Claws
Skepta <3
Retired
Lifetime
The main reason people use velocity when editing is to sync up shots with the music beat. While the beginners way of splitting clips and shrinking or stretching them will work just fine, this is just the extra touch to make it much more smooth.
Step 1 (optional):
Ungroup the media (using key "U") and delete the ingame sound. This is useful if you have your own gun shot files you want to use because there's less background sound to hear.
Step 2:
Play through the music and tap the M key on every beat.
Step 3:
Right click your clips and select "Insert/Remove envelope -> Velocity"
Step 4:
Think it through. Watch over the clip and listen to the music and imagine what shots you want to line up to and where.
Step 5:
Start by placing 3 nodes on your clip, one before, one during, and one after your shot/kill. In basic terms, these are anchors. They're there to hold the speed in place (before and after holding the baseline while the middle one makes the velocity go faster).
It should look like this:
*Tip* To line up the clips with the beat of the song, click on the marker and use the video preview while fiddling around with the max and minimum velocity.
Step 6:
Follow this basic setup all the way through for every shot/kill until you're done. Eventually, with enough practice, you can use it to flow reloads, running, melees, jumps or really any kind of movement with the beat to make it flow smoothly. You can also experiment with different types of velocity. This can be done by right clicking on the velocity node you wish to change. It will pop up with this menu:
Here's a good example:
I tried to find the most basic edit containing mostly velocity to make it as clear as possible. Good luck editing, and if you need help, feel free to ask
Step 1 (optional):
Ungroup the media (using key "U") and delete the ingame sound. This is useful if you have your own gun shot files you want to use because there's less background sound to hear.
Step 2:
Play through the music and tap the M key on every beat.
Step 3:
Right click your clips and select "Insert/Remove envelope -> Velocity"
Step 4:
Think it through. Watch over the clip and listen to the music and imagine what shots you want to line up to and where.
Step 5:
Start by placing 3 nodes on your clip, one before, one during, and one after your shot/kill. In basic terms, these are anchors. They're there to hold the speed in place (before and after holding the baseline while the middle one makes the velocity go faster).
It should look like this:
*Tip* To line up the clips with the beat of the song, click on the marker and use the video preview while fiddling around with the max and minimum velocity.
Step 6:
Follow this basic setup all the way through for every shot/kill until you're done. Eventually, with enough practice, you can use it to flow reloads, running, melees, jumps or really any kind of movement with the beat to make it flow smoothly. You can also experiment with different types of velocity. This can be done by right clicking on the velocity node you wish to change. It will pop up with this menu:
Here's a good example:
I tried to find the most basic edit containing mostly velocity to make it as clear as possible. Good luck editing, and if you need help, feel free to ask