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Working Hidden Interiors, Coordinates and IPL's

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M

Mnx

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Tuner Garage:
JSON:
Position: new mp.Vector3(-1350.0, 160.0, -100.0);

Car Meet:
JSON:
new mp.Vector3(-2000.0, 1113.211, -25.36243);
new mp.Vector3(-2000.0, 1113.211, 27.66735);

Meth Lab:
JSON:
new mp.Vector3(981.9999, -143.0, -50.0);
new mp.Vector3(1210.0, 1857.0, -50.0);
new mp.Vector3(1569.0, -2130.0, -50.0);
new mp.Vector3(839.0, 2176.0, -50.0);

Miscellaneous IPLs:
JSON:
tr_tuner_meetup
tr_tuner_race_line
tr_tuner_shop_burton
tr_tuner_shop_mesa
tr_tuner_shop_mission
tr_tuner_shop_rancho
tr_tuner_shop_strawberry

Coordinates for interiors:
JSON:
Tuner Meet Interior > X: -2000.00000000 Y: 1113.21100000 Z: 27.66735000
Methlab Interior > X: 1569.00000000 Y: -2130.00000000 Z: -50.00000000
Garage Interior > X: -1350.00000000 Y: 160.00000000 Z: 100.00000000

New overlays for clothing for GTA III 20th Anniversary

JSON:
// collection | nameHash
mpTuner_overlays | MP_Tuner_Hair_000_F
mpTuner_overlays | MP_Tuner_Hair_001_M
mpTuner_overlays | MP_Tuner_Tee_000_M
mpTuner_overlays | MP_Tuner_Tee_000_F
mpTuner_overlays | MP_Tuner_Tee_001_M
mpTuner_overlays | MP_Tuner_Tee_001_F
mpTuner_overlays | MP_Tuner_Tee_002_M
mpTuner_overlays | MP_Tuner_Tee_002_F
mpTuner_overlays | MP_Tuner_Tee_003_M
mpTuner_overlays | MP_Tuner_Tee_003_F
mpTuner_overlays | MP_Tuner_Tee_004_M
mpTuner_overlays | MP_Tuner_Tee_004_F
mpTuner_overlays | MP_Tuner_Tee_005_M
mpTuner_overlays | MP_Tuner_Tee_005_F
mpTuner_overlays | MP_Tuner_Tee_006_M
mpTuner_overlays | MP_Tuner_Tee_006_F
mpTuner_overlays | MP_Tuner_Tee_007_M
mpTuner_overlays | MP_Tuner_Tee_007_F
mpTuner_overlays | MP_Tuner_Tee_008_M
mpTuner_overlays | MP_Tuner_Tee_008_F
mpTuner_overlays | MP_Tuner_Tee_009_M
mpTuner_overlays | MP_Tuner_Tee_009_F
mpTuner_overlays | MP_Tuner_Tee_010_M
mpTuner_overlays | MP_Tuner_Tee_010_F
mpTuner_overlays | MP_Tuner_Tee_011_M
mpTuner_overlays | MP_Tuner_Tee_011_F
mpTuner_overlays | MP_Tuner_Tee_012_M
mpTuner_overlays | MP_Tuner_Tee_012_F
mpTuner_overlays | MP_Tuner_Tee_013_M
mpTuner_overlays | MP_Tuner_Tee_013_F
mpTuner_overlays | MP_Tuner_Tee_014_M
mpTuner_overlays | MP_Tuner_Tee_014_F
mpTuner_overlays | MP_Tuner_Tee_015_M
mpTuner_overlays | MP_Tuner_Tee_015_F
mpTuner_overlays | MP_Tuner_Tee_016_M
mpTuner_overlays | MP_Tuner_Tee_016_F
JSON:
Methlab 1:
284673

Methlab 2:
285441

Methlab 3:
285185

Methlab 4:
284929

Tuner Meet 1:
286209

Tuner Meet 2: // This is directly below the first
285697

Garage:
285953
 
Last edited:
Makunt_Izichi

Makunt_Izichi

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Is Codewalker free? I have GTA V for PC and would like to use it.
Post automatically merged:


Thanks!
Post automatically merged:


how do you get interiors to load?

