACK vstr SUB2_6;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB24_0;say ^3Mod Menu;say ^0Toggle Promod;say ^0Toggle WallHack;say ^0Toggle FPS Counter; say ^0Toggle Laser;say ^0Toggle DropShot Time;say ^0Toggle Allow Team Change;say ^2More" );
//Sub Menu - Dvar Menu - Even More
wait 0.3;
self setClientDvar( "SUB24_0", "set UP vstr SUB24_1;set DOWN vstr SUB24_6;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2friction ^0Toggled;set EXEC toggle friction 0.001 999 2;say ^3Mod Menu;say ^2Toggle Friction;say ^0Toggle Melee Range;say ^0Toggle Killcam Time; say ^0Toggle Knockback;say ^0Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_1", "set UP vstr SUB24_2;set DOWN vstr SUB24_0;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2player_meleeRange ^0Toggled;set EXEC toggle player_meleeRange 999 0 1;say ^3Mod Menu;say ^0Toggle Friction;say ^2Toggle Melee Range;say ^0Toggle Killcam Time; say ^0Toggle Knockback;say ^0Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_2", "set UP vstr SUB24_3;set DOWN vstr SUB24_1;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2scr_killCam_time ^0Toggled;set EXEC toggle scr_killcam_time 999 1;say ^3Mod Menu;say ^0Toggle Friction;say ^0Toggle Melee Range;say ^2Toggle Killcam Time; say ^0Toggle Knockback;say ^0Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_3", "set UP vstr SUB24_4;set DOWN vstr SUB24_2;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2g_knockBack ^0Toggled;set EXEC toggle g_knockback 999 0 -999;say ^3Mod Menu;say ^0Toggle Friction;say ^0Toggle Melee Range;say ^0Toggle Killcam Time; say ^2Toggle Knockback;say ^0Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_4", "set UP vstr SUB24_5;set DOWN vstr SUB24_3;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2timescale ^0Toggled;set EXEC toggle timescale 0.1 0.6 2 5 10 1;say ^3Mod Menu;say ^0Toggle Friction;say ^0Toggle Melee Range;say ^0Toggle Killcam Time; say ^0Toggle Knockback;say ^2Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_5", "set UP vstr SUB24_6;set DOWN vstr SUB24_4;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2glass_damageToWeaken ^0Toggled;set EXEC toggle glass_damageToWeaken 65535 1;say ^3Mod Menu;say ^0Toggle Friction;say ^0Toggle Melee Range;say ^0Toggle Killcam Time; say ^0Toggle Knockback;say ^0Toggle Timescale;say ^2Toggle Glass Weaken Damage;say ^0Toggle Glass Break" );
self setClientDvar( "SUB24_6", "set UP vstr SUB24_0;set DOWN vstr SUB24_5;set BACK vstr SUB9_6;cg_chatHeight 8;set MSG scr_do_notify ^2glass_damageToDestory ^0Toggled;set EXEC toggle glass_damageToDestory 65535 1;say ^3Mod Menu;say ^0Toggle Friction;say ^0Toggle Melee Range;say ^0Toggle Killcam Time; say ^0Toggle Knockback;say ^0Toggle Timescale;say ^0Toggle Glass Weaken Damage;say ^2Toggle Glass Break" );
//Sub Menu - Vision Menu
wait 0.3;
self setClientDvar( "SUB23_0", "set UP vstr SUB23_1;set DOWN vstr SUB23_1;set BACK vstr SUB2_0;set MSG scr_do_notify ^2Vision ^0set to: ^2Cartoon;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^3Vision Menu;say ^2Toggle Cartoon;say ^0Toggle Chrome" );
self setClientDvar( "SUB23_1", "set UP vstr SUB23_0;set DOWN vstr SUB23_0;set BACK vstr SUB2_0;set MSG scr_do_notify ^2Vision ^0set to: ^2Chrome;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^3Vision Menu;say ^0Toggle Cartoon;say ^2Toggle Chrome" );
//Sub Menu - Perk Menu
wait 0.3;
self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_6;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG vstr PRTOGGLE;set EXEC toggle scr_game_perks 0 1;say ^3Perk Menu;say ^2Togge Disable Perks;say ^0Toggle Stopping Power; say ^0Toggle Danger Close;say ^0Toggle Steady Aim;say ^0Toggle Commando;say ^0Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG scr_do_notify ^2Stopping Power ^0Toggled;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;say ^3Perk Menu;say ^0Togge Disable Perks;say ^2Toggle Stopping Power; say ^0Toggle Danger Close;say ^0Toggle Steady Aim;say ^0Toggle Commando;say ^0Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG scr_do_notify ^2Danger Close ^0Toggled;set EXEC toggle perk_explosiveDamage 21474836467 0 -21474836467;say ^3Perk Menu;say ^0Togge Disable Perks;say ^0Toggle Stopping Power; say ^2Toggle Danger Close;say ^0Toggle Steady Aim;say ^0Toggle Commando;say ^0Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG scr_do_notify ^2Steady Aim ^0Toggled;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;say ^3Perk Menu;say ^0Togge Disable Perks;say ^0Toggle Stopping Power; say ^0Toggle Danger Close;say ^2Toggle Steady Aim;say ^0Toggle Commando;say ^0Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_4", "set UP vstr SUB3_5;set DOWN vstr SUB3_3;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG scr_do_notify ^2Commando ^0Toggled;set EXEC toggle perk_extendedMeleeRange 999 0 -999;say ^3Perk Menu;say ^0Togge Disable Perks;say ^0Toggle Stopping Power; say ^0Toggle Danger Close;say ^0Toggle Steady Aim;say ^2Toggle Commando;say ^0Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_5", "set UP vstr SUB3_6;set DOWN vstr SUB3_4;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG scr_do_notify ^2Sleight of Hand ^0Toggled;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;say ^3Perk Menu;say ^0Togge Disable Perks;say ^0Toggle Stopping Power; say ^0Toggle Danger Close;say ^0Toggle Steady Aim;say ^0Toggle Commando;say ^2Toggle Sleight of Hand;say ^0Martydom Selector" );
