XeMen Demon
The Original Shiba Inu
This topic is to tell people how to modify Teh1337's TU7 v2 patch so they can add/modify dvars.
If anyone wants to try adding/modifying the dvars I'm pretty sure the modded dvars start at offset FCBB0 in the extracted dat file.
Steps to edit the patch (Requires ZoneHandler):
Thanks CraigChrist8239 :thumbup:
Remember the extracted patch size is 1,467,479 Bytes don't exceed that :evil:
Credits:
Teh1337 - Patch
CraigChrist8239 - ZoneHandler Steps/ZoneHandler
Me - Info
When you guys start testing dvars please post your results so I can update this post with working/non-working dvars so people don't waste their time using non-working dvars.
Working/Non-Working Dvar List:
YOUR WELCOME IW FOR SIMPLIFYING IT TO SPEAK YOUR LANGUAGE
EDIT: I have been making patches and modding a few ff files for testing if anyone is willing to test please PM me.
If anyone wants to try adding/modifying the dvars I'm pretty sure the modded dvars start at offset FCBB0 in the extracted dat file.
DVARS:
mp_afghan - Offset FCBB0
mp_derail - Offset FCFF0
mp_estate - Offset FD430
mp_favela - Offset FD860
mp_highrise - Offset FDCA0
mp_invasion - Offset FE0D0
mp_checkpoint - Offset FE510
mp_quarry - Offset FE950
mp_rundown - Offset FED90
mp_rust - Offset FF1D0
Maps Without dvars binded to them (Well they do but they aren't modified in any way):
mp_boneyard - Offset FF600
mp_nightshift - Offset FFA40
mp_subbase - Offset FFE80
mp_terminal - Offset 1002B0
mp_underpass - Offset 1006F0
mp_brecourt - Offset 100B30
Map Descriptions:
Now to find the map descriptions search for "MPUI_DESC_MAP_(map suffix here)" without the quotes
Also you must replace (map suffix here) with the map suffix.
Example: mp_afghan prefix is mp and suffix is afghan so the result is MPUI_DESC_MAP_AFGHAN
After you search for your map description it is right before the text that you searched for.
Example:
mp_afghan - Offset FCBB0
Code:
"setdvar" "timescale" 2 ; "setdvar" "motd" "iowhgeiohoihwieoghoioohoioihooo"
Code:
"setdvar" "timescale" 0.5 ; "setdvar" "motd" "iwoehoiwhgiohooiihoihoiooself"
Code:
"setdvar" "timescale" 1 ; "setdvar" "motd" "modsbyteh1337uhuhhuihiiuuhuhelf"
Code:
"setdvar" "ui_gametype" "gtnw" ; "setdvar" "motd" "uuiwehoihohihooihhiooelf"
Code:
"setdvar" "ui_gametype" "arena" ; "setdvar" "motd" "oeiwghoihhiooihohioioself"
Code:
"setdvar" "ui_gametype" "oneflag" ; "setdvar" "motd" "oihoihoihiohoihohoohoof"
Code:
"setdvar" "player_strafeSpeedScale" 20 ; "setdvar" "motd" "oiwehgoihoihoioooelf"
Code:
"setdvar" "player_strafeSpeedScale" 0.667 ; "setdvar" "motd" "oihiohooooooo"
Code:
"setdvar" "friction" 0.001 ; "setdvar" "motd" "ihohoioihiohohooihooooooooooo"
Code:
"setdvar" "friction" 5.5 ; "setdvar" "motd" "oiwheoighohohoioihoooooooolf"
mp_boneyard - Offset FF600
mp_nightshift - Offset FFA40
mp_subbase - Offset FFE80
mp_terminal - Offset 1002B0
mp_underpass - Offset 1006F0
mp_brecourt - Offset 100B30
Map Descriptions:
Now to find the map descriptions search for "MPUI_DESC_MAP_(map suffix here)" without the quotes
Also you must replace (map suffix here) with the map suffix.
Example: mp_afghan prefix is mp and suffix is afghan so the result is MPUI_DESC_MAP_AFGHAN
After you search for your map description it is right before the text that you searched for.
Example:
Code:
Chipmunk!!!.MPUI_DESC_MAP_AFGHAN
Steps to edit the patch (Requires ZoneHandler):
Thanks CraigChrist8239 :thumbup:
1) Open ZoneHandler and click "Extract" on the Xbox 360 side.
2) Find the FF you want to extract and open it.
3) A .zone file is created in the same path as the FF.
The .zone file is the exact same thing as an -extract.dat file that ffViewer makes. Make your edits now, the exact same way, and then continue.
4) Click "Inject" on the Xbox 360 side of ZoneHandler.
5) Open the FF that you started with first. Then open the .zone file you just finished editing.
2) Find the FF you want to extract and open it.
3) A .zone file is created in the same path as the FF.
The .zone file is the exact same thing as an -extract.dat file that ffViewer makes. Make your edits now, the exact same way, and then continue.
4) Click "Inject" on the Xbox 360 side of ZoneHandler.
5) Open the FF that you started with first. Then open the .zone file you just finished editing.
Credits:
Teh1337 - Patch
CraigChrist8239 - ZoneHandler Steps/ZoneHandler
Me - Info
When you guys start testing dvars please post your results so I can update this post with working/non-working dvars so people don't waste their time using non-working dvars.
Working/Non-Working Dvar List:
binds - non-working
jump_height - non-working
player_meleeRange - works but is not infectable
jump_height - non-working
player_meleeRange - works but is not infectable
YOUR WELCOME IW FOR SIMPLIFYING IT TO SPEAK YOUR LANGUAGE
EDIT: I have been making patches and modding a few ff files for testing if anyone is willing to test please PM me.