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Tutorial How to make all enemies level 999 (Almost Instant lvl 50s) and unlock playthrough 1 + 2.5 completed

  • Thread starter twonaked
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twonaked

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If this helped, please like, the second part is ALL me and unique and took lots of time.
Thanks :smile:



This requires Gibbed! And preferably increased stats with Borderlands GPD Editor

Tutorials required on gibbed page
http://www.se7ensins.com/forums/threads/gibbeds-save-editor-revision-147.862789/

Tutorials required on GPD Editor page
http://www.se7ensins.com/forums/threads/borderlands-2-gpd-editor-v2-1-0-0.858397/

TUTORIAL MADE BY ME****


Remember with a LVL 999 enemies profile you must be host every time you start a game or it will reset!

HOW TO UNLOCK ALL LEVELS IN PLAYTHROUGH 1 + 2.5 WITH LEVEL 999 ENEMIES
-Video of what this tutorial does and also has pre made profiles for each character in description for those of us who aren't proficient at modding.



1. Extract your SaveGame.sav file from within your Save####.sav save
2. Open your SaveGame.sav file into Gibbed's Borderlands 2 Save Editor
3. Go to the "RAW" tab
4. Scroll down to the field named "RegionGameStages"
5. Click the "Collections" text or the Dropdown Arrow beside the "RegionGameStages"
6. Click on what Region you want to edit (in the new window that popped up)
7. Click New
8. Paste in the field Region each of the regions shown below one at a time. To unlock playthrough 2.5 repeat and set the value playthrough index to 1.
9. To set the enemies level (1-999) set each game state value to (1-999)
10. Save your file, then close the Editor
11. Replace/Inject the edited SaveGame.sav file back into your Save####.sav save
12. Rehash/Resign

-All Regions
GD_GameStages.Zone1.StartOfGame
GD_GameStages.Zone1.Waterfront_A
GD_GameStages.Zone1.Waterfront_A2
GD_GameStages.Zone2.Grass_A
GD_GameStages.Zone1.Ice_B
GD_GameStages.Zone3.Sanctuary_C
GD_GameStages.Zone3.CraterLake
GD_GameStages.Zone3.Ash_A
GD_GameStages.Zone2.Sanctuary_B
GD_GameStages.Zone1.Tundra
GD_GameStages.Zone3.Ash_B
GD_GameStages.Zone2.Cliffs_A
GD_GameStages.Zone2.PandoraPark
GD_GameStages.Zone2.Grass_B
GD_GameStages.Zone2.Hyperion_A
GD_GameStages.Zone2.Cliffs_B
GD_GameStages.Zone3.OnFireStone
GD_GameStages.Zone1.Ice_A
GD_GameStages.Zone1.Canyon
GD_GameStages.Zone1.Dam
GD_GameStages.Zone2.Hyperion_B
GD_GameStages.Zone2.Grass_C
GD_GameStages.Zone3.ThresherRaid
GD_GameStages.Zone1.Ice_C
GD_GameStages.Zone1.Waterfront_B
GD_GameStages.Zone1.TundraTrain
GD_GameStages.Zone1.Ice_D
GD_GameStages.Zone2.AngelsChamber
GD_GameStages.Zone3.Ash_C
GD_GameStages.Zone1_Interlude.Interlude_B
GD_GameStages.Zone1_Interlude.Interlude_A
GD_GameStages.Zone1_Interlude.Interlude_C
GD_GameStages.Zone2.Lynchwood
GD_GameStages.Zone2.Fridge
GD_GameStages.Zone3.FinalBossAscent
 
Last edited:
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Korra

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Does it actually work? Because I've tried this before, just making enemies to level 70, it never worked...
 
D

Deathcraft

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I've been trying this but it doesn't seem to stick. Do I need playthrough 2 unlocked?
 
I

irafanv

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If delete mission data

example tvhm



then change all of the regions

GD_GameStages.Zone1.StartOfGame
GD_GameStages.Zone1.Waterfront_A
GD_GameStages.Zone1.Waterfront_A2
GD_GameStages.Zone2.Grass_A
GD_GameStages.Zone1.Ice_B
GD_GameStages.Zone3.Sanctuary_C
GD_GameStages.Zone3.CraterLake
GD_GameStages.Zone3.Ash_A
GD_GameStages.Zone2.Sanctuary_B
GD_GameStages.Zone1.Tundra
GD_GameStages.Zone3.Ash_B
GD_GameStages.Zone2.Cliffs_A
GD_GameStages.Zone2.PandoraPark
GD_GameStages.Zone2.Grass_B
GD_GameStages.Zone2.Hyperion_A
GD_GameStages.Zone2.Cliffs_B
GD_GameStages.Zone3.OnFireStone
GD_GameStages.Zone1.Ice_A
GD_GameStages.Zone1.Canyon
GD_GameStages.Zone1.Dam
GD_GameStages.Zone2.Hyperion_B
GD_GameStages.Zone2.Grass_C
GD_GameStages.Zone3.ThresherRaid
GD_GameStages.Zone1.Ice_C
GD_GameStages.Zone1.Waterfront_B
GD_GameStages.Zone1.TundraTrain
GD_GameStages.Zone1.Ice_D
GD_GameStages.Zone2.AngelsChamber
GD_GameStages.Zone3.Ash_C
GD_GameStages.Zone1_Interlude.Interlude_B
GD_GameStages.Zone1_Interlude.Interlude_A
GD_GameStages.Zone1_Interlude.Interlude_C
GD_GameStages.Zone2.Lynchwood
GD_GameStages.Zone2.Fridge
GD_GameStages.Zone3.FinalBossAscent

then complete the game without save quitting

then they will stick
 
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irafanv

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it will trick the game into thinking hlv enemies are valid pt 2.5 enemies
 
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Deathcraft

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So you delete the mission data then set the region stage levels & the mission data writes it's self.
 
M

Madman

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Wouldn't that reset all your mission progress? Which would make you have to do the entire campaign over again plus some depending on what bosses you wanted to fight.

Wish it was as simple as it used to be before the patch.
 
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irafanv

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Wouldn't that reset all your mission progress? Which would make you have to do the entire campaign over again plus some depending on what bosses you wanted to fight.

Wish it was as simple as it used to be before the patch.
yes you have to replay the game
 
H

Hellshock

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Links under you video arent working
Can you please fix them or send me a working link?
 
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throughbump7247

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could someone please post a game save of this or even a more detailed youtube video on how to do this done on here I've tryed on my own to make this and ran into issues from errors, to no ammo chests, money boxs ect.not there in the game, and to the game state value (1-999) not being able to stick
like hellshock posted the link is down for the save's
 
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irafanv

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could someone please post a game save of this or even a more detailed youtube video on how to do this done on here I've tryed on my own to make this and ran into issues from errors, to no ammo chests, money boxs ect.not there in the game, and to the game state value (1-999) not being able to stick
like hellshock posted the link is down for the save's
I will make one in a bit
 
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