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Solved is this possible to make a source of teleport all players to me even without cars ?

  • Thread starter jule200
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jule200

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I never seen this in a menu
 
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AnonyWS

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Would be awesome to have, kinda tired of all mods is private now days.
 
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NayJames123

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just attach invisible network car to player then teleport network car :tongue:
which will fail
on a side note, if your host and can figure out the parameters im sure TELEPORT_NETWORK_PLAYER would be of some use to you
and im not sure but i reckon the parameters would go something like this (int playerindex, float x, float y, float z); or (int playerindex, vector3 location);
 
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Emmanuel U

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which will fail
on a side note, if your host and can figure out the parameters im sure TELEPORT_NETWORK_PLAYER would be of some use to you
and im not sure but i reckon the parameters would go something like this (int playerindex, float x, float y, float z); or (int playerindex, vector3 location);
unless my params were wrong but scocl compiled it anyway...it freezes even with host (last time I tried). I saw that native some time ago when I was looking at NETWORK_KICK_PLAYER
 
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Konker

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which will fail
on a side note, if your host and can figure out the parameters im sure TELEPORT_NETWORK_PLAYER would be of some use to you
and im not sure but i reckon the parameters would go something like this (int playerindex, float x, float y, float z); or (int playerindex, vector3 location);
good to know, i figure that if someone has control of there network vehicle, you could do some alternative solutions...
 
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NayJames123

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unless my params were wrong but scocl compiled it anyway...it freezes even with host (last time I tried). I saw that native some time ago when I was looking at NETWORK_KICK_PLAYER
yeah im not sure what the natives are, and i havent gone looking too much to find the params
 
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Chr0m3 x MoDz

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which will fail
on a side note, if your host and can figure out the parameters im sure TELEPORT_NETWORK_PLAYER would be of some use to you
and im not sure but i reckon the parameters would go something like this (int playerindex, float x, float y, float z); or (int playerindex, vector3 location);
That is rumoured to work from [email protected] okra.
 
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