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Tutorial Gibbed PS4 saves (No PS3 needed)

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propagandazoo

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Go to the Bank/BackPack tab and copy and paste the parts to match each other

Think I have made a little mistake in code as not importing in SW.

Here is a link to a photo of the code:



And the notepad file



Could you have a look and see if I have something obvious out?
 
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The Borderlands Guy
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Think I have made a little mistake in code as not importing in SW.

Here is a link to a photo of the code:



And the notepad file



Could you have a look and see if I have something obvious out?

Games like this have a hard time importing large files so copy and paste the entire file in and don't worry about importing.
 
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propagandazoo

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Games like this have a hard time importing large files so copy and paste the entire file in and don't worry about importing.
Still no luck get this error message.



Tried copying (rather than importing) in SW. I also tried placing the code you shared for the Norfleet, but that also failed.

(See previous post for location of where I posted the code)

Am I placing the code in the wrong section?

Any ideas?
 
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propagandazoo

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Games like this have a hard time importing large files so copy and paste the entire file in and don't worry about importing.

Pretty sure I have solved it. It was the brackets. Now I just need to figure out how to find the DLC missions names.
 
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Pretty sure I have solved it. It was the brackets. Now I just need to figure out how to find the DLC missions names.
download a PC save from the Borderlands Saves link in my sig
 
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yannik24

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hi every time im trying to use my save file with gibbed i get this error


does anyone know what went wrong please and thank you
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length;

at ProtoBuf.ProtoReader.AppendBytes(Byte[] value, ProtoReader reader)

at proto_2(Object , ProtoReader )

at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)

at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)

at ProtoBuf.Serializer.Deserialize[T](Stream source)

at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)

at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__DisplayClass62_0.<ReadSave>b__0()

at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)

 
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hi every time im trying to use my save file with gibbed i get this error


does anyone know what went wrong please and thank you
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length;

at ProtoBuf.ProtoReader.AppendBytes(Byte[] value, ProtoReader reader)

at proto_2(Object , ProtoReader )

at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)

at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)

at ProtoBuf.Serializer.Deserialize[T](Stream source)

at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)

at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__DisplayClass62_0.<ReadSave>b__0()

at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)

been patched since 2019 you have to have an exploited console now
 
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Arcatus

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Pretty sure I have solved it. It was the brackets. Now I just need to figure out how to find the DLC missions names.
Hey, sorry for the resurrection -- do you remember what you fixed? i.e. where you added/removed the brackets? Getting the same issues
 
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Hey, sorry for the resurrection -- do you remember what you fixed? i.e. where you added/removed the brackets? Getting the same issues
please DM exported save
 
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maybe someone knows how to create quick codes that work in save wizard
quick codes don't work with games that aren't in hex format I believe.

Only thing you can't do is make unlimited ammo I believe.
 
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