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Patched How can we spawn the hangar interior in a custom job?

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Navy Davey

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About an hour after I downloaded the DLC I was able to find and create a deathmatch in it's under the map location. It is an awesome spot for a multi level RNG. Unfortunately the interior doesn't spawn:frown:
I have loaded both Creator and my custom job from there... no deal...
Any ideas on how to trigger the IPL
And spawn this interior?
 
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BuffaloYG45

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I tried that too I only could get in hangar in deathmatch but after a few seconds it kicks me out. I tried with a race too but when you jump from above the hangar to the hangar it kicks you automatically to the ground in the airport
 
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Apokalypt

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About an hour after I downloaded the DLC I was able to find and create a deathmatch in it's under the map location. It is an awesome spot for a multi level RNG. Unfortunately the interior doesn't spawn:frown:
I have loaded both Creator and my custom job from there... no deal...
Any ideas on how to trigger the IPL
And spawn this interior?
a friend have create a race in the hangar and the interior spawn
 
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Navy Davey

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Ok... here's what I'm thinking!
1. In the past, I have made DMs in both mc clubhouses.
If you are not in your
corresponding MC type
(1 or 2 story)
you are kicked outside to a random MC.
If you are in your type of MC you will be kicked to outside of your MC location.
I am thinking there may potentially be a different bunker model somewhere under the map. When loading out to a job it does gravitate over the airport.
That area underneath was empty for a while. Maybe we need to explore more.
2. Seeing that there is a blue circle inside of a hangar there may be a script, similar to the mc clubhouse, preventing access to its interior outside of freemode.

 
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mathmattx

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Have you tried placing a motorcycle then falling off of it in job?
 
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mathmattx

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Try doing a 2 person cycle race. I have been able to place on top of stunt jumps before.
 
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VaultGamingYT

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Since were releasing bits in pieces of information we should just tell everyone how to get under the map and stay down there. It's not like some Creators actually use the the map for anything, other then making money glitches.
 
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Navy Davey

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Have you tried placing a motorcycle then falling off of it in job?
Yes... our favorite BMX bikes:wink:
I am testing a capture inside now and a trigger inside as well:wink:
 
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Navy Davey

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Since were releasing bits in pieces of information we should just tell everyone how to get under the map and stay down there. It's not like some Creators actually use the the map for anything, other then making money glitches.
Lol... if you want to start a thread called
"how to stay under the map" be my guest :wink: This thread is concerns how to spawn the hangar interior in a job. I have previously posted material outlining how to create a deathmatch in the bunker... pretty much the same thing, just different area:wink:
 
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Husky_70

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About an hour after I downloaded the DLC I was able to find and create a deathmatch in it's under the map location. It is an awesome spot for a multi level RNG. Unfortunately the interior doesn't spawn:frown:
I have loaded both Creator and my custom job from there... no deal...
Any ideas on how to trigger the IPL
And spawn this interior?
Same with bunker, can be loaded as interior. But only modding makes this possible
 
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Navy Davey

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Same with bunker, can be loaded as interior. But only modding makes this possible
Thanks , that's what I am beginning to think:wink: I do have a trigger in there. The job doesn't load as invalid:wink: as a matter of fact it doesn't load at all... lol
I'm trying to get unstuck as we speak:wink:
I also still have a capture to test.
As you have previously stated it won't load without mods... but I'm just stubborn and want to give it a go:wink:
 
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Husky_70

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Thanks , that's what I am beginning to think:wink: I do have a trigger in there. The job doesn't load as invalid:wink: as a matter of fact it doesn't load at all... lol
I'm trying to get unstuck as we speak:wink:
I also still have a capture to test.
As you have previously stated it won't load without mods... but I'm just stubborn and want to give it a go:wink:
Interiors can only be loaded in missions (missions/capture and LTS) if you tell the game to load it. The glitchy interior may work in other job types too, but if you want to get the online interior you need to call the interior. Also allows to load different modifications this way. I will take a look into the creator scripts later, will see if the interior can be loaded. If so, I will create a PS4 version with fully functional hangar in countermove to R* ignorance to creators.:grumpy: :rage:
 
