A
Adelyss
Newbie
Okay so basically..I'm mainly a dude thats looking to modding for Making serious maps that are meant to be played on. With this in mind I would REALLY like to know more about the coordinates on foundry so I can either easy geomerge boxes walls etc in a modded map so yeah.
Basically here is the layout of foundry
I would like to know some things if you know them.
1. What way on the map would an object move if I - numbers off of the X coordinate (In the program forge)
2. What way on the map would an object move if I + numbers on the X coordinate (In the program forge)
3. What way on the map would an object move if I - numbers off of the Y coordinate (In the program forge)
4. What way on the map would an object move if I + numbers on the Y coordinate (In the program forge)
5. Does anyone know how much I would -Z coordinate to make lets say a double box half way into the ground. (Upside down box so the light green is showing)
6. How much would you -Z coordinate to make it so that a double box is just "Barely" showing through foundry floor (Low enough that you can walk over it without a bump but still high enough so you can see the top of the box) (Upside down box so the light green is showing)
7. Would much would I move the box in either the X or Y coordinate so it geomerges flushly with foundries wall (The box would already be as close as possible to foundries wall before changing the coordinate)
Thanks and if I think of anymore questions I'll add them here....but if there is ANY program ANY where that you can just like click on a 2d foundry and it pops up the coordinates...that would be so helpful but I doubt there is.
Basically here is the layout of foundry
I would like to know some things if you know them.
1. What way on the map would an object move if I - numbers off of the X coordinate (In the program forge)
2. What way on the map would an object move if I + numbers on the X coordinate (In the program forge)
3. What way on the map would an object move if I - numbers off of the Y coordinate (In the program forge)
4. What way on the map would an object move if I + numbers on the Y coordinate (In the program forge)
5. Does anyone know how much I would -Z coordinate to make lets say a double box half way into the ground. (Upside down box so the light green is showing)
6. How much would you -Z coordinate to make it so that a double box is just "Barely" showing through foundry floor (Low enough that you can walk over it without a bump but still high enough so you can see the top of the box) (Upside down box so the light green is showing)
7. Would much would I move the box in either the X or Y coordinate so it geomerges flushly with foundries wall (The box would already be as close as possible to foundries wall before changing the coordinate)
Thanks and if I think of anymore questions I'll add them here....but if there is ANY program ANY where that you can just like click on a 2d foundry and it pops up the coordinates...that would be so helpful but I doubt there is.