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Tutorial Halo modded Game type Sentry Survival

  • Thread starter Bunker Jeremy
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Bunker Jeremy

Bunker Jeremy

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This, is where your skills will be tested.



Cashew and Bunker have collaborated to engineer an original, innovative mini-game

where the goal is to survive the self-building sentry turrets that slowly close in on

your team relentlessly... unless you can fight back.



Destroy the sentry turrets as they spawn in at random intervals with your team

to rack up the most points and greatest survival time.



Battle as you progress through stages and your enemy turrets

spawn faster and fight stronger.







You have three options to configure:



Grace Period

The time before turrets start spawning and Stage 1 begins.



Turret Difficulty

Easy: 50% Health, Long Stage time

Normal: Long Stage Time

Heroic: Medium Stage Time

Legendary: Short Stage Time



Turret-Spawn Overlaps Allowed

The amount of turrets that may potentially spawn at the same time.





Cool features include:



Gradual speeding up of the Stages.
In addition to the separate difficulties, each consecutive stage gets faster and harder to complete.



Complete randomization

Each round every turret's spawn time is randomized, each round, no predictions allowed
wink.png




Unlimited turrets

With the sentry turret label, you can have up to 150 dominion sentry turrets on the map at once.



Objective Drops

Place down objective ordnances (alpha-delta) as resupplies for players on stage completions.





Forging for Sentry Survival:



surv_turret

All you need is the label on any objective piece, and you have a turret. The gametype does the rest, no mess.

Keep in mind if you have more than 30, set the "Turret-Overlaps Allowed" to 2, more than 60; 3, more than 90; 4, 120+; 5.



surv_hide
For any extra ideas about maps are made easier to implement with the classic hide label.





Sentry Survival Download

Bunker (Map)

Warhouse (Map)





Credits to Bunker Jeremy for the original mini-game.

AbandonedCashew for structuring the gametype.
 
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Pfeuff

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A modded xbox 360 is not needed to play this. If you can track down the gametype in the file browser or from another location, then you can download/run it on a retail console, and play it over XBL in custom games.
 
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