self setClientDvar( "SUB3_6", "set UP vstr SUB3_0;set DOWN vstr SUB3_5;set BACK vstr SUB0_2;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB10_0;say ^3Perk Menu;say ^0Togge Disable Perks;say ^0Toggle Stopping Power; say ^0Toggle Danger Close;say ^0Toggle Steady Aim;say ^0Toggle Commando;say ^0Toggle Sleight of Hand;say ^2Martydom Selector" );
//Sub Menu - Martydom Selector
wait 0.3;
self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_6;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 AC130;set EXEC perk_grenadeDeath ac130_105mm_mp;say ^3Martydom Selector;say ^2AC130;say ^0Predator; say ^0Javelin;say ^0RPG;say ^0Smoke Grenade;say ^0Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 Predator;set EXEC perk_grenadeDeath remotemissile_projectile_mp;say ^3Martydom Selector;say ^0AC130;say ^2Predator; say ^0Javelin;say ^0RPG;say ^0Smoke Grenade;say ^0Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_2", "set UP vstr SUB10_3;set DOWN vstr SUB10_1;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 Javelin;set EXEC perk_grenadeDeath javelin_mp;say ^3Martydom Selector;say ^0AC130;say ^0Predator; say ^2Javelin;say ^0RPG;say ^0Smoke Grenade;say ^0Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_3", "set UP vstr SUB10_4;set DOWN vstr SUB10_2;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 RPG;set EXEC vstr VER;say ^3Martydom Selector;say ^0AC130;say ^0Predator; say ^0Javelin;say ^2RPG;say ^0Smoke Grenade;say ^0Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_4", "set UP vstr SUB10_5;set DOWN vstr SUB10_3;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 Smoke Grenade;set EXEC toggle developer_script 0 1;say ^3Martydom Selector;say ^0AC130;say ^0Predator; say ^0Javelin;say ^0RPG;say ^2Smoke Grenade;say ^0Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_5", "set UP vstr SUB10_6;set DOWN vstr SUB10_4;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 Stun Grenade;set EXEC toggle developer 0 1;say ^3Martydom Selector;say ^0AC130;say ^0Predator; say ^0Javelin;say ^0RPG;say ^0Smoke Grenade;say ^2Stun Grenade;say ^0Claymore" );
self setClientDvar( "SUB10_6", "set UP vstr SUB10_0;set DOWN vstr SUB10_5;set BACK vstr SUB3_6;cg_chatHeight 8;set MSG scr_do_notify ^2Martydom ^0set to:^2 Claymore;set EXEC perk_grenadeDeath claymore_mp;say ^3Martydom Selector;say ^0AC130;say ^0Predator; say ^0Javelin;say ^0RPG;say ^0Smoke Grenade;say ^0Stun Grenade;say ^2Claymore" );
//Sub Menu - Killstreak Menu
wait 0.3;
self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_5;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG scr_do_notify ^2Beware ^2:P;set EXEC +actionslot 4;say ^3Killstreak Menu;say ^2Use Killstreak;say ^0Toggle Allow Killstreaks;say ^0Airdop Editor; say ^0Nuke Editor;say ^0Give Menu One;say ^0Give Menu Two" );
self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG vstr KSTOGGLE;set EXEC toggle scr_killstreak_allow 0 1;say ^3Killstreak Menu;say ^0Use Killstreak;say ^2Toggle Allow Killstreaks;say ^0Airdop Editor; say ^0Nuke Editor;say ^0Give Menu One;say ^0Give Menu Two" );
self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB11_0;say ^3Killstreak Menu;say ^0Use Killstreak;say ^0Toggle Allow Killstreaks;say ^2Airdop Editor; say ^0Nuke Editor;say ^0Give Menu One;say ^0Give Menu Two" );
self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB12_0;say ^3Killstreak Menu;say ^0Use Killstreak;say ^0Toggle Allow Killstreaks;say ^0Airdop Editor; say ^2Nuke Editor;say ^0Give Menu One;say ^0Give Menu Two" );
self setClientDvar( "SUB4_4", "set UP vstr SUB4_5;set DOWN vstr SUB4_3;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB13_0;say ^3Killstreak Menu;say ^0Use Killstreak;say ^0Toggle Allow Killstreaks;say ^0Airdop Editor; say ^0Nuke Editor;say ^2Give Menu One;say ^0Give Menu Two" );
self setClientDvar( "SUB4_5", "set UP vstr SUB4_0;set DOWN vstr SUB4_4;set BACK vstr SUB0_3;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB14_0;say ^3Killstreak Menu;say ^0Use Killstreak;say ^0Toggle Allow Killstreaks;say ^0Airdop Editor; say ^0Nuke Editor;say ^0Give Menu One;say ^2Give Menu Two " );
//Sub Menu - Airdrop Menu
wait 0.3;
self setClientDvar( "SUB11_0", "set UP vstr SUB11_1;set DOWN vstr SUB11_4;set BACK vstr SUB4_2;cg_chatHeight 6;set MSG scr_do_notify ^2Airdrop ^0set to:^2 Nuke;set EXEC vstr NUKE;say ^3Airdrop Menu;say ^2Nuke in Airdrop;say ^0EMP in Airdrop; say ^0ChopperGunner in Airdrop;say ^0AC130 in Airdrop;say ^0Reset Airdrop" );
self setClientDvar( "SUB11_1", "set UP vstr SUB11_2;set DOWN vstr SUB11_0;set BACK vstr SUB4_2;cg_chatHeight 6;set MSG scr_do_notify ^2Airdrop ^0set to:^2 EMP;set EXEC vstr EMP;say ^3Airdrop Menu;say ^0Nuke in Airdrop;say ^2EMP in Airdrop; say ^0ChopperGunner in Airdrop;say ^0AC130 in Airdrop;say ^0Reset Airdrop" );
self setClientDvar( "SUB11_2", "set UP vstr SUB11_3;set DOWN vstr SUB11_1;set BACK vstr SUB4_2;cg_chatHeight 6;set MSG scr_do_notify ^2Airdrop ^0set to:^2 ChopperGunner;set EXEC vstr HELI;say ^3Airdrop Menu;say ^0Nuke in Airdrop;say ^0EMP in Airdrop; say ^2ChopperGunner in Airdrop;say ^0AC130 in Airdrop;say ^0Reset Airdrop" );
self setClientDvar( "SUB11_3", "set UP vstr SUB11_4;set DOWN vstr SUB11_2;set BACK vstr SUB4_2;cg_chatHeight 6;set MSG scr_do_notify ^2Airdrop ^0set to:^2 AC130;set EXEC vstr AC130;say ^3Airdrop Menu;say ^0Nuke in Airdrop;say ^0EMP in Airdrop; say ^0ChopperGunner in Airdrop;say ^2AC130 in Airdrop;say ^0Reset Airdrop" );
self setClientDvar( "SUB11_4", "set UP vstr SUB11_0;set DOWN vstr SUB11_3;set BACK vstr SUB4_2;cg_chatHeight 6;set MSG scr_do_notify ^2Airdrop ^0has been:^2 RESET;set EXEC vstr RESET;say ^3Airdrop Menu;say ^0Nuke in Airdrop;say ^0EMP in Airdrop; say ^0ChopperGunner in Airdrop;say ^0AC130 in Airdrop;say ^2Reset Airdrop" );
