I've just started building a map on forgeworld. The end product is supposed to resemble a simulation if you will; the floor of the map is the "grid" object.
It's elevated in the sky just on top of where the map "Paradiso" is, looking out at the waterfall/cliff. It has 4 bases, each very small feeding into the middle (grid) where I'm going to place rocks, scenery, walls etc.. to give a mixed feel between nature and a battlefied.
In the middle I plan on having the walkway structure with either a teleporter or grav lift going up to a second level, would could also be a grid floor (haven't made that decision yet).
I'm looking for someone who would want to work on it with me, just let me know if you're interested.
GT: seviiens
Any ideas would also be appreciated!
It's elevated in the sky just on top of where the map "Paradiso" is, looking out at the waterfall/cliff. It has 4 bases, each very small feeding into the middle (grid) where I'm going to place rocks, scenery, walls etc.. to give a mixed feel between nature and a battlefied.
In the middle I plan on having the walkway structure with either a teleporter or grav lift going up to a second level, would could also be a grid floor (haven't made that decision yet).
I'm looking for someone who would want to work on it with me, just let me know if you're interested.
GT: seviiens
Any ideas would also be appreciated!