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Discussion Glowing Colors

  • Thread starter CrAzY FaIrYHoPn
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CrAzY FaIrYHoPn

CrAzY FaIrYHoPn

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To start I'm not trying to Take any of the credit for SiiNnEr's TUT. Im simply Just adding on some useful colors That I found if your too lazy to download the Color Generator for yourself.If you wanna see the full tut here is the link.
>LINK<

SiiNnEr's Colors:

Code:
0.5, 0.0, 0.8 - Sexxy purple 
1.0, 0.0, 0.0 - Epic Red

FaIrYHoPn's Colors:

Code:
1.0, 0.0, 0.4 - Preppy Pink
0.0, 0.8, 0.0 - Epic Green
0.9, 1.0, 0.0 - Banana Yellow
1.0, 0.5, 0.0 - Burnt Orange
0.0, 0.5, 1.0 - Turquoise
0.0, 0.0, 1.0 - Deep Blue
0.3, 0.0, 0.3 - Deep Purple
0.0, 1.0, 0.0 - Light Green

That's all I have Found so far. Hope I helped some people out.
 
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Can this be added to the team colors ?

Code:
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar("tracer_explosiveColor1", "0 0 1 1");
self setClientDvar("tracer_explosiveColor2", "0 0 1 1");
self setClientDvar("tracer_explosiveColor3", "0 0 1 1");
self setClientDvar("tracer_explosiveColor4", "0 0 1 1");
self setClientDvar("tracer_explosiveColor5", "0 0 1 1");
self setClientDvar("tracer_explosiveColor6", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
 
CrAzY FaIrYHoPn

CrAzY FaIrYHoPn

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Can this be added to the team colors ?

Code:
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar("tracer_explosiveColor1", "0 0 1 1");
self setClientDvar("tracer_explosiveColor2", "0 0 1 1");
self setClientDvar("tracer_explosiveColor3", "0 0 1 1");
self setClientDvar("tracer_explosiveColor4", "0 0 1 1");
self setClientDvar("tracer_explosiveColor5", "0 0 1 1");
self setClientDvar("tracer_explosiveColor6", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
Im not really sure. The coding in the dvars uses 4 numbers instead of 3. so im not sure how to convert it into 4 colors. i will look into it though and mess around with it.

does this just make the text glow lol
It allows u to make typewriter text glow. which adds some life to a boring old patch. so basically yes. check out SiiNnEr's TUT for more details.
 
Zswizzy

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Can this be added to the team colors ?

Code:
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar("tracer_explosiveColor1", "0 0 1 1");
self setClientDvar("tracer_explosiveColor2", "0 0 1 1");
self setClientDvar("tracer_explosiveColor3", "0 0 1 1");
self setClientDvar("tracer_explosiveColor4", "0 0 1 1");
self setClientDvar("tracer_explosiveColor5", "0 0 1 1");
self setClientDvar("tracer_explosiveColor6", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
thats quite a lot of dvars for some extra glowy names :wink:
 
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Dank DieselBud

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thats quite a lot of dvars for some extra glowy names :wink:
What teddy posted was the set of dvars that change the color of ping bars to bright blue, makes reload flash red and blue and makes your name red at the main menu and changes colors of a few other thing like that.
 
JustTry2StopMe

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Ha, looks like you guys are in love with these colors, i truley hate patches that have so much colors in them. Makes me feel like i am having a seizure some times :tongue:. But the lil kiddys that are like 9-10 yrs old love that stuff.
 
CrAzY FaIrYHoPn

CrAzY FaIrYHoPn

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Ha, looks like you guys are in love with these colors, i truley hate patches that have so much colors in them. Makes me feel like i am having a seizure some times :tongue:. But the lil kiddys that are like 9-10 yrs old love that stuff.
But all the kiddys who are 9-10 have access to there parents paypals. <3
 
S

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thats quite a lot of dvars for some extra glowy names :wink:
Oh but its so worth it :tongue: also
Code:
notifyData.duration = 8.0;
if you put it under the text code it'll let you change the duration but its pretty self explanatory .
 
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You won't find any other site with prices as low as ours!
We also offer a lot of other great services just regester for free HERE !
If you don't belive us we LiveStream around 8:30pm Eastern when our lobbys are taking place
Also, we are at 2,975 members. If you join and are the 3000th member you will get a FREE Infection on me! Members are joining fast so hurry and regester
 
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