So a little background, I used to be a big COD player on Xbox and I remember with previous iterations of the game the hosting was done P2P. Is this also the case with WW2 on PS4? I’ve read around and can’t seem to find a solid answer, and based on my own experience (two great games followed by one with lag) I really can’t tell. I have Fios coming into my house connected to a gigabit-capable router, which my PS4 connects to with a LAN cable. 50mbps up and down with 6ms ping, I can’t figure out why I’m lagging on such a regular basis. Anybody know for sure how hosting works in this game/ have any tips for my setup?