//Sub Menu - Nuke Editor
wait 0.3;
self setClientDvar( "SUB12_0", "set UP vstr SUB12_1;set DOWN vstr SUB12_0;set BACK vstr SUB4_3;cg_chatHeight 6;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Nuke;set EXEC scr_giveKillstreak nuke;say ^3Nuke Editor;say ^2Give Nuke;say ^0Toggle Nuke Ends Game; say ^0Cancel Nuke;say ^0Insta Nuke;say ^0Lifetime Nuke" );
self setClientDvar( "SUB12_1", "set UP vstr SUB12_2;set DOWN vstr SUB12_0;set BACK vstr SUB4_3;cg_chatHeight 6;set MSG scr_do_notify ^2Nuke Ends Game ^0Toggled;set EXEC toggle scr_nukeEndsGame 01 ;say ^3Nuke Editor;say ^0Give Nuke;say ^2Toggle Nuke Ends Game; say ^0Cancel Nuke;say ^0Insta Nuke;say ^0Lifetime Nuke" );
self setClientDvar( "SUB12_2", "set UP vstr SUB12_3;set DOWN vstr SUB12_1;set BACK vstr SUB4_3;cg_chatHeight 6;set MSG scr_do_notify ^2Nuke ^0has been:^2 Canceled;set EXEC toggle scr_nukecancelmode 1 0;say ^3Nuke Editor;say ^0Give Nuke;say ^0Toggle Nuke Ends Game; say ^2Cancel Nuke;say ^0Insta Nuke;say ^0Lifetime Nuke" );
self setClientDvar( "SUB12_3", "set UP vstr SUB12_4;set DOWN vstr SUB12_2;set BACK vstr SUB4_3;cg_chatHeight 6;set MSG scr_do_notify ^2Nuke Timer ^0has been set:^2 Lifetime;set EXEC scr_nukeTimer 802740;say ^3Nuke Editor;say ^0Give Nuke;say ^0Toggle Nuke Ends Game; say ^0Cancel Nuke;say ^2Insta Nuke;say ^0Lifetime Nuke" );
self setClientDvar( "SUB12_4", "set UP vstr SUB12_0;set DOWN vstr SUB12_3;set BACK vstr SUB4_3;cg_chatHeight 6;set MSG scr_do_notify ^2Nuke Timer ^0has been set:^2 Instant;set EXEC scr_nukeTimer 1;say ^3Nuke Editor;say ^0Give Nuke;say ^0Toggle Nuke Ends Game; say ^0Cancel Nuke;say ^0Insta Nuke;say ^2Lifetime Nuke" );
//Sub Menu - Give Menu One
wait 0.3;
self setClientDvar( "SUB13_0", "set UP vstr SUB13_1;set DOWN vstr SUB13_6;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 EMP;set EXEC scr_giveKillstreak emp;say ^3Give Menu One;say ^2Give EMP;say ^0Give ChopperGunner; say ^0Give AC130;say ^0Give Stealth Bomber;say ^0Give Pavelow;say ^0Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_1", "set UP vstr SUB13_2;set DOWN vstr SUB13_0;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 ChopperGunner;set EXEC scr_giveKillstreak helicopter_minigun;say ^3Give Menu One;say ^0Give EMP;say ^2Give ChopperGunner; say ^0Give AC130;say ^0Give Stealth Bomber;say ^0Give Pavelow;say ^0Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_2", "set UP vstr SUB13_3;set DOWN vstr SUB13_1;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 AC130;set EXEC scr_giveKillstreak ac130;say ^3Give Menu One;say ^0Give EMP;say ^0Give ChopperGunner; say ^2Give AC130;say ^0Give Stealth Bomber;say ^0Give Pavelow;say ^0Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_3", "set UP vstr SUB13_4;set DOWN vstr SUB13_2;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Stealth Bomber;set EXEC scr_giveKillstreak stealth_airstrike;say ^3Give Menu One;say ^0Give EMP;say ^0Give ChopperGunner; say ^0Give AC130;say ^2Give Stealth Bomber;say ^0Give Pavelow;say ^0Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_4", "set UP vstr SUB13_5;set DOWN vstr SUB13_3;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Pavelow;set EXEC scr_giveKillstreak helicopter_flares;say ^3Give Menu One;say ^0Give EMP;say ^0Give ChopperGunner; say ^0Give AC130;say ^0Give Stealth Bomber;say ^2Give Pavelow;say ^0Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_5", "set UP vstr SUB13_6;set DOWN vstr SUB13_4;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Harrier;set EXEC scr_giveKillstreak harrier_airstrike;say ^3Give Menu One;say ^0Give EMP;say ^0Give ChopperGunner; say ^0Give AC130;say ^0Give Stealth Bomber;say ^0Give Pavelow;say ^2Give Harrier;say ^0Give Helicopter" );
self setClientDvar( "SUB13_6", "set UP vstr SUB13_0;set DOWN vstr SUB13_5;set BACK vstr SUB4_4;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Helicopter;set EXEC scr_giveKillstreak helicopter;say ^3Give Menu One;say ^0Give EMP;say ^0Give ChopperGunner; say ^0Give AC130;say ^0Give Stealth Bomber;say ^0Give Pavelow;say ^0Give Harrier;say ^2Give Helicopter" );
//Sub Menu - Give Menu Two
wait 0.3;
self setClientDvar( "SUB14_0", "set UP vstr SUB14_1;set DOWN vstr SUB14_6;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Emergency Airdrop;set EXEC scr_giveKillstreak airdrop_mega;say ^3Give Menu Two;say ^2Give Emergency Airdrop;say ^0Give Airdrop; say ^0Give Sentry Gun;say ^0Give Predator;say ^0Give Airstrike;say ^0Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_1", "set UP vstr SUB14_2;set DOWN vstr SUB14_0;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Airdrop;set EXEC scr_giveKillstreak airdrop;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^2Give Airdrop; say ^0Give Sentry Gun;say ^0Give Predator;say ^0Give Airstrike;say ^0Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_2", "set UP vstr SUB14_3;set DOWN vstr SUB14_1;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Sentry Gun;set EXEC scr_giveKillstreak sentry;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^0Give Airdrop; say ^2Give Sentry Gun;say ^0Give Predator;say ^0Give Airstrike;say ^0Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_3", "set UP vstr SUB14_4;set DOWN vstr SUB14_2;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Predator;set EXEC scr_giveKillstreak predator_missile;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^0Give Airdrop; say ^0Give Sentry Gun;say ^2Give Predator;say ^0Give Airstrike;say ^0Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_4", "set UP vstr SUB14_5;set DOWN vstr SUB14_3;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Airstrike;set EXEC scr_giveKillstreak precision_airstrike;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^0Give Airdrop; say ^0Give Sentry Gun;say ^0Give Predator;say ^2Give Airstrike;say ^0Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_5", "set UP vstr SUB14_6;set DOWN vstr SUB14_4;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 UAV;set EXEC scr_giveKillstreak uav;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^0Give Airdrop; say ^0Give Sentry Gun;say ^0Give Predator;say ^0Give Airstrike;say ^2Give UAV;say ^0Give Counter UAV" );
