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I stated in my original Gibbed Basics thread that I would eventually do a Part 2 covering the Raw Tab. I've had a few requests recently to do this so I figured I'd go ahead and get it going. In this overview you'll probably see a few links to some other tutorials that explain some of the processes in more detail.
The Raw Tab
The first item down our list is the AwesomeSkillDisabled box. All this does if checked is set your Badass Stats to off on your character. You can do this easily in game so this option isn't used much.
Next on the list is BlackMarketUpgrades. This is used to adjust your ammo carrying capacities and can be explained further in this thread: How to Increase Ammo Capacity
FullyExploredAreas
This just keeps track of the different areas and unlocks when you explored every part of that area.
Here is the updated list if you'd like to paste it in:
The first item down our list is the AwesomeSkillDisabled box. All this does if checked is set your Badass Stats to off on your character. You can do this easily in game so this option isn't used much.
Next on the list is BlackMarketUpgrades. This is used to adjust your ammo carrying capacities and can be explained further in this thread: How to Increase Ammo Capacity
FullyExploredAreas
This just keeps track of the different areas and unlocks when you explored every part of that area.
Here is the updated list if you'd like to paste it in:
Glacial_P
FakeEntry
Cove_P
Sanctuary_P
SouthpawFactory_P
damtop_p
dam_p
icecanyon_p
TundraTrain_P
Ice_P
Sanctuary_Hole_P
HypInterlude_P
Fridge_P
BanditSlaughter_P
Outwash_P
Luckys_P
PandoraPark_P
Grass_Lynchwood_P
HyperionCity_P
CreatureSlaughter_P
Boss_Cliffs_P
VOGChamber_P
SouthernShelf_P
Frost_P
tundraexpress_p
Grass_Cliffs_P
Grass_P
caverns_p
RobotSlaughter_P
Stockade_P
FinalBossAscent_P
Boss_Volcano_P
Fyrestone_P
Ash_P
CraterLake_P
Interlude_P
ThresherRaid_P
Orchid_ShipGraveyard_P
Orchid_WormBelly_P
Orchid_OasisTown_P
Orchid_Refinery_P
Orchid_Caves_P
Orchid_SaltFlats_P
Orchid_Spire_P
Iris_DL1_P
Iris_DL2_Interior_P
Iris_Moxxi_P
Iris_DL1_TAS_P
Sage_PowerStation_P
Sage_HyperionShip_P
Sage_Underground_P
Sage_Cliffs_P
Sage_RockForest_P
Docks_P
Village_P
Dark_Forest_P
Dead_Forest_P
CastleExterior_P
CastleKeep_P
Dungeon_P
DungeonRaid_P
TempleSlaughter_P
TestingZone_P
Pumpkin_Patch_P
Hunger_P
Xmas_P
SanctIntro_P
BackBurner_P
ResearchCenter_P
GaiusSanctuary_P
OldDust_P
Helios_P
Sandworm_P
SandwormLair_P
FakeEntry
Cove_P
Sanctuary_P
SouthpawFactory_P
damtop_p
dam_p
icecanyon_p
TundraTrain_P
Ice_P
Sanctuary_Hole_P
HypInterlude_P
Fridge_P
BanditSlaughter_P
Outwash_P
Luckys_P
PandoraPark_P
Grass_Lynchwood_P
HyperionCity_P
CreatureSlaughter_P
Boss_Cliffs_P
VOGChamber_P
SouthernShelf_P
Frost_P
tundraexpress_p
Grass_Cliffs_P
Grass_P
caverns_p
RobotSlaughter_P
Stockade_P
FinalBossAscent_P
Boss_Volcano_P
Fyrestone_P
Ash_P
CraterLake_P
Interlude_P
ThresherRaid_P
Orchid_ShipGraveyard_P
Orchid_WormBelly_P
Orchid_OasisTown_P
Orchid_Refinery_P
Orchid_Caves_P
Orchid_SaltFlats_P
Orchid_Spire_P
Iris_DL1_P
Iris_DL2_Interior_P
Iris_Moxxi_P
Iris_DL1_TAS_P
Sage_PowerStation_P
Sage_HyperionShip_P
Sage_Underground_P
Sage_Cliffs_P
Sage_RockForest_P
Docks_P
Village_P
Dark_Forest_P
Dead_Forest_P
CastleExterior_P
CastleKeep_P
Dungeon_P
DungeonRaid_P
TempleSlaughter_P
TestingZone_P
Pumpkin_Patch_P
Hunger_P
Xmas_P
SanctIntro_P
BackBurner_P
ResearchCenter_P
GaiusSanctuary_P
OldDust_P
Helios_P
Sandworm_P
SandwormLair_P
Next down the list is ItemData. This is primarily used for adding in customizations that do not normally drop in game. You can find out more information about this here: How to Add Items via ItemData
LastOverPowerChoice does not increase your OP level. It just tells the game what was the last OP level you were on. To actually adjust your OP level you must set it in the Character Tab.
