[Help] Area denial on Foundry

Discussion in 'Halo 3 Mod Help' started by ryan1, Feb 1, 2009 with 5 replies and 338 views.

  1. ryan1

    ryan1 Newbie

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    Hey there, I'm looking for a suggestion as to any solid (grenades bounce, rockets explode) objects I could use to block off areas of Foundry, outside of the normal spawnable items. Preferably something that could persist after a round change, unlike the warehouse_door_a & b. I have a nearly complete map that has already used almost all of the immovable objects, yet I still need one side to be blocked off. Thanks for the help.


    Ryan.
     
  2. Noupoi

    Noupoi Contributor

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    All modded objects disappear after a new round.
     
  3. Letol

    Letol Enthusiast

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    Elephants on Sandtrap don't, but that doesn't really help you.
     
  4. Xpargas

    Xpargas Seasoned Member

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    Invisible walls stay too, but thats about it
     
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  5. Cameron

    Cameron Audiophile

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    Just use invisibe walls to block off everything like Xpargas mentioned they stay after rounds end. Those should work fine for blocking off areas.
     
  6. OP
    ryan1

    ryan1 Newbie

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    Alright, thanks guys. I was afraid I would have to do that. I making a beaver creek remake and I was really hoping to have something that would be a solid surface, but I'll probably end up supplementing invisible walls with whatever I have left to block projectiles.