Tuner Garage:
JSON:
Position: new mp.Vector3(-1350.0, 160.0, -100.0);

Car Meet:
JSON:
new mp.Vector3(-2000.0, 1113.211, -25.36243);
new mp.Vector3(-2000.0, 1113.211, 27.66735);

Meth Lab:
JSON:
new mp.Vector3(981.9999, -143.0, -50.0);
new mp.Vector3(1210.0, 1857.0, -50.0);
new mp.Vector3(1569.0, -2130.0, -50.0);
new mp.Vector3(839.0, 2176.0, -50.0);

Miscellaneous IPLs:
JSON:
tr_tuner_meetup
tr_tuner_race_line
tr_tuner_shop_burton
tr_tuner_shop_mesa
tr_tuner_shop_mission
tr_tuner_shop_rancho
tr_tuner_shop_strawberry

Coordinates for interiors:
JSON:
Tuner Meet Interior > X: -2000.00000000 Y: 1113.21100000 Z: 27.66735000
Methlab Interior > X: 1569.00000000 Y: -2130.00000000 Z: -50.00000000
Garage Interior > X: -1350.00000000 Y: 160.00000000 Z: 100.00000000

New overlays for clothing for GTA III 20th Anniversary

JSON:
// collection | nameHash
mpTuner_overlays | MP_Tuner_Hair_000_F
mpTuner_overlays | MP_Tuner_Hair_001_M
mpTuner_overlays | MP_Tuner_Tee_000_M
mpTuner_overlays | MP_Tuner_Tee_000_F
mpTuner_overlays | MP_Tuner_Tee_001_M
mpTuner_overlays | MP_Tuner_Tee_001_F
mpTuner_overlays | MP_Tuner_Tee_002_M
mpTuner_overlays | MP_Tuner_Tee_002_F
mpTuner_overlays | MP_Tuner_Tee_003_M
mpTuner_overlays | MP_Tuner_Tee_003_F
mpTuner_overlays | MP_Tuner_Tee_004_M
mpTuner_overlays | MP_Tuner_Tee_004_F
mpTuner_overlays | MP_Tuner_Tee_005_M
mpTuner_overlays | MP_Tuner_Tee_005_F
mpTuner_overlays | MP_Tuner_Tee_006_M
mpTuner_overlays | MP_Tuner_Tee_006_F
mpTuner_overlays | MP_Tuner_Tee_007_M
mpTuner_overlays | MP_Tuner_Tee_007_F
mpTuner_overlays | MP_Tuner_Tee_008_M
mpTuner_overlays | MP_Tuner_Tee_008_F
mpTuner_overlays | MP_Tuner_Tee_009_M
mpTuner_overlays | MP_Tuner_Tee_009_F
mpTuner_overlays | MP_Tuner_Tee_010_M
mpTuner_overlays | MP_Tuner_Tee_010_F
mpTuner_overlays | MP_Tuner_Tee_011_M
mpTuner_overlays | MP_Tuner_Tee_011_F
mpTuner_overlays | MP_Tuner_Tee_012_M
mpTuner_overlays | MP_Tuner_Tee_012_F
mpTuner_overlays | MP_Tuner_Tee_013_M
mpTuner_overlays | MP_Tuner_Tee_013_F
mpTuner_overlays | MP_Tuner_Tee_014_M
mpTuner_overlays | MP_Tuner_Tee_014_F
mpTuner_overlays | MP_Tuner_Tee_015_M
mpTuner_overlays | MP_Tuner_Tee_015_F
mpTuner_overlays | MP_Tuner_Tee_016_M
mpTuner_overlays | MP_Tuner_Tee_016_F
JSON:
Methlab 1:
284673

Methlab 2:
285441

Methlab 3:
285185

Methlab 4:
284929

Tuner Meet 1:
286209

Tuner Meet 2: // This is directly below the first
285697

Garage:
285953

Why are there two meets? And is the garage the black box under the first ?
 
M

Mnx

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Why are there two meets? And is the garage the black box under the first ?
The 2 meets, Tuner Meet 2 is directly below the first meet

JSON:
new mp.Vector3(-2000.0, 1113.211, -25.36243);
new mp.Vector3(-2000.0, 1113.211, 27.66735);

Check spoiler interior IDs

Will try and get pictures tonight
 
Makunt_Izichi

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The 2 meets
JSON:
new mp.Vector3(-2000.0, 1113.211, -25.36243);
new mp.Vector3(-2000.0, 1113.211, 27.66735);

I think so can't remember only had a quick look
The top one must be for the cut scene or specifically for the test track the bottom I can confirm is the default it interior because it pulls you into the car meet when you tp to it {use a floating trigger and bring a parachute} .. But I can't test because i don't get the controller disconnected alert anymore ?
 