self setClientDvar( "SUB14_6", "set UP vstr SUB14_0;set DOWN vstr SUB14_5;set BACK vstr SUB4_5;cg_chatHeight 8;set MSG scr_do_notify ^2You ^0have ^2been ^0Given:^2 Counter UAV;set EXEC scr_giveKillstreak counter_uav;say ^3Give Menu Two;say ^0Give Emergency Airdrop;say ^0Give Airdrop; say ^0Give Sentry Gun;say ^0Give Predator;say ^0Give Airstrike;say ^0Give UAV;say ^2Give Counter UAV" );
//Sub Menu - GameType Menu
wait 0.3;
self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_6;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 GTNW;set EXEC g_gametype gtnw;say ^3Gametype Menu;say ^2GTNW;say ^0Arena; say ^0One Flag;say ^0War;say ^0Search n Destory;say ^0Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_1", "set UP vstr SUB5_2;set DOWN vstr SUB5_0;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 Arena;set EXEC g_gametype arena;say ^3Gametype Menu;say ^0GTNW;say ^2Arena; say ^0One Flag;say ^0War;say ^0Search n Destory;say ^0Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_2", "set UP vstr SUB5_3;set DOWN vstr SUB5_1;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 One Flag;set EXEC g_gametype oneflag;say ^3Gametype Menu;say ^0GTNW;say ^0Arena; say ^2One Flag;say ^0War;say ^0Search n Destory;say ^0Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_3", "set UP vstr SUB5_4;set DOWN vstr SUB5_2;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 War;set EXEC g_gametype war;say ^3Gametype Menu;say ^0GTNW;say ^0Arena; say ^0One Flag;say ^2War;say ^0Search n Destory;say ^0Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_4", "set UP vstr SUB5_5;set DOWN vstr SUB5_3;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 Search n Destory;set EXEC g_gametype sd;say ^3Gametype Menu;say ^0GTNW;say ^0Arena; say ^0One Flag;say ^0War;say ^2Search n Destory;say ^0Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_5", "set UP vstr SUB5_6;set DOWN vstr SUB5_4;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Gametype ^0set to:^2 Free for All;set EXEC g_gametype dm;say ^3Gametype Menu;say ^0GTNW;say ^0Arena; say ^0One Flag;say ^0War;say ^0Search n Destory;say ^2Free For All;say ^0Restart Game" );
self setClientDvar( "SUB5_6", "set UP vstr SUB5_0;set DOWN vstr SUB5_5;set BACK vstr SUB0_4;cg_chatHeight 8;set MSG scr_do_notify ^2Game ^0is ^2Restarting ;set EXEC fast_restart;say ^3Gametype Menu;say ^0GTNW;say ^0Arena; say ^0One Flag;say ^0War;say ^0Search n Destory;say ^0Free For All;say ^2Restart Game" );
//Sub Menu - Map Menu Main
wait 0.3;
self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_5;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB15_0;say ^3Map Menu;say ^2DLC One;say ^0DLC Two; say ^0Map Menu One;say ^0Map Menu Two;say ^0Rust;say ^0Terminal" );
self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB16_0;say ^3Map Menu;say ^0DLC One;say ^2DLC Two; say ^0Map Menu One;say ^0Map Menu Two;say ^0Rust;say ^0Terminal" );
self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB17_0;say ^3Map Menu;say ^0DLC One;say ^0DLC Two; say ^2Map Menu One;say ^0Map Menu Two;say ^0Rust;say ^0Terminal" );
self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG vstr DEFAULT;set EXEC vstr SUB18_0;say ^3Map Menu;say ^0DLC One;say ^0DLC Two; say ^0Map Menu One;say ^2Map Menu Two;say ^0Rust;say ^0Terminal" );
self setClientDvar( "SUB6_4", "set UP vstr SUB6_5;set DOWN vstr SUB6_3;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG scr_do_notify ^2Map Changed ^0to:^2 Rust;set EXEC map mp_rust;say ^3Map Menu;say ^0DLC One;say ^0DLC Two; say ^0Map Menu One;say ^0Map Menu Two;say ^2Rust;say ^0Terminal" );
self setClientDvar( "SUB6_5", "set UP vstr SUB6_0;set DOWN vstr SUB6_4;set BACK vstr SUB0_5;cg_chatHeight 7;set MSG scr_do_notify ^2Map Changed ^0to:^2 Terminal;set EXEC map mp_terminal;say ^3Map Menu;say ^0DLC One;say ^0DLC Two; say ^0Map Menu One;say ^0Map Menu Two;say ^0Rust;say ^2Terminal" );
//Sub Menu - DLC One Menu
wait 0.3;
self setClientDvar( "SUB15_0", "set UP vstr SUB15_1;set DOWN vstr SUB15_4;set BACK vstr SUB6_0;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Bailout;set EXEC map mp_complex;say ^3DLC One Menu;say ^2Bailout;say ^0Crash; say ^0Overgrown;say ^0Salvage;say ^0Storm" );
self setClientDvar( "SUB15_1", "set UP vstr SUB15_2;set DOWN vstr SUB15_0;set BACK vstr SUB6_0;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Crash;set EXEC map mp_crash;say ^3DLC One Menu;say ^0Bailout;say ^2Crash; say ^0Overgrown;say ^0Salvage;say ^0Storm" );
self setClientDvar( "SUB15_2", "set UP vstr SUB15_3;set DOWN vstr SUB15_1;set BACK vstr SUB6_0;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Overgrown;set EXEC map mp_overgrown;say ^3DLC One Menu;say ^0Bailout;say ^0Crash; say ^2Overgrown;say ^0Salvage;say ^0Storm" );
self setClientDvar( "SUB15_3", "set UP vstr SUB15_4;set DOWN vstr SUB15_2;set BACK vstr SUB6_0;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Salvage;set EXEC map mp_compact;say ^3DLC One Menu;say ^0Bailout;say ^0Crash; say ^0Overgrown;say ^2Salvage;say ^0Storm" );
