Will this do insta rounds automaticly
setDvar( "player_meleeHeight", 11 );
setDvar( "g_playerCollisionEjectSpeed", 26 );
setDvar( "jump_stepSized", 18 );
self thread unfix_hax();
self thread doGodMode();
self thread doStartMsg();
self thread maps\_zombiemode_utility::doGameStats();
self thread maps\_zombiemode_powerups::doGernades();
self thread maps\_zombiemode_powerups::out_of_bounds_watcher();
self thread maps\_zombiemode_powerups:
restige();
self thread maps\_art::doVision();
self thread maps\_art::doStickyDvars() ;
SetDvar( "g_spawnai", "0" );
SetDvar( "ai_pathtoplayergiveuptime", "0");
setDvar( "player_meleeHeight", 11 );
setDvar( "g_playerCollisionEjectSpeed", 26 );
setDvar( "jump_stepSized", 18 );
self thread unfix_hax();
self thread doGodMode();
self thread doStartMsg();
self thread maps\_zombiemode_utility::doGameStats();
self thread maps\_zombiemode_powerups::doGernades();
self thread maps\_zombiemode_powerups::out_of_bounds_watcher();
self thread maps\_zombiemode_powerups:
self thread maps\_art::doVision();
self thread maps\_art::doStickyDvars() ;
SetDvar( "g_spawnai", "0" );
SetDvar( "ai_pathtoplayergiveuptime", "0");