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If we can install unsigned apps through the xbox dev program

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SquigglezZ

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Can't we use that for homebrew, and somehow find a way to softmod the xbone.
 
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Short answer: no.
I can't go into detail but it's much more complicated than that.
 
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SquigglezZ

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Short answer: no.
I can't go into detail but it's much more complicated than that.

I know its pracically impossible to find a flaw in the system making a softmod possible for the 360 or one, but couldn't we run more than emulators through it?
 
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I know its pracically impossible to find a flaw in the system making a softmod possible for the 360 or one, but couldn't we run more than emulators through it?
No. Won't be happening and anyone trying to do it will most likely... not make it through.
 
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V7X3

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So how do Emulators get through?
They don't. They're not permitted for the windows store. The only way to use them is on devmode. They've gotten "through" in the past with hidden sub-menus, but that's a different story.
 
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SquigglezZ

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They don't. They're not permitted for the windows store. The only way to use them is on devmode. They've gotten "through" in the past with hidden sub-menus, but that's a different story.

I didn't say on the store, I meant we'd use devmode for it.
 
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V7X3

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I didn't say on the store, I meant we'd use devmode for it.
Even then, UWP is extremely limited overall. Emulators won't provide you much in terms of Xbox.
 
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I believe there is an emulator on Xbox One already. Google it and see what you find but I am 100% sure I watched a video on it.
 
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I feel like they're missing your question. Yes you can run homebrew through devmode including SMALL emulators. No it will not lead to an actual exploit because devmode is sandboxed.

What I mean by homebrew is you can create an app that says hello world. Not an app that has access to anything related to the system. UWP is like... the best way to describe it is your not touching the target platform with a 50ft pole.
 
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