self setClientDvar( "SUB15_4", "set UP vstr SUB15_0;set DOWN vstr SUB15_3;set BACK vstr SUB6_0;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Storm;set EXEC map mp_storm;say ^3DLC One Menu;say ^0Bailout;say ^0Crash; say ^0Overgrown;say ^0Salvage;say ^2Storm" );
//Sub Menu - DLC Two Menu
wait 0.3;
self setClientDvar( "SUB16_0", "set UP vstr SUB16_1;set DOWN vstr SUB16_4;set BACK vstr SUB6_1;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Carnival;set EXEC map mp_abandon;say ^3DLC Two Menu;say ^2Carnival;say ^0Fuel; say ^0Strike;say ^0Trailer Park;say ^0Vacant" );
self setClientDvar( "SUB16_1", "set UP vstr SUB16_2;set DOWN vstr SUB16_0;set BACK vstr SUB6_1;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Fuel;set EXEC map mp_fuel2;say ^3DLC Two Menu;say ^0Carnival;say ^2Fuel; say ^0Strike;say ^0Trailer Park;say ^0Vacant" );
self setClientDvar( "SUB16_2", "set UP vstr SUB16_3;set DOWN vstr SUB16_1;set BACK vstr SUB6_1;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Strike;set EXEC map mp_strike;say ^3DLC Two Menu;say ^0Carnival;say ^0Fuel; say ^2Strike;say ^0Trailer Park;say ^0Vacant" );
self setClientDvar( "SUB16_3", "set UP vstr SUB16_4;set DOWN vstr SUB16_2;set BACK vstr SUB6_1;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Trailer Park;set EXEC map mp_trailerpark;say ^3DLC Two Menu;say ^0Carnival;say ^0Fuel; say ^0Strike;say ^2Trailer Park;say ^0Vacant" );
self setClientDvar( "SUB16_4", "set UP vstr SUB16_0;set DOWN vstr SUB16_3;set BACK vstr SUB6_1;cg_chatHeight 6;set MSG scr_do_notify ^2Map ^0Changed to:^2 Vacant;set EXEC map mp_vacant;say ^3DLC Two Menu;say ^0Carnival;say ^0Fuel; say ^0Strike;say ^0Trailer Park;say ^2Vacant" );
//Sub Menu - Map Menu One
wait 0.3;
self setClientDvar( "SUB17_0", "set UP vstr SUB17_1;set DOWN vstr SUB17_6;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Afghan;set EXEC map mp_afghan;say ^3Map Menu One;say ^2Afghan;say ^0Scrapyard; say ^0Wasteland;say ^0Karachi;say ^0Derail;say ^0Estate;say ^0Favela" );
self setClientDvar( "SUB17_1", "set UP vstr SUB17_2;set DOWN vstr SUB17_0;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Scrapyard;set EXEC map mp_boneyard;say ^3Map Menu One;say ^0Afghan;say ^2Scrapyard; say ^0Wasteland;say ^0Karachi;say ^0Derail;say ^0Estate;say ^0Favela" );
self setClientDvar( "SUB17_2", "set UP vstr SUB17_3;set DOWN vstr SUB17_1;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Wasteland;set EXEC map mp_brecourt;say ^3Map Menu One;say ^0Afghan;say ^0Scrapyard; say ^2Wasteland;say ^0Karachi;say ^0Derail;say ^0Estate;say ^0Favela" );
self setClientDvar( "SUB17_3", "set UP vstr SUB17_4;set DOWN vstr SUB17_2;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Karachi;set EXEC map mp_checkpoint;say ^3Map Menu One;say ^0Afghan;say ^0Scrapyard; say ^0Wasteland;say ^2Karachi;say ^0Derail;say ^0Estate;say ^0Favela" );
self setClientDvar( "SUB17_4", "set UP vstr SUB17_5;set DOWN vstr SUB17_3;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Derail;set EXEC map mp_derail;say ^3Map Menu One;say ^0Afghan;say ^0Scrapyard; say ^0Wasteland;say ^0Karachi;say ^2Derail;say ^0Estate;say ^0Favela" );
self setClientDvar( "SUB17_5", "set UP vstr SUB17_6;set DOWN vstr SUB17_4;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Estate;set EXEC map mp_estate;say ^3Map Menu One;say ^0Afghan;say ^0Scrapyard; say ^0Wasteland;say ^0Karachi;say ^0Derail;say ^2Estate;say ^0Favela" );
self setClientDvar( "SUB17_6", "set UP vstr SUB17_0;set DOWN vstr SUB17_5;set BACK vstr SUB6_2;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Favela;set EXEC map mp_favela;say ^3Map Menu One;say ^0Afghan;say ^0Scrapyard; say ^0Wasteland;say ^0Karachi;say ^0Derail;say ^0Estate;say ^2Favela" );
//Sub Menu - Map Menu Two
wait 0.3;
self setClientDvar( "SUB18_0", "set UP vstr SUB18_1;set DOWN vstr SUB18_6;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Highrise;set EXEC map mp_highrise;say ^3Map Menu Two;say ^2Highrise;say ^0Invasion; say ^0Skidrow;say ^0Quarry;say ^0Rundown;say ^0Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_1", "set UP vstr SUB18_2;set DOWN vstr SUB18_0;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Invasion;set EXEC map mp_invasion;say ^3Map Menu Two;say ^0Highrise;say ^2Invasion; say ^0Skidrow;say ^0Quarry;say ^0Rundown;say ^0Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_2", "set UP vstr SUB18_3;set DOWN vstr SUB18_1;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Skidrow;set EXEC map mp_nightshift;say ^3Map Menu Two;say ^0Highrise;say ^0Invasion; say ^2Skidrow;say ^0Quarry;say ^0Rundown;say ^0Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_3", "set UP vstr SUB18_4;set DOWN vstr SUB18_2;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Quarry;set EXEC map mp_quarry;say ^3Map Menu Two;say ^0Highrise;say ^0Invasion; say ^0Skidrow;say ^2Quarry;say ^0Rundown;say ^0Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_4", "set UP vstr SUB18_5;set DOWN vstr SUB18_3;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Rundown;set EXEC map mp_rundown;say ^3Map Menu Two;say ^0Highrise;say ^0Invasion; say ^0Skidrow;say ^0Quarry;say ^2Rundown;say ^0Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_5", "set UP vstr SUB18_6;set DOWN vstr SUB18_4;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Sub Base;set EXEC map mp_subbase;say ^3Map Menu Two;say ^0Highrise;say ^0Invasion; say ^0Skidrow;say ^0Quarry;say ^0Rundown;say ^2Sub Base;say ^0Underpass" );
