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Unsolved Issue with creating custom class mod.

  • Thread starter GaleforceOW
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GaleforceOW

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Creating a custom class mod through a patch applied directly through the command console. Third effect (the one that takes the penalty slot) not showing up on the item card. I'm trying to apply Team Kill Skill Duration.
I've included the coding in the spoilers below. If anyone can help me figure out what's wrong, it would be greatly appreciated.
I had it working for a brief moment previously, but upon halving some scalings and testing the new ingame value, I haven't been able to get the effect to show up on the card since.

set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter UIStatList
(
(
bDisplayAsModifierOnly = True,
AttributeStyle = ATTRSTYLE_ModifierText,
SupplementalAttributeStyle = ATTRSTYLE_JustNumber,
StatCombinationMethod = SCM_Multiply,
Attribute = AttributeDefinition'D_Attributes.Weapon.WeaponDamage',
ConstraintAttribute = None,
SupplementalAttributeExpression =
(
AttributeOperand1 = None,
ComparisonOperator = OPERATOR_EqualTo,
Operand2Usage = OPERAND_PreferAttribute,
AttributeOperand2 = None,
ConstantOperand2 = 0.000000
),
SupplementalAttributeToAppend = None
),
(
bDisplayAsModifierOnly = True,
AttributeStyle = ATTRSTYLE_ModifierText,
SupplementalAttributeStyle = ATTRSTYLE_JustNumber,
StatCombinationMethod = SCM_Multiply,
Attribute = AttributeDefinition'D_Attributes.Weapon.WeaponDamage',
ConstraintAttribute = AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',
SupplementalAttributeExpression =
(
AttributeOperand1 = None,
ComparisonOperator = OPERATOR_EqualTo,
Operand2Usage = OPERAND_PreferAttribute,
AttributeOperand2 = None,
ConstantOperand2 = 0.000000
),
SupplementalAttributeToAppend = None
),
(
bDisplayAsModifierOnly = True,
AttributeStyle = ATTRSTYLE_ModifierText,
SupplementalAttributeStyle = ATTRSTYLE_JustNumber,
StatCombinationMethod = SCM_Multiply,
Attribute = AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier_ForTeamClassMod',
ConstraintAttribute = AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',
SupplementalAttributeExpression =
(
AttributeOperand1 = None,
ComparisonOperator = OPERATOR_EqualTo,
Operand2Usage = OPERAND_PreferAttribute,
AttributeOperand2 = None,
ConstantOperand2 = 0.000000
),
SupplementalAttributeToAppend = None
)
)

set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter AttributeSlotEffects
(
(
SlotName = "PrimaryStatBonus",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = AttributeDefinition'D_Attributes.Weapon.WeaponDamage',
ConstraintAttribute = None,
ModifierType = MT_Scale,
BaseModifierValue =
(
BaseValueConstant = 0.100000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',
BaseValueScaleConstant = 0.250000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.040000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = False,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "PrimaryStatBonus02",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = AttributeDefinition'D_Attributes.Weapon.WeaponDamage',
ConstraintAttribute = D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle,
ModifierType = MT_Scale,
BaseModifierValue =
(
BaseValueConstant = 0.100000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',
BaseValueScaleConstant = 0.250000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.040000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = False,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "StatPenalty",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier_ForTeamClassMod',
ConstraintAttribute = AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_Lilac_Blister_KillSkillDuration',
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_Lilac_Blister_KillSkillDuration',
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = False,
bIncludeAlliesAsTarget = True,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Skill1",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',
ConstraintAttribute = None,
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.340000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = True,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Skill2",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',
ConstraintAttribute = None,
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.340000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = True,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Skill3",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',
ConstraintAttribute = None,
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.340000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = True,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Skill4",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',
ConstraintAttribute = None,
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.340000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = True,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Skill6",
bExternalSlot = True,
bRunEffectsAsSkill = True,
AttributeToModify = InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',
ConstraintAttribute = None,
ModifierType = MT_PostAdd,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',
BaseValueScaleConstant = 1.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.340000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 1.000000
),
bIncludeInFunStats = True,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = True,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
),
(
SlotName = "Flavor",
bExternalSlot = False,
bRunEffectsAsSkill = False,
AttributeToModify = AttributeDefinition'D_Attributes.Weapon.WeaponAccuracyPerImpulse',
ConstraintAttribute = None,
ModifierType = MT_Scale,
BaseModifierValue =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',
BaseValueScaleConstant = 0.000000
),
PerGradeUpgrade =
(
BaseValueConstant = 0.000000,
BaseValueAttribute = None,
InitializationDefinition = None,
BaseValueScaleConstant = 0.000000
),
bIncludeInFunStats = False,
bIncludeAlliesAsTarget = False,
bEnforceMinimumGrade = False,
bEnforceMaximumGrade = False,
MinimumGrade = 0,
MaximumGrade = 0,
TargetInstanceDataName =
)
)
 
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