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Discussion Hidden Effects from The Speakers emblems

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DOMIN8

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Found on reddit. Apparently the emblems you can buy from the speaker with 7 motes of light have hidden effects

Blessing of IV - Higher loot/glimmer when opening chests
Blessing of the Ancients - Higher chance of drops/glimmer from majors or ultras (w/ glimmer consumable applied for glimmer)
Blessing of the Gifted - Higher drop rate/cryptarch conversion chance
Blessing of the Joined - Higher drop/glimmer chance when in a group (w/ glimmer consumable applied for glimmer)
Blessing of the Knight - Higher drop/glimmer chance from Hive (w/ glimmer consumable applied for glimmer)
Blessing of the Sentinel - Higher drop/glimmer chance from Vex (w/ glimmer consumable applied for glimmer)
Blessing of the Skeptic - Higher loot chance on end game rolls
Blessing of the Speaker - Higher drop/glimmer chance the higher light level you are (w/ glimmer consumable applied for glimmer)
Blessing of the Unmade - Chance for more Mats when dismantling
Blessing of the Watcher - Higher drop/glimmer chance when using your super (w/ glimmer consumable applied for glimmer)
Blessing of the Zealot - Higher drop/glimmer chance from The Fallen (w/ glimmer consumable applied for glimmer)
Blessing of Worlds - Chance of more materials looted in game
 
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Sparfire

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This is good news. I will go shopping now. :cool:

Thanks!
 
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Heads up the guy hasn't tested them all but currently, it does look like they have some effects.
 
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Carl Johnson

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Blessing of the Gifted + new cryptarch update = OP
 
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Modify

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Should have added Theory to the title. The original post is on Bnet, right here.
 
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Im4eversmart

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Most likely a placebo effect.
 
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Mitchell Foxx

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Some of these have been tested, by myself and others. There's nothing special about them.
 
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Destiny Force

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Found on reddit. Apparently the emblems you can buy from the speaker with 7 motes of light have hidden effects

Blessing of IV - Higher loot/glimmer when opening chests
Blessing of the Ancients - Higher chance of drops/glimmer from majors or ultras (w/ glimmer consumable applied for glimmer)
Blessing of the Gifted - Higher drop rate/cryptarch conversion chance
Blessing of the Joined - Higher drop/glimmer chance when in a group (w/ glimmer consumable applied for glimmer)
Blessing of the Knight - Higher drop/glimmer chance from Hive (w/ glimmer consumable applied for glimmer)
Blessing of the Sentinel - Higher drop/glimmer chance from Vex (w/ glimmer consumable applied for glimmer)
Blessing of the Skeptic - Higher loot chance on end game rolls
Blessing of the Speaker - Higher drop/glimmer chance the higher light level you are (w/ glimmer consumable applied for glimmer)
Blessing of the Unmade - Chance for more Mats when dismantling
Blessing of the Watcher - Higher drop/glimmer chance when using your super (w/ glimmer consumable applied for glimmer)
Blessing of the Zealot - Higher drop/glimmer chance from The Fallen (w/ glimmer consumable applied for glimmer)
Blessing of Worlds - Chance of more materials looted in game
Does this mean the legendary mark,cape, and bond have effects also
 
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DOMIN8

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Heads up the guy hasn't tested them all but currently, it does look like they have some effects.
Some of these have been tested, by myself and others. There's nothing special about them.
Haven't done anything with these first hand, just relaying what I heard.

Some of these could be pretty useful though... :smile:

Does this mean the legendary mark,cape, and bond have effects also
Not sure honestly but, possibly.
 
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Venomous Fire

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If you go through the original thread they keep disproving every one, it's essentially that see the effect because you are looking for it
 
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DOMIN8

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If you go through the original thread they keep disproving every one, it's essentially that see the effect because you are looking for it
That's too bad as a few of these could be helpful... :/
 
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