<weapon type="EPISODIC_15">
<data slot="SNIPER" firetype="INSTANT_HIT" damagetype="BULLET" group="RIFLE_SNIPER" targetrange="99999" weaponrange="99999" clipsize="999999" ammomax="999999" timebetweenshots="0.1">
<damage base="0" fps="0" networkplayermod="0" networkpedmod="0"/>
<physics force="999999"/>
<reload time="1300" fasttime="2066" crouchtime="2066"/>
<aiming accuracy="10.0" accuracyfps="0.0">
<offset x="0.16" y="1.0" z="0.55"/>
<crouchedoffset x="0.16" y="1.0" z="0.12"/>
<reticule standing="0.6" ducked="0.5" scale="0.05"/>
</aiming>
<pickup regentime="1" ammoonstreet="10"/>
<controller>
<rumble duration="120" intensity="0.3"/>
</controller>
<flags>
<flag>GUN</flag>
<flag>2HANDED</flag>
<flag>ANIM_RELOAD</flag>
<flag>CAN_FREE_AIM</flag>
<flag>FIRST_PERSON</flag>
<flag>ANIM_CROUCH_FIRE</flag>
</flags>
</data>
<assets model="w_e2_dsr1">
<anim group="[email protected]"/>
</assets>
</weapon>