LastPlaythroughNumber and PlaythroughsCompleted kind of go hand in hand. LPN just tracks which playthrough you were in last and PC is how many times you've finished the game. On a new character you can set both of these to 2 and skip directly to UVHM. If you've like to create a 4th playthrough for boosting or creating tougher enemies, set both of these to 3.
LevelChallengeUnlocks
LevelChallengeUnlocks and OneOffLevelChallengeCompletion are similar in that they keep track of which area specific challenges you have completed. Both of these can be modded to complete challenges. For the LevelChallengeUnlocks you can simply paste in the necessary data.
LastOverPowerChoice does not increase your OP level. It just tells the game what was the last OP level you were on. To actually adjust your OP level you must set it in the Character Tab.
LastPlaythroughNumber and PlaythroughsCompleted kind of go hand in hand. LPN just tracks which playthrough you were in last and PC is how many times you've finished the game. On a new character you can set both of these to 2 and skip directly to UVHM. If you've like to create a 4th playthrough for boosting or creating tougher enemies, set both of these to 3.
LevelChallengeUnlocks
LevelChallengeUnlocks and OneOffLevelChallengeCompletion are similar in that they keep track of which area specific challenges you have completed. Both of these can be modded to complete challenges. For the LevelChallengeUnlocks you can simply paste in the necessary data.
77839
69639
63551
83971
116743
71695
102415
120835
75791
61455
34847
73735
127007
124943
43011
59423
8199
6151
15
101375
90143
67585
122911
33832991
100933635
100931583
100925503
100935695
33820675
33830919
33816577
30723
2051
28673
51207
53255
10243
16385
33828867
100931587
100927491
100939779
33818627
94239
129025
106497
92163
118785
114691
33837057
33835013
108547
110599
112671
26625
86017
38913
49155
33826819
33824831
88067
96767
104449
14337
12295
65543
57351
55327
45063
24577
81923
79887
32769
22531
20487
18687
33822735
36867
131073
47105
100937735
4097
131075
98559
134483999
134481951
134500359
134486031
134480895
134494223
134502407
134504455
134506497
134498319
134496263
134490127
134492191
134488065
302258183
302266371
302275583
302256131
302272527
302270471
302262279
302252039
302260231
302264323
302254081
302268417
738482191
738486279
738480159
738467847
738484225
738476039
738488351
738474015
738490371
738471943
738478143
738461727
738465795
738459651
738463747
738470015
69639
63551
83971
116743
71695
102415
120835
75791
61455
34847
73735
127007
124943
43011
59423
8199
6151
15
101375
90143
67585
122911
33832991
100933635
100931583
100925503
100935695
33820675
33830919
33816577
30723
2051
28673
51207
53255
10243
16385
33828867
100931587
100927491
100939779
33818627
94239
129025
106497
92163
118785
114691
33837057
33835013
108547
110599
112671
26625
86017
38913
49155
33826819
33824831
88067
96767
104449
14337
12295
65543
57351
55327
45063
24577
81923
79887
32769
22531
20487
18687
33822735
36867
131073
47105
100937735
4097
131075
98559
134483999
134481951
134500359
134486031
134480895
134494223
134502407
134504455
134506497
134498319
134496263
134490127
134492191
134488065
302258183
302266371
302275583
302256131
302272527
302270471
302262279
302252039
302260231
302264323
302254081
302268417
738482191
738486279
738480159
738467847
738484225
738476039
738488351
738474015
738490371
738471943
738478143
738461727
738465795
738459651
738463747
738470015
To modify the OneOffLevelChallengeCompletion click the down arrow to the right to open up the new window.