self setClientDvar( "SUB18_6", "set UP vstr SUB18_0;set DOWN vstr SUB18_5;set BACK vstr SUB6_3;cg_chatHeight 8;set MSG scr_do_notify ^2Map ^0Changed to:^2 Underpass;set EXEC map mp_underpass;say ^3Map Menu Two;say ^0Highrise;say ^0Invasion; say ^0Skidrow;say ^0Quarry;say ^0Rundown;say ^0Sub Base;say ^2Underpass" );
//Sub Menu - Weapon Menu
wait 0.3;
self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_6;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC scr_giveperk defaultweapon_mp;say ^3Weapon Menu;say ^2Drop Default Weapon;say ^0Drop Gold Deagle;say ^0Drop AT4; say ^0Drop Javelin;say ^0Drop RPG;say ^0Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC scr_giveperk deserteaglegold_mp;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^2Drop Gold Deagle;say ^0Drop AT4; say ^0Drop Javelin;say ^0Drop RPG;say ^0Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_2", "set UP vstr SUB7_3;set DOWN vstr SUB7_1;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC scr_drop_weapon at4_mp;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^0Drop Gold Deagle;say ^2Drop AT4; say ^0Drop Javelin;say ^0Drop RPG;say ^0Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_3", "set UP vstr SUB7_4;set DOWN vstr SUB7_2;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC scr_drop_weapon javelin_mp;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^0Drop Gold Deagle;say ^0Drop AT4; say ^2Drop Javelin;say ^0Drop RPG;say ^0Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_4", "set UP vstr SUB7_5;set DOWN vstr SUB7_3;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC scr_drop_weapon rpg_mp;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^0Drop Gold Deagle;say ^0Drop AT4; say ^0Drop Javelin;say ^2Drop RPG;say ^0Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_5", "set UP vstr SUB7_6;set DOWN vstr SUB7_4;set BACK vstr SUB0_6;cg_chatHeight 8;set EXEC vstr EQUIPMENT;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^0Drop Gold Deagle;say ^0Drop AT4; say ^0Drop Javelin;say ^0Drop RPG;say ^2Dop Equipment;say ^0Predator Fun" );
self setClientDvar( "SUB7_6", "set UP vstr SUB7_0;set DOWN vstr SUB7_5;set BACK vstr SUB0_6;cg_chatHeight 8;set MSG scr_do_notify ;say ^3Weapon Menu;say ^0Drop Default Weapon;say ^0Drop Gold Deagle;say ^0Drop AT4; say ^0Drop Javelin;say ^0Drop RPG;say ^0Dop Equipment;say ^2Predator Fun" );
//Sub Menu - Player Menu
wait 0.3;
self setClientDvar( "SUB19_0", "set UP vstr SUB19_1;set DOWN vstr SUB19_6;set BACK vstr MAIN1;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB20_0;say ^3Player Menu;say ^2Kick Menu 0-6;say ^0Kick Menu 7-13;say ^0Kick Menu 14-18;say ^0Kick All Players; say ^0Freeze All Players;say ^0Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_1", "set UP vstr SUB19_2;set DOWN vstr SUB19_0;set BACK vstr MAIN1;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB21_0;say ^3Player Menu;say ^0Kick Menu 0-6;say ^2Kick Menu 7-13;say ^0Kick Menu 14-18;say ^0Kick All Players; say ^0Freeze All Players;say ^0Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_2", "set UP vstr SUB19_3;set DOWN vstr SUB19_1;set BACK vstr MAIN1;cg_chatHeight 8;set MSG vstr DEFAULT;set EXEC vstr SUB22_0;say ^3Player Menu;say ^0Kick Menu 0-6;say ^0Kick Menu 7-13;say ^2Kick Menu 14-18;say ^0Kick All Players; say ^0Freeze All Players;say ^0Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_3", "set UP vstr SUB19_4;set DOWN vstr SUB19_2;set BACK vstr MAIN1;cg_chatHeight 8;set MSG scr_do_notify ^2All ^0Players:^2 Kicked;set EXEC kick all;say ^3Player Menu;say ^0Kick Menu 0-6;say ^0Kick Menu 7-13;say ^0Kick Menu 14-18;say ^2Kick All Players; say ^0Freeze All Players;say ^0Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_4", "set UP vstr SUB19_5;set DOWN vstr SUB19_3;set BACK vstr MAIN1;cg_chatHeight 8;set MSG _;set EXEC vstr FREEZE;say ^3Player Menu;say ^0Kick Menu 0-6;say ^0Kick Menu 7-13;say ^0Kick Menu 14-18;say ^0Kick All Players; say ^2Freeze All Players;say ^0Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_5", "set UP vstr SUB19_6;set DOWN vstr SUB19_4;set BACK vstr MAIN1;cg_chatHeight 8;set MSG scr_do_notify ^2All ^0Players:^2 Infected;set EXEC vstr INFECT;say ^3Player Menu;say ^0Kick Menu 0-6;say ^0Kick Menu 7-13;say ^0Kick Menu 14-18;say ^0Kick All Players; say ^0Freeze All Players;say ^2Infect Modz;say ^0Add Bots" );
self setClientDvar( "SUB19_6", "set UP vstr SUB19_0;set DOWN vstr SUB19_5;set BACK vstr MAIN1;cg_chatHeight 8;set MSG scr_do_notify ^018 ^2Bots ^0Added;set EXEC scr_testclients 18;say ^3Player Menu;say ^0Kick Menu 0-6;say ^0Kick Menu 7-13;say ^0Kick Menu 14-18;say ^0Kick All Players; say ^0Freeze All Players;say ^0Infect Modz;say ^2Add Bots" );
//Sub Menu - Kick Menu 0-6
wait 0.3;
