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Grand Theft Auto V Handling Editor

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XBLToothPik

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Grand Theft Auto: V Handling Editor​
Version 0.2​
What can it do?​
As of version 0.1 R1 it can:​
- Open a V handling.dat​
- Edit a V handling.dat​
- (drive lines)​
- Rebuild a V handling.dat​
+ MUCH more will be added +​
Editor Photos (0.2)​
a68a50df4b12c0e54d6b6fb5aaaa5f1d.png

599d11c351285ecdecdea2d965959e41.png
Download the editor (0.2)​
Virus Scans​
What's new?​
Code:
Version 0.2
- Critical code bug fixed
  - Invalid field was being written
- General code improvements
- Base for boats added, although they are not enabled.
------------------------------------
Version 0.1 R1
- Code bug fixes
- General code improvement
- Fixed error with windows crash
- Added confirmation for file overwrite
- Added Drag and drop
  - Onto the form it'self
  - And onto the .EXE in Windows Explorer
------------------------------------
Version 0.1
- Program release
------------------------------------
 
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C

CDC3T33M

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This is for PS3 or XBOX 360 ??
 
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XBLToothPik

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This is for PS3 or XBOX 360 ??


I built it while looking at the Xbox 360 Handling.dat, but I'm sure the PS3 version isn't any different; if it is, send me the PS3 version.
 
D

Dragon I spirit

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The Handling is patched
 
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CDC3T33M

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Because the Handling.dat mods are patched
 
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kcozart

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cant get it to open and run.
 
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keyflamer

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Stops working when you try to open it.
 
X

xIIJazza

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Nice release. Shame it's only useful to people without any updates. Or RGH/JTag owners :tongue:
 
U

UEF

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nice handling editor.:wink: i'll be sure to try it out, see how it stack's against Zorg93's. i can confirm zorg93's also recognizes dlc handling.dat file as well.

Also, how would i go about making my handling mod's work while having TU7? only reason i ask is because i have the beach bum dlc, (witch work's offline for those wondering:smile: ) and i'd like to use my handling mod.

Any leads are much appreciated , thanks.



*edit program run's gud, although my av through a fit, all's well.:wink: and it loads dlc handling.dat file's aswell. Also, the unkown part in your handling editor located int the brakes sub catagory is the handbreak force. other then that, good job.:smile:
 
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XBLToothPik

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nice handling editor.:wink: i'll be sure to try it out, see how it stack's against Zorg93's. i can confirm zorg93's also recognizes dlc handling.dat file as well.

Also, how would i go about making my handling mod's work while having TU7? only reason i ask is because i have the beach bum dlc, (witch work's offline for those wondering:smile: ) and i'd like to use my handling mod.

Any leads are much appreciated , thanks.



*edit program run's gud, although my av through a fit, all's well.:wink: and it loads dlc handling.dat file's aswell. Also, the unkown part in your handling editor located int the brakes sub catagory is the handbreak force. other then that, good job.:smile:



Thanks for the feedback, and thanks for telling me what Thb was, will add it in on the next update; along with a few other things. And on the AV situation: I'm surprised some AV's don't detect themselves as viruses.
 
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Zorg93

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Thanks for the feedback, and thanks for telling me what Thb was, will add it in on the next update; along with a few other things. And on the AV situation: I'm surprised some AV's don't detect themselves as viruses.
given you a little code for flags in pm see what you think
 
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CR4ZYC00KIE

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When I try opening this handling editor it says it doesnt work with my version of windows...

I am running, Windows 7 Pro 32 Bit can someone please look at the source and PM me one that works with mine.
 
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Publickiller17

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How can i jack up my truck with this? :wink:
 
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XBLToothPik

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How can i jack up my truck with this? :wink:


Yea, it should work; just modify under the suspension sub section in the Drive Lines page.

Also, program updated to 0.2, many bugs fixed and value "Handbrake" has been defined.
 
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