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Navy Davey

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Interiors can only be loaded in missions (missions/capture and LTS) if you tell the game to load it. The glitchy interior may work in other job types too, but if you want to get the online interior you need to call the interior. Also allows to load different modifications this way. I will take a look into the creator scripts later, will see if the interior can be loaded. If so, I will create a PS4 version with fully functional hangar in countermove to R* ignorance to creators.:grumpy: :rage:
Sweet bro! I wish I had a PS4:wink:
I just tested my published capture.
It kicks you from the interior within seconds of being inside. i get the feeling I should test some or all of my other jobs to see if this is a new patch for interiors in general:frown:
 
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GlitchAddict

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tried all kind of races , still kicks you out,damn
 
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Navy Davey

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tried all kind of races , still kicks you out,damn
Me too:frown:
I even have a trigger below ground
And above 0.0
Still spawns above ground after TP
 
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Native Pride 1988

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Look like to me R* prevent us to into interior wallbreach for going through hangar because R* never forgot someone create Give To Friends Under The Car, TutoFracileFrance job and many job under the breach like Clubhouse and stunt race for get money for dupe car and current R* seems like prevent us to do dupe planes because if we sell planes and planes would more money than car. I hope we can find way to bypass this.
 
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GTA_ONLINE_ONLY

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Me too:frown:
I even have a trigger below ground
And above 0.0
Still spawns above ground after TP
there is ways to bypass this,
but its useless r* have that under lock an seal,
at least in the mc all bikes are invisible while in a mc race
 
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schitzotm

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Well the bunker loads a default bunker because there are missions made by rockatar in the bunker. So your only personal tie to bunker is in freeroam. The hangar houses personal vehicles so by default will throw you from the interior during anything you shouldnt be able to access it in. Weedhouse, cocain...ect will spawn a default location as again has no personal tie without freeroam. Same is true for vehicle warehouse.
The pv storage option is what throws you from the interior. May I ask do you have props inside the hangar? Like the platform or any prop inside the hangar? The prop will trigger the vehicles to not load. There is a small chance of getting in a pv just prior to being kicked and triggering the leaving garage animation. But you have to be really quick. (And you need the pv to load in.)
In order to not be immediately thrown from the garage you need to intro somewhere in the garage. It can be done without modding. To get the interior to load in nicgore wrote a great piece on this. You must first enter with a player from storymode. Then re enter with a player from online while in creator. ( no trick there just start from storymode go to creator, get there go in. Now gta online then back to creator.) no trick at all.
 
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Navy Davey

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Well the bunker loads a default bunker because there are missions made by rockatar in the bunker. So your only personal tie to bunker is in freeroam. The hangar houses personal vehicles so by default will throw you from the interior during anything you shouldnt be able to access it in. Weedhouse, cocain...ect will spawn a default location as again has no personal tie without freeroam. Same is true for vehicle warehouse.
The pv storage option is what throws you from the interior. May I ask do you have props inside the hangar? Like the platform or any prop inside the hangar? The prop will trigger the vehicles to not load. There is a small chance of getting in a pv just prior to being kicked and triggering the leaving garage animation. But you have to be really quick. (And you need the pv to load in.)
In order to not be immediately thrown from the garage you need to intro somewhere in the garage. It can be done without modding. To get the interior to load in nicgore wrote a great piece on this. You must first enter with a player from storymode. Then re enter with a player from online while in creator. ( no trick there just start from storymode go to creator, get there go in. Now gta online then back to creator.) no trick at all.
Thanks for mentioning story mode character... that's one thing I haven't tried yet. I will give it a go:wink: i am pretty sure you are right that it is PV storage that prevents this interior from being used.I have placed props; published; played online
And published and played without props as well. I even placed start points and spawn points outside. You will continue to spawn underneath but as soon as you are even slightly inside the interior you get kicked. I will try some stuff with Franklin in creator when I get home:wink: thanks bro!
 
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