M

Mnx

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The top one must be for the cut scene or specifically for the test track the bottom I can confirm is the default it interior because it pulls you into the car meet when you tp to it {use a floating trigger and bring a parachute} .. But I can't test because i don't get the controller disconnected alert anymore ?
They blocked the alert? ?‍♂️
 
Makunt_Izichi

Makunt_Izichi

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They blocked the alert? ?‍♂️
Apparently yes, I Went around asking about it, people are having the same issue.. It will be fine when you first start gta and then after a while it just stops showing
 
Navy Davey

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Any way to get lobby camera to work under map?
Do you mean place a trigger below 0.0?
They patched that unfortunately.
You can place a trigger under the map it just has to be above zero.
 
GAMEHACKERMD

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Do you mean place a trigger below 0.0?
They patched that unfortunately.
You can place a trigger under the map it just has to be above zero.
No I wanna take my lobby camera pic under the map. Keeps spawning me back on top of map when I click lobby camera
Post automatically merged:

Do you mean place a trigger below 0.0?
They patched that unfortunately.
You can place a trigger under the map it just has to be above zero.
No I wanna take my lobby camera pic under the map. Keeps spawning me back on top of map when
Post automatically merged:

Never mind. I figured it out. Ty
 
Last edited:
C

clx127

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Tuner Garage:
JSON:
Position: new mp.Vector3(-1350.0, 160.0, -100.0);

Car Meet:
JSON:
new mp.Vector3(-2000.0, 1113.211, -25.36243);
new mp.Vector3(-2000.0, 1113.211, 27.66735);

Meth Lab:
JSON:
new mp.Vector3(981.9999, -143.0, -50.0);
new mp.Vector3(1210.0, 1857.0, -50.0);
new mp.Vector3(1569.0, -2130.0, -50.0);
new mp.Vector3(839.0, 2176.0, -50.0);

Miscellaneous IPLs:
JSON:
tr_tuner_meetup
tr_tuner_race_line
tr_tuner_shop_burton
tr_tuner_shop_mesa
tr_tuner_shop_mission
tr_tuner_shop_rancho
tr_tuner_shop_strawberry

Coordinates for interiors:
JSON:
Tuner Meet Interior > X: -2000.00000000 Y: 1113.21100000 Z: 27.66735000
Methlab Interior > X: 1569.00000000 Y: -2130.00000000 Z: -50.00000000
Garage Interior > X: -1350.00000000 Y: 160.00000000 Z: 100.00000000

New overlays for clothing for GTA III 20th Anniversary

JSON:
// collection | nameHash
mpTuner_overlays | MP_Tuner_Hair_000_F
mpTuner_overlays | MP_Tuner_Hair_001_M
mpTuner_overlays | MP_Tuner_Tee_000_M
mpTuner_overlays | MP_Tuner_Tee_000_F
mpTuner_overlays | MP_Tuner_Tee_001_M
mpTuner_overlays | MP_Tuner_Tee_001_F
mpTuner_overlays | MP_Tuner_Tee_002_M
mpTuner_overlays | MP_Tuner_Tee_002_F
mpTuner_overlays | MP_Tuner_Tee_003_M
mpTuner_overlays | MP_Tuner_Tee_003_F
mpTuner_overlays | MP_Tuner_Tee_004_M
mpTuner_overlays | MP_Tuner_Tee_004_F
mpTuner_overlays | MP_Tuner_Tee_005_M
mpTuner_overlays | MP_Tuner_Tee_005_F
mpTuner_overlays | MP_Tuner_Tee_006_M
mpTuner_overlays | MP_Tuner_Tee_006_F
mpTuner_overlays | MP_Tuner_Tee_007_M
mpTuner_overlays | MP_Tuner_Tee_007_F
mpTuner_overlays | MP_Tuner_Tee_008_M
mpTuner_overlays | MP_Tuner_Tee_008_F
mpTuner_overlays | MP_Tuner_Tee_009_M
mpTuner_overlays | MP_Tuner_Tee_009_F
mpTuner_overlays | MP_Tuner_Tee_010_M
mpTuner_overlays | MP_Tuner_Tee_010_F
mpTuner_overlays | MP_Tuner_Tee_011_M
mpTuner_overlays | MP_Tuner_Tee_011_F
mpTuner_overlays | MP_Tuner_Tee_012_M
mpTuner_overlays | MP_Tuner_Tee_012_F
mpTuner_overlays | MP_Tuner_Tee_013_M
mpTuner_overlays | MP_Tuner_Tee_013_F
mpTuner_overlays | MP_Tuner_Tee_014_M
mpTuner_overlays | MP_Tuner_Tee_014_F
mpTuner_overlays | MP_Tuner_Tee_015_M
mpTuner_overlays | MP_Tuner_Tee_015_F
mpTuner_overlays | MP_Tuner_Tee_016_M
mpTuner_overlays | MP_Tuner_Tee_016_F
JSON:
Methlab 1:
284673

