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Tools J-Runner with Extras (Latest Dashboard) - Built in Timings, Bugfixes, and New Features!

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lilia

lilia

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Hi I'm trying to create custom sounds with ISD Sound editor on the custom option but always error message:
Not valid .wav format for Start Sound
SampleRate: 44100
Bits Per Sample: 16
Stereo: True
No valid .wav file for Eject Sound.
I tried to eliminate the errors it gave me through the audacity program but during the conversion it lowers the original sound making it very bad its reproduction on the xbox I ask you if there is any guide or program to simplify the conversion without changing too much the sound that one tries to convert thanks
 
Octal450

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Sorry I don't have a tutorial. I know that it works because Ween and Jxden have done it but I don't know much else about creating your own sounds.

Hi guys,
I want to end support for Windows XP in J-Runner with Extras and make the hard floor Windows Vista.
Windows XP is just too different from all newer versions of Windows. In addition, we want to use Visual Studio 2022's new tools and can't do so because he does not suppport dotNET 4.0 developer pack has been dropped.

If anyone has a LEGITMATE reason that you want XP support to stay, please say so within the next few days. Note: "I want to use my 20 year old laptop" is not a legitimate reason. Get a newer machine or stick with 3.1.2.

Kind Regards,
Josh
 
Ruby

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Hi I'm trying to create custom sounds with ISD Sound editor on the custom option but always error message:
Not valid .wav format for Start Sound
SampleRate: 44100
Bits Per Sample: 16
Stereo: True
No valid .wav file for Eject Sound.
I tried to eliminate the errors it gave me through the audacity program but during the conversion it lowers the original sound making it very bad its reproduction on the xbox I ask you if there is any guide or program to simplify the conversion without changing too much the sound that one tries to convert thanks
Sorry I am just now seeing this, I assume you have seen my tutorial here for creating them right? Feel free to send me a PM with details like what software you used to edit the sounds and all. I'll help out more there :tongue:
Sorry I don't have a tutorial. I know that it works because Ween and Jxden have done it but I don't know much else about creating your own sounds.

Hi guys,
I want to end support for Windows XP in J-Runner with Extras and make the hard floor Windows Vista.
Windows XP is just too different from all newer versions of Windows. In addition, we want to use Visual Studio 2022's new tools and can't do so because he does not suppport dotNET 4.0 developer pack has been dropped.

If anyone has a LEGITMATE reason that you want XP support to stay, please say so within the next few days. Note: "I want to use my 20 year old laptop" is not a legitimate reason. Get a newer machine or stick with 3.1.2.

Kind Regards,
Josh
Yes I have gotten them working and can confirm custom sounds do work (I am Jxden lol)
 
Octal450

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Good day gentlemen,

V3.1.3 is now available! Please note that this version no longer supports Windows XP. I may planning one more final bugfix release for Windows XP users, however it will not contain any new features and have unsupported functionality stripped out.

V3.1.3:
- Added: Correct folder picker instead of legacy tree picker
- Added: Improved GUI
- Fixed: Error if COM port is in use
- Fixed: Donor Nand Creator did not allow 512KB SMC Config to be used
- Fixed: Incorrect handling of xefolder during nand manipulation
- Fixed: Glitch availability should be checked by CB not dash
- Fixed: UI scheduling bug causing out of order operation
- Fixed: Kernel version list not sorted numerically
- Fixed: Bug with Trinity BB (XDK) handling
- Fixed: Various bugs and usability issues
- Changed: Preparing the platform for future updates
- Changed: Hard OS floor is now Windows Vista SP2 or later (dotNET 4.5.2)

Kind Regards,
Josh
 
Octal450

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V3.1.4:
- Added: XL USB support
- Added: Improved updater
- Added: Alert if dangerous nand is loaded
- Fixed: Various bugs and usability issues
- Changed: Preparing the platform for future updates
- Changed: Cleaned up unused code

------------------------------------------------------------------------------------------------

Good day gentlemen,
V3.1.5 is now available. This release moves the update checking server to GitHub and delivers many bug fixes. Please note that the update will be a 2 stage process to add support for the new updater. This will only happen for this release. Lastly, the Pre-V3.1.0 updater is decommissioned as of today (you've had 6 months to update, more than enough time!).

V3.1.5:
- Added: Improved updater
- Added: xFlasher can now check CB
- Added: Alert when a bad block in a critical area is detected
- Fixed: SVF/XSVF file open bug
- Fixed: RGH3 image creation bugs
- Fixed: XDKbuild image creation bugs
- Fixed: Various bugs and usability issues
- Fixed: Bug causing XDKbuild Trinity BB images to fail
- Changed: Preparing the platform for future updates
- Changed: Updater now requires TLS1.2

Kind Regards,
Josh
 
Last edited:
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Console not found... Jrunner is not recognizing either one of my Nand-x I have. Use to RGH 360s but just now am getting back into it. I can't find any drivers that I might need.
Post automatically merged:

Console not found... Jrunner is not recognizing either one of my Nand-x I have. Use to RGH 360s but just now am getting back into it. I can't find any drivers that I might need.
Windows 11 btw..
 