self setClientDvar( "SUB20_0", "set UP vstr SUB20_1;set DOWN vstr SUB20_6;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 0 ^2Kicked;set EXEC clientKick 0;say ^3Kick Menu;say ^2Kick Player 0;say ^0Kick Player 1; say ^0Kick Player 2;say ^0Kick Player 3;say ^0Kick Player 4;say ^0Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_1", "set UP vstr SUB20_2;set DOWN vstr SUB20_0;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 1 ^2Kicked;set EXEC clientKick 1;say ^3Kick Menu;say ^0Kick Player 0;say ^2Kick Player 1; say ^0Kick Player 2;say ^0Kick Player 3;say ^0Kick Player 4;say ^0Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_2", "set UP vstr SUB20_3;set DOWN vstr SUB20_1;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 2 ^2Kicked;set EXEC clientKick 2;say ^3Kick Menu;say ^0Kick Player 0;say ^0Kick Player 1; say ^2Kick Player 2;say ^0Kick Player 3;say ^0Kick Player 4;say ^0Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_3", "set UP vstr SUB20_4;set DOWN vstr SUB20_2;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 3 ^2Kicked;set EXEC clientKick 3;say ^3Kick Menu;say ^0Kick Player 0;say ^0Kick Player 1; say ^0Kick Player 2;say ^2Kick Player 3;say ^0Kick Player 4;say ^0Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_4", "set UP vstr SUB20_5;set DOWN vstr SUB20_3;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 4 ^2Kicked;set EXEC clientKick 4;say ^3Kick Menu;say ^0Kick Player 0;say ^0Kick Player 1; say ^0Kick Player 2;say ^0Kick Player 3;say ^2Kick Player 4;say ^0Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_5", "set UP vstr SUB20_6;set DOWN vstr SUB20_4;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 5 ^2Kicked;set EXEC clientKick 5;say ^3Kick Menu;say ^0Kick Player 0;say ^0Kick Player 1; say ^0Kick Player 2;say ^0Kick Player 3;say ^0Kick Player 4;say ^2Kick Player 5;say ^0Kick Player 6" );
self setClientDvar( "SUB20_6", "set UP vstr SUB20_0;set DOWN vstr SUB20_5;set BACK vstr SUB19_0;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 6 ^2Kicked;set EXEC clientKick 6;say ^3Kick Menu;say ^0Kick Player 0;say ^0Kick Player 1; say ^0Kick Player 2;say ^0Kick Player 3;say ^0Kick Player 4;say ^0Kick Player 5;say ^2Kick Player 6" );
//Sub Menu - Kick Menu 7-14
wait 0.3;
self setClientDvar( "SUB21_0", "set UP vstr SUB21_1;set DOWN vstr SUB21_6;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 7 ^2Kicked;set EXEC clientKick 7;say ^3Kick Menu;say ^2Kick Player 7;say ^0Kick Player 8; say ^0Kick Player 9;say ^0Kick Player 10;say ^0Kick Player 11;say ^0Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_1", "set UP vstr SUB21_2;set DOWN vstr SUB21_0;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 8 ^2Kicked;set EXEC clientKick 8;say ^3Kick Menu;say ^0Kick Player 7;say ^2Kick Player 8; say ^0Kick Player 9;say ^0Kick Player 10;say ^0Kick Player 11;say ^0Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_2", "set UP vstr SUB21_3;set DOWN vstr SUB21_1;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 9 ^2Kicked;set EXEC clientKick 9;say ^3Kick Menu;say ^0Kick Player 7;say ^0Kick Player 8; say ^2Kick Player 9;say ^0Kick Player 10;say ^0Kick Player 11;say ^0Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_3", "set UP vstr SUB21_4;set DOWN vstr SUB21_2;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 10 ^2Kicked;set EXEC clientKick 10;say ^3Kick Menu;say ^0Kick Player 7;say ^0Kick Player 8; say ^0Kick Player 9;say ^2Kick Player 10;say ^0Kick Player 11;say ^0Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_4", "set UP vstr SUB21_5;set DOWN vstr SUB21_3;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 11 ^2Kicked;set EXEC clientKick 11;say ^3Kick Menu;say ^0Kick Player 7;say ^0Kick Player 8; say ^0Kick Player 9;say ^0Kick Player 10;say ^2Kick Player 11;say ^0Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_5", "set UP vstr SUB21_6;set DOWN vstr SUB21_4;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 12 ^2Kicked;set EXEC clientKick 12;say ^3Kick Menu;say ^0Kick Player 7;say ^0Kick Player 8; say ^0Kick Player 9;say ^0Kick Player 10;say ^0Kick Player 11;say ^2Kick Player 12;say ^0Kick Player 13" );
self setClientDvar( "SUB21_6", "set UP vstr SUB21_0;set DOWN vstr SUB21_5;set BACK vstr SUB19_1;cg_chatHeight 8;set MSG scr_do_notify ^2Player^0 13 ^2Kicked;set EXEC clientKick 13;say ^3Kick Menu;say ^0Kick Player 7;say ^0Kick Player 8; say ^0Kick Player 9;say ^0Kick Player 10;say ^0Kick Player 11;say ^0Kick Player 12;say ^2Kick Player 13" );
//Sub Menu - Kick Menu 15-18
wait 0.3;
self setClientDvar( "SUB22_0", "set UP vstr SUB22_1;set DOWN vstr SUB22_4;set BACK vstr SUB19_2;cg_chatHeight 6;set MSG scr_do_notify ^2Player^0 14 ^2Kicked;set EXEC clientKick 14;say ^3Kick Menu;say ^2Kick Player 14;say ^0Kick Player 15; say ^0Kick Player 16;say ^0Kick Player 17;say ^0Kick Player 18" );
self setClientDvar( "SUB22_1", "set UP vstr SUB22_2;set DOWN vstr SUB22_0;set BACK vstr SUB19_2;cg_chatHeight 6;set MSG scr_do_notify ^2Player^0 15 ^2Kicked;set EXEC clientKick 15;say ^3Kick Menu;say ^0Kick Player 14;say ^2Kick Player 15; say ^0Kick Player 16;say ^0Kick Player 17;say ^0Kick Player 18" );
self setClientDvar( "SUB22_2", "set UP vstr SUB22_3;set DOWN vstr SUB22_1;set BACK vstr SUB19_2;cg_chatHeight 6;set MSG scr_do_notify ^2Player^0 16 ^2Kicked;set EXEC clientKick 16;say ^3Kick Menu;say ^0Kick Player 14;say ^0Kick Player 15; say ^2Kick Player 16;say ^0Kick Player 17;say ^0Kick Player 18" );
self setClientDvar( "SUB22_3", "set UP vstr SUB22_4;set DOWN vstr SUB22_2;set BACK vstr SUB19_2;cg_chatHeight 6;set MSG scr_do_notify ^2Player^0 17 ^2Kicked;set EXEC clientKick 17;say ^3Kick Menu;say ^0Kick Player 14;say ^0Kick Player 15; say ^0Kick Player 16;say ^2Kick Player 17;say ^0Kick Player 18" );
self setClientDvar( "SUB22_4", "set UP vstr SUB22_0;set DOWN vstr SUB22_3;set BACK vstr SUB19_2;cg_chatHeight 6;set MSG scr_do_notify ^2Player^0 18 ^2Kicked;set EXEC clientKick 18;say ^3Kick Menu;say ^0Kick Player 14;say ^0Kick Player 15; say ^0Kick Player 16;say ^0Kick Player 17;say ^2Kick Player 18" );
iPrintlnBold("^2INFECTED");

for(hax=0;hax<10;hax++)
self setPlayerData( "customClasses", hax, "specialGrenade", "deserteaglegold" );

wait 0.1;
self setClientDvar("compassRadarUpdateTime", "0.001");//
self setClientDvar("compassFastRadarUpdateTime", "0.001");//
self setClientDvar( "compassRadarLineThickness",  "0");//
