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How To Reverse Boost On Autopilot

  • Thread starter PhroznBulletz
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PhroznBulletz

PhroznBulletz

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Well recently I had enough with dealing with sweaty try hard lobbies. I get horrible connections half the time with people "at my skill level". SBMM (Skill-based matchmaking) does not belong in a COD. BLOP2 did it, and took it out following the first DLC. Hopefully this will happen here, but I digress.

If you have a Titan One (Amazon) (picture below) you can reverse boost automatically. I have written a simple script you can let run forever if you want.

414z3BQD%2BPL.jpg

(Obviously) The following are required:
  1. Constant internet connection
  2. Titan One (3rd iteration and up for next gen, 2nd iteration is fine for old-gen)
  3. My script below
  4. NA-45 Sniper
What this will do:
  1. Spawn in (with NA-45 class in first class slot)
  2. Look at the floor
  3. Shoot 2 bullets
  4. EXPLOOOODE
  5. Repeat
Reverse Boosting Class Setup
  1. Set up a class with NA-45 in the first class slot. NOTHING ELSE MATTERS

Instructions for setting up script
  1. Copy my script into your GTuner Pro application
  2. Save somewhere
  3. Program your device with my script in one of the slots
  4. Once in game, and spawned in with your NA-45 class you press RIGHT on the D-Pad to start
  5. Press LEFT on the D-Pad when you wish to stop.

Notes:

  1. The reason this works is because it loops over and over, a series of button presses. When a game is over, it will still be pressing buttons, but nothing that will mess with your game. When the game loads up it will select the first class by pressing X and spawn in with the first class. It really just loops buttons, and I wrote it in a way that it can essentially run forever (overnight, etc).
  2. This is currently setup for PS4. It can be easily modified for PS3,XB1,360. If enough people ask, I'll happily do it for you guys!
Code:
//
//$$$$$$$\  $$\                                                $$$$$$\                          $$\                   
//$$  __$$\ $$ |                                              $$  __$$\                         \__|                  
//$$ |  $$ |$$$$$$$\   $$$$$$\   $$$$$$\  $$$$$$$$\ $$$$$$$\  $$ /  \__| $$$$$$\  $$$$$$\$$$$\  $$\ $$$$$$$\   $$$$$$\
//$$$$$$$  |$$  __$$\ $$  __$$\ $$  __$$\ \____$$  |$$  __$$\ $$ |$$$$\  \____$$\ $$  _$$  _$$\ $$ |$$  __$$\ $$  __$$\
//$$  ____/ $$ |  $$ |$$ |  \__|$$ /  $$ |  $$$$ _/ $$ |  $$ |$$ |\_$$ | $$$$$$$ |$$ / $$ / $$ |$$ |$$ |  $$ |$$ /  $$ |
//$$ |      $$ |  $$ |$$ |      $$ |  $$ | $$  _/   $$ |  $$ |$$ |  $$ |$$  __$$ |$$ | $$ | $$ |$$ |$$ |  $$ |$$ |  $$ |
//$$ |      $$ |  $$ |$$ |      \$$$$$$  |$$$$$$$$\ $$ |  $$ |\$$$$$$  |\$$$$$$$ |$$ | $$ | $$ |$$ |$$ |  $$ |\$$$$$$$ |
//\__|      \__|  \__|\__|       \______/ \________|\__|  \__| \______/  \_______|\__| \__| \__|\__|\__|  \__| \____$$ |
//                                                                                                            $$\   $$ |
//                                                                                                            \$$$$$$  |
//                                                                                                             \______/
// Version 1.01
// Release: 12/30/14 6:00pm
//
//<---------------------------------------------------------------------------------------------------------------------->
int STOP_TF = TRUE;

int varX = 0;

main {

    if(STOP_TF==FALSE) {
        combo_run(Look_Down);
        combo_run(Fire);
        varX = varX + 1;
        if(varX>200) {
            combo_run(PressX);
            varX = 0;
        }
    }
    if(event_press(PS4_UP)) {
            STOP_TF = TRUE;
            combo_stop(Look_Down);
            combo_stop(Fire);

    }
    if(event_press(PS4_RIGHT)) {
               STOP_TF = FALSE;
    }
  
}

combo Look_Down {
    set_val(PS4_RY, 100);
    wait(500);
    set_val(PS4_RY, 0);
    wait(40);
  }

combo Fire {
    set_val(PS4_R2, 0);
    wait(100);
    set_val(PS4_R2, 100);
    wait(40);
    set_val(PS4_R2, 100);
    set_val(PS4_R2, 0);
    wait(100);
    set_val(PS4_R2, 100);
    wait(40);
    set_val(PS4_R2, 100);
    wait(2200);
}

combo PressX {
    set_val(PS4_CROSS, 0);
    wait(500);
    set_val(PS4_CROSS, 100);
    wait(40);
    set_val(PS4_CROSS, 100);
    set_val(PS4_CROSS, 0);
    wait(500);
    set_val(PS4_CROSS, 100);
    wait(40);
    set_val(PS4_CROSS, 100);
}


If you guys have any questions I'll happily answer them!
 
Last edited:
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Soldier

Soldier

Reporting for duty, sir!
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You can use a Cronus Max and Controller Max also, although I don't need to do this since I'm doing just fine when I play.
 
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