Methlab 2:
285441

Methlab 3:
285185

Methlab 4:
284929

Tuner Meet 1:
286209

Tuner Meet 2: // This is directly below the first
285697

Garage:
285953

Nice one, i hope it will works. I wonder which section of creator will be spawn, for exsample: i want to create a survival inside drifting garage :smile:
 
djbackwardss

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Has anyone got a job made in the los santos car meet? Need it for otr in there so i can buy all the clothing ?
 
M

Mnx

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Has anyone got a job made in the los santos car meet? Need it for otr in there so i can buy all the clothing ?
I have posted all the x,y,z above for the new locations. Unless you need specific location, if you say where you need the trigger I'll get the x,y,z for you

Navy Davey Navy Davey would be best for asking for a job in specific location he has specific tricks for triggers in certain areas
 
Last edited:
Navy Davey

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Has anyone got a job made in the los santos car meet? Need it for otr in there so i can buy all the clothing
?

So far I didn’t find a specific spot a trigger would place.
There are a couple of spots where the cursor flashes indicating that a trigger might place.
I can’t say for sure if it would even work because…
  • Triggers below 0.0 are Patched
  • Triggers in interiors are patched
I can use my tool to place a trigger in dev mode.
I could transfer the PC job to PlayStation.
I couldn’t share the job as Rockstar likes to ban me from using creator.
I can’t afford to lose creator on yet another account.
Anyhow I made a video so you could see the spots a trigger could work on consoles if the aforementioned weren’t patched.
If you want to get in there with a trigger I suggest that you place the trigger at 0.1 or more directly above the car meet.
That way you can use job trigger teleport to fall into it when you spawn back in.
I used that method for years over the ten car garage:wink:
 
Last edited:
M

Mnx

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Frame In Gold Platinum Record Bug Finder
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So far I didn’t find a specific spot a trigger would place.
There are a couple of spots where the cursor flashes indicating that a trigger might place.
I can’t say for sure if it would even work because…
  • Triggers below 0.0 are Patched
  • Triggers in interiors are patched
I can use my tool to place a trigger in dev mode.
I could transfer the PC job to PlayStation.
I couldn’t share the job as Rockstar likes to ban me from using creator.
I can’t afford to lose creator on yet another account.
Anyhow I made a video so you could see the spots a trigger could work on consoles if the aforementioned weren’t patched.
If you want to get in there with a trigger I suggest that you place the trigger at 0.1 or more directly above the car meet.
That way you can use job trigger teleport to fall into it when you spawn back in.
I used that method for years over the ten car garage:wink:

And you know what a job that drops you down on a location is useful for! Accessing locations you normally can't enter.

Edit - Hidden a the message in the quote so others are aware what I'm on about
 
Last edited:
GAMEHACKERMD

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I have a job that puts you in the default car meet and default auto shop property
 
GarethMcDer

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Anywhere i can the coordinates for the facility?
Post automatically merged:

I have posted all the x,y,z above for the new locations. Unless you need specific location, if you say where you need the trigger I'll get the x,y,z for you

Navy Davey Navy Davey would be best for asking for a job in specific location he has specific tricks for triggers in certain areas
You got the facility location
 
O

OgamiTheFckinBird

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I made 2 job triggers inside the agency building and I see them when I am inside of it. Unfortunately they do not give me me the right road option to start the job. They do place me right on top of the ceiling though if I job teleport with them while I'm inside the building. I have one right above the agency garage as well but I don't think I was able to place it inside the garage cause it was too low. I don't know if any of this is of any use but I'll make a video or somethingif it is.
Post automatically merged:

If you are looking for the facility or any other interior's location, the way I have always had luck finding them was:

*Go to the facility (or whichever location you're looking for)
*Take out your phone/take a picture
*Open the photo gallery in the pause menu
*Once all the pictures load in
*Hover over the picture you took and press square
*This will mark the true location of the interior on your map
*Will also mark the location while you are in creator (which is nice cause you can't mark the map while creating certain jobs, at least on ps4)




Post automatically merged:
where can I find the facility location?
You got the facility location
 
Last edited:
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