Ruby

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Console not found... Jrunner is not recognizing either one of my Nand-x I have. Use to RGH 360s but just now am getting back into it. I can't find any drivers that I might need.
Post automatically merged:


Windows 11 btw..
If you go to the common/drivers folder Octal includes a readme.txt explaining how to install newer drivers that work
 
Octal450

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Console not found... Jrunner is not recognizing either one of my Nand-x I have. Use to RGH 360s but just now am getting back into it. I can't find any drivers that I might need.
Post automatically merged:


Windows 11 btw..
My friend, CONSOLE NOT FOUND = issue with soldering or Xbox hardware or a dead programmer. If it will be driver issue, or issue between J-Runner and NAND-X, you will get DEVICE NOT FOUND!

Kind Regards,
Josh
 
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My friend, CONSOLE NOT FOUND = issue with soldering or Xbox hardware or a dead programmer. If it will be driver issue, or issue between J-Runner and NAND-X, you will get DEVICE NOT FOUND!

Kind Regards,
Josh
It was due to the drivers not being installed. Everything else after installing was perfect.
 
Octal450

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Not "Console Not Found"
It doesn't even try to check for a console if the device cannot be contacted because a driver is missing...
J
 
Octal450

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Gentlemen,
V3.1.5b is now available. This is a minor servicing update for V3.1.5.

V3.1.5b:
- Added: Proper support for high DPI displays
- Fixed: Snapping/resizing issues on high DPI displays
- Fixed: Some dialogs did not fit all elements on high DPI displays
- Fixed: Duplicate directory creation issues
- Fixed: Minor bugs in the platform

Kind Regards,
Josh
 
HYX

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Thank you a ton for all of your contributions Octal450 Octal450 and everyone else who made RGH3 a reality. It seems like for once in forever that people are getting back into modding systems whether for nostalgia or whatever personal purpose. Nevertheless I love to see the 360 scene still having some life. ?
 
Octal450

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Hi,

V3.2.0 is now available! This is a massive release with a huge number of enhancements, fixes, and a few new things. The biggest one for RGH installers will be optional auto-backup system for nands.

V3.2.0
- Added: Improved and enhanced UI
- Added: Auto folder/zip backup system (optional)
- Added: Minor enhancements throughout the application
- Added: CB combo box now pulls ALL CB versions from ini and sorts numerically
- Added: Standalone ability to convert image to RGH3
- Added: Visual indicator for RGH3 nands
- Added: Support for Corona BB
- Added: More intelligent detection of nand type
- Added: Improved folder scheme handling
- Added: XL HDD support
- Added: XL USB updated: Improved game compatibility
- Fixed: Few RGH3 building issues
- Fixed: CPU Key Database UI issues
- Fixed: Kernel dropdown configuration bugs
- Fixed: UI issues on high DPI monitors
- Fixed: Buggy behavior with NAND-X/JR-P reading in certain modes
- Fixed: Unnecessary delays during some operations
- Fixed: Crashing issues on some systems when moving files after CPU Key entry
- Fixed: Crash if entering CPU Key while reading/writing
- Fixed: Invalid ability to load nand while the file is in use
- Fixed: Some CBs had wrong reference LDV
- Fixed: Out of sequence operation on nand initialization
- Fixed: Progress bar stuck bug
- Fixed: Various bugs and usability issues
- Changed: Simplified some unneeded complexity
- Changed: Don't revert hack type on CPU Key entry if the user changed it

Kind Regards,
Josh
 
Octal450

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ATTENTION:
I have re-released the update with a critical fix for NAND-X/JR-P users. Apologies for the oversight - with such a complex update this slipped past me. This fixes reading/writing incorrect size issues.

Any further problems - contact me immediately! Thank you.

Kind Regards,
Josh
 
Octal450

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J-Runner with Extras September Update:
V3.2.1:
- Added: Improved and enhanced UI
- Added: Ability to restore the filesystem to a clean state
- Added: Auto select RGH3 if a RGH3 image is loaded
- Added: Auto select XL USB or XL HDD if a nand with them is loaded
- Added: Improved SMC Config Editor
- Added: Easy restore defaults option for temperature targets
- Added: CB LDV and Pairing Data information
- Added: Detection if required folders are missing
- Added: Xenon/Zephyr EXT_CLK Timings
- Fixed: Many wrong CB LDVs in CB Fuse Table
- Fixed: Possible ECC write bug
- Fixed: Issues with Custom XeBuild option
- Changed: Cleaned up some areas of the UI

Kind Regards,
Josh
 
Octal450

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Hi,

V3.2.1 r2: October Quality Update
- Added: Ability to easily load XeLL images for donor use
- Added: UI layout tweaks
- Fixed: Several issues and desyncs with the CPU Key Database
- Fixed: CB LDV might show an invalid number on encrypted CBs
- Fixed: CB Pairing Data might show garbage when the data is invalid
- Fixed: NAND-X/JR-P cancel loop issues
- Fixed: Various bugs and usability issues
- Changed: CB LDV and Pairing Data now blank when data is invalid
- Changed: Cleanup the filesystem

Kind Regards,
Josh
 
Octal450

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Hi,

V3.2.1 r3: November Quality Update
- Fixed: NAND-X/JR-P BB writing incorrectly
- Fixed: Error finding file when creating Glitch XeLL
- Fixed: JTAG XeLL not writing with PicoFlasher
- Fixed: Corona BB writing issue

Just a few bugfixes this time! The next version is not ready yet.

Kind Regards,
Josh
 
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