Each OneOffLevelChallengeData field corresponds to the main game and each DLC. These will only appear if you have completed at least one area challenge in that section of the game. If you do not have them all you can add them by clicking the Add button near the top left.
Change the ContentID and PackageID to the appropriate values and then paste in the data for each section into the Completion box.
Each OneOffLevelChallengeData field corresponds to the main game and each DLC. These will only appear if you have completed at least one area challenge in that section of the game. If you do not have them all you can add them by clicking the Add button near the top left.
Change the ContentID and PackageID to the appropriate values and then paste in the data for each section into the Completion box.
Main Game - ContentID - 0 PackageID - 0
DLC 1 - ContentID - 1 PackageID - 1
DLC 2 - ContentID - 1 PackageID - 3
DLC 3 - ContentID - 1 PackageID - 4
DLC 4 - ContentID - 1 PackageID - 9
DLC 5 - ContentID - 1 PackageID - 22
Main Game
4294967295
65535
DLC1
4095
DLC 2
511
DLC 3
3
DLC 4
63
DLC 5
1023
DLC 1 - ContentID - 1 PackageID - 1
DLC 2 - ContentID - 1 PackageID - 3
DLC 3 - ContentID - 1 PackageID - 4
DLC 4 - ContentID - 1 PackageID - 9
DLC 5 - ContentID - 1 PackageID - 22
Main Game
4294967295
65535
DLC1
4095
DLC 2
511
DLC 3
3
DLC 4
63
DLC 5
1023
For more information on these particular sections check out this thread by blakwidowstang: How to Complete All Area Challenges with Gibbed
(Note: The OP of that thread is not updated with current values but they are in that thread.)
MaxBankSlots can be adjusted to your appropriate amount. Adjusting this value higher than normal will have no effect. The current max is 24.
MissionPlaythroughs contains all the information pertaining to which missions you have completed and on which playthrough. Gibbed currently has the function of being able to add missions to your MissionData. However, in order for it to work properly, you must know all the exact details in which would allow the mission to become "Complete".
The easiest way to mod your playthroughs complete is still with using blakwidowstang's tutorial for Easy Player Data with Python.
You can, rather easily, use this section to remove mission data. For more information on that please check the following the thread: Removing MissionData via Gibbed.
NumChallengePrestiges does nothing but the change the little number on you challenges screen to how many times you've prestiged.
NumGoldenKeysNotified does not actually contain the information for modding your amount of Golden Keys. Since this information is not character specific, it is stored in your Profile and not your save. This is just the last amount of keys that the game told you that you had.
(Note: The OP of that thread is not updated with current values but they are in that thread.)
MaxBankSlots can be adjusted to your appropriate amount. Adjusting this value higher than normal will have no effect. The current max is 24.
MissionPlaythroughs contains all the information pertaining to which missions you have completed and on which playthrough. Gibbed currently has the function of being able to add missions to your MissionData. However, in order for it to work properly, you must know all the exact details in which would allow the mission to become "Complete".
The easiest way to mod your playthroughs complete is still with using blakwidowstang's tutorial for Easy Player Data with Python.
You can, rather easily, use this section to remove mission data. For more information on that please check the following the thread: Removing MissionData via Gibbed.
NumChallengePrestiges does nothing but the change the little number on you challenges screen to how many times you've prestiged.
NumGoldenKeysNotified does not actually contain the information for modding your amount of Golden Keys. Since this information is not character specific, it is stored in your Profile and not your save. This is just the last amount of keys that the game told you that you had.
ResourceData contains information on how much ammo you have. See How to Increase Ammo Capacity for more info.
SkillData is that particular characters skill information. This is how you can modify your characters skill trees. For more information on this subject, please look here: How to Max Your Skill Tree.
Well that should sum up most of the basic information in the Raw Tab. Most everything else is either not modifiable or not very useful. If you have any questions, just let me know!.
Thanks guys...
SkillData is that particular characters skill information. This is how you can modify your characters skill trees. For more information on this subject, please look here: How to Max Your Skill Tree.
Well that should sum up most of the basic information in the Raw Tab. Most everything else is either not modifiable or not very useful. If you have any questions, just let me know!.
Thanks guys...
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