How to Extract Halo 3 RAW models!

Discussion in 'Halo 3 Glitches' started by Epsilon, Feb 22, 2009 with 7 replies and 5,294 views.

  1. Epsilon

    Epsilon Enthusiast

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    Yes so it's about time that someone finds out!
    First, you should always back up your maps!


    Then open up enigneer, and extract the ".mode" tag of what model you want then open int in hex editor and copy, all hex paste it in notepad
    Then click "edit' replace
     
  2. Beezy 4 sheezy

    Beezy 4 sheezy Banned

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    Can you really copy and paste all that?
     
  3. Twis7eD

    Twis7eD Banned

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    I'm so confused. What does that even do?
     
  4. WearingJOK3R

    WearingJOK3R Enthusiast

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  5. OP
    Epsilon

    Epsilon Enthusiast

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    Sorry, I accidently pasted the hex, and then it automatically submitted, but now I cant post or edit(banned) because I was "spamming" sorry!

    Edit: The smileys were such as (*:, but the system just makes it a smile (without "*")
     
  6. DEEhunter

    DEEhunter Enthusiast

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    First of all. These arent the models. The .mode tag doesnt actually contain the 3d models. Model data is in a completely different area of the map. This raw data is referenced by the ZONE tag. What the mode tag does it put the model and the shader together and sets it up for animation. All you copied and pasted was that information.
     
  7. bradenriver64

    bradenriver64 Banned

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  8. unknown v2

    unknown v2 VIP VIP

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    Nothing, it's a waste of space.