Solved Infinity weapons [HELP]

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EatMyKDR

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So my question is, how would I make an assault rifle such as a veruc shoot an infinite number of times and not waste a single bullet of ammo such as the infinity pistol, I also don't really care if this would ruin the damage a bit :tongue:
 

LIZZRD

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You would have to change the barrel from what it is to the infinity pistol barrel. Doing that might make it a hybrid so make sure to put a copy in the bank
 

LEO MAXIMUS

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So my question is, how would I make an assault rifle such as a veruc shoot an infinite number of times and not waste a single bullet of ammo such as the infinity pistol, I also don't really care if this would ruin the damage a bit :tongue:
You have to add this part:

GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity

It will give you infinite ammo based on bullet consumption of the gun's original barrel. An example for this would be the Veruc consumes two bullets per shot so you would need to put that Infinity barrel part in two slots. I made a legit looking one for you with infinite ammo and increased damage.


The code to copy from here and past into your bank tab is:
BL2(hwAAAABSqwCBJgM/BCGTaWIYxLCLAQEDIoZeDAgxEGLwYvg=)

Parts list is as follows:

Type: GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle
Balance: GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc
Manufacturer: GD_Manufacturers.Manufacturers.Dahl
Manufacturer Grade: 50
Body: GD_Weap_AssaultRifle.Body.AR_Body_Dahl_5
Grip: GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs
Barrel: GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc
Sight: GD_Weap_AssaultRifle.Sight.AR_Sight_Bandit
Stock: GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs
Elemental: GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster
Accessory #1: GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity
Accessory #2: GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity
Material: GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary
Prefix: None
Title: None
Game Stage: 50

-The game names the stuff you make after you take it out of your vault so naming it won't matter.
 

EatMyKDR

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You have to add this part:

GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity

It will give you infinite ammo based on bullet consumption of the gun's original barrel. An example for this would be the Veruc consumes two bullets per shot so you would need to put that Infinity barrel part in two slots. I made a legit looking one for you with infinite ammo and increased damage.


The code to copy from here and past into your bank tab is:
BL2(hwAAAABSqwCBJgM/BCGTaWIYxLCLAQEDIoZeDAgxEGLwYvg=)

Parts list is as follows:

Type: GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle
Balance: GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc
Manufacturer: GD_Manufacturers.Manufacturers.Dahl
Manufacturer Grade: 50
Body: GD_Weap_AssaultRifle.Body.AR_Body_Dahl_5
Grip: GD_Weap_AssaultRifle.Grip.AR_Grip_Jakobs
Barrel: GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc
Sight: GD_Weap_AssaultRifle.Sight.AR_Sight_Bandit
Stock: GD_Weap_AssaultRifle.Stock.AR_Stock_Jakobs
Elemental: GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_HammerBuster
Accessory #1: GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity
Accessory #2: GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity
Material: GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Dahl_5_Legendary
Prefix: None
Title: None
Game Stage: 50

-The game names the stuff you make after you take it out of your vault so naming it won't matter.
Dude I couldn't thank you enough!
 

LEO MAXIMUS

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Dude I couldn't thank you enough!
No problem man, let me know if you have any other questions on making hybrids. I will be making an effort to answer any questions as clearly as I can. Hope this helped in your modding endeavors. :smile:
 
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