Bunker Jeremy
Enthusiast
This, is where your skills will be tested.
Cashew and Bunker have collaborated to engineer an original, innovative mini-game
where the goal is to survive the self-building sentry turrets that slowly close in on
your team relentlessly... unless you can fight back.
Destroy the sentry turrets as they spawn in at random intervals with your team
to rack up the most points and greatest survival time.
Battle as you progress through stages and your enemy turrets
spawn faster and fight stronger.
You have three options to configure:
Grace Period
The time before turrets start spawning and Stage 1 begins.
Turret Difficulty
Easy: 50% Health, Long Stage time
Normal: Long Stage Time
Heroic: Medium Stage Time
Legendary: Short Stage Time
Turret-Spawn Overlaps Allowed
The amount of turrets that may potentially spawn at the same time.
Cool features include:
Gradual speeding up of the Stages.
In addition to the separate difficulties, each consecutive stage gets faster and harder to complete.
Complete randomization
Each round every turret's spawn time is randomized, each round, no predictions allowed
Unlimited turrets
With the sentry turret label, you can have up to 150 dominion sentry turrets on the map at once.
Objective Drops
Place down objective ordnances (alpha-delta) as resupplies for players on stage completions.
Forging for Sentry Survival:
surv_turret
All you need is the label on any objective piece, and you have a turret. The gametype does the rest, no mess.
Keep in mind if you have more than 30, set the "Turret-Overlaps Allowed" to 2, more than 60; 3, more than 90; 4, 120+; 5.
surv_hide
For any extra ideas about maps are made easier to implement with the classic hide label.
Sentry Survival Download
Bunker (Map)
Warhouse (Map)
Credits to Bunker Jeremy for the original mini-game.
AbandonedCashew for structuring the gametype.
Cashew and Bunker have collaborated to engineer an original, innovative mini-game
where the goal is to survive the self-building sentry turrets that slowly close in on
your team relentlessly... unless you can fight back.
Destroy the sentry turrets as they spawn in at random intervals with your team
to rack up the most points and greatest survival time.
Battle as you progress through stages and your enemy turrets
spawn faster and fight stronger.
You have three options to configure:
Grace Period
The time before turrets start spawning and Stage 1 begins.
Turret Difficulty
Easy: 50% Health, Long Stage time
Normal: Long Stage Time
Heroic: Medium Stage Time
Legendary: Short Stage Time
Turret-Spawn Overlaps Allowed
The amount of turrets that may potentially spawn at the same time.
Cool features include:
Gradual speeding up of the Stages.
In addition to the separate difficulties, each consecutive stage gets faster and harder to complete.
Complete randomization
Each round every turret's spawn time is randomized, each round, no predictions allowed
Unlimited turrets
With the sentry turret label, you can have up to 150 dominion sentry turrets on the map at once.
Objective Drops
Place down objective ordnances (alpha-delta) as resupplies for players on stage completions.
Forging for Sentry Survival:
surv_turret
All you need is the label on any objective piece, and you have a turret. The gametype does the rest, no mess.
Keep in mind if you have more than 30, set the "Turret-Overlaps Allowed" to 2, more than 60; 3, more than 90; 4, 120+; 5.
surv_hide
For any extra ideas about maps are made easier to implement with the classic hide label.
Sentry Survival Download
Bunker (Map)
Warhouse (Map)
Credits to Bunker Jeremy for the original mini-game.
AbandonedCashew for structuring the gametype.