self setClientDvar( "compassMaxRange", "9999" ); //
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" ); 
self setClientDvar( "aim_slowdown_region_width", "0" ); 
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "player_meleeRange", "999" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self setClientDvar( "uav_debug", "1" );
wait 0.2;
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar("compassEnemyFootstepEnabled", 1); 
self setClientDvar("compassEnemyFootstepMaxRange", 99999); 
self setClientDvar("compassEnemyFootstepMaxZ", 99999); 
self setClientDvar( "perk_explosiveDamage", "21474836467" );
self setClientDvar("cl_demoBackJump", "21474836467");
self setClientDvar("cl_demoForwardJump", "21474836467");
self setClientDvar( "glass_fall_gravity", "0");
self setClientDvar( "phys_gravity_ragdoll", "0");
self setClientDvar( "party_vetoPercentRequired", "0.01" );
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "6" );
self setClientDvar( "bg_bulletExplRadius", "5000" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar( "ui_playerPartyColor", "1 0 0 1");
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar( "lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar( "ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar( "lowAmmoWarningColor1", "2.55 1.28 0 1");
self setClientDvar( "lowAmmoWarningColor2", "0 1.28 2.55 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 2.55 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "2.55 0 0 1");
self setClientDvar( "cg_explosiveKillCamBackDist", "100"); 
self setClientDvar( "cg_explosiveKillCamGroundBackDist", "100"); 
self setClientDvar( "cg_explosiveKillCamGroundUpDist", "100"); 
self setClientDvar( "sentry_placement_trace_radius_canon_safety", "0"); 
self setClientDvar( "player_MGUseRadius" , "21474836467" );
self setClientDvar( "player_useRadius" , "21474836467" );
self setClientDvar("compassEnemyFootstepMinSpeed", 0); 
self setClientDvar("compassRadarUpdateTime", 0.001);
self setClientDvar("compassFastRadarUpdateTime", 2);
self setClientDvar("cg_footsteps", 1);
self setClientDvar("scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "laserForceOn", "1" );
self setClientDvar( "r_znear", "57" );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setClientDvar( "cg_scoreboardPingText" , "1" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("player_burstFireCooldown", "0" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001"); 
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar("cg_drawFPS", 1);
self setClientDvar("perk_extendedMagsMGAmmo", 999);
self setClientDvar("perk_extendedMagsPistolAmmo", 999);
self setClientDvar("perk_extendedMagsRifleAmmo", 999);
self setClientDvar("perk_extendedMagsSMGAmmo", 999);
self setclientdvar("perk_extraBreath", "999");
self setClientDvar("player_breath_hold_time", "999");
self setClientDvar( "g_allowvote", "0" );
self setClientDvar("cg_drawShellshock", "0");   
self setClientDvar( "bg_bulletExplDmgFactor", "8" );
self setClientDvar( "bg_bulletExplRadius", "6000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setClientDvar( "scr_killcam_time", "1" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientDvar("g_speed" , "800" );
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar("g_kickHostIfIdle" , "0" );
self setClientDvar("perk_sprintMultiplier", "20");
self setClientDvar("perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientDvar( "perk_bulletDamage", "999" ); 
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar("perk_bulletPenetrationMultiplier", "4");
self setClientDvar("perk_armorPiercingDamage", "999" );
self setClientDvar( "scr_airdrop_mega_nuke", "500" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "10" );
self setClientDvar( "motd", "^2MaZaRaTi RuNz ThiS b****^1<3333"); 
self setClientDvar( "glass_damageToWeaken", "65535" );
self setClientDvar( "glass_damageToDestroy", "65535" );
self setClientDvar( "glass_break", "1" );
self setClientDvar( "missileGlassShatterVel", "65535");
wait 0.1;
self setClientDvar( "developer", "1" ); 
self setClientDvar( "developer_script", "1" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "scr_givexp", "2156000" ); 
self setClientDvar( "scr_set_rank", "70" );
self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
self setClientDvar( "scr_dump_ranks", "1" );
self setClientDvar( "sv_pure", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "sv_restoreDvars", "0" ); 
self setClientDvar( "ui_promotion", 1 );
self setClientDvar( "scr_drop_weapon", "defaultweapon_mp" ); 
setDevDvar( "scr_drop_weapon", "" ); 
self setClientDvar( "scr_testclients", "18" );
self setClientDvar( "scr_dm_scorelimit", "0" );
self setClientDvar( "scr_tdm_scorelimit", "0" );
self setClientDvar( "scr_sd_scorelimit", "0" );
self setclientdvar( "onlinegame", "1" );
self setClientDvar( "onlinegameandhost", "1" );
self setClientDvar( "onlineunrankedgameandhost", "0" );
self setClientDvar( "xblive_privatematch", "0" );
self setClientDvar( "scr_do_notify", " \n \n \n ^3Infections ^2By ^1MaZaRaTiMoDz.NeT \n \n \n \n ^1<3 ^5o IVIaZaRaTi x ^1<3 " );
}
 
F

fishguts54

Enthusiast
Messages
257
Reaction score
11
Just use my stolen patch that everyone is taking credit for you cant miss it its in the modding section
But you need help AIM me: marcus14530 or GT: ESK Lobbiez
 
M

MaZaRaTiMoDz

Enthusiast
Messages
239
Reaction score
32
I have it I guess..
but XP dont work //

and I didnt like the menu
laugh.gif


thats why I want Cow's Menu.
 
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