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<blockquote data-quote="Glitch100" data-source="post: 752733" data-attributes="member: 43148"><p>Tbh, i thought i'd delve into some films, and see how they work, and perhaps mess with them.</p><p>I know we already have info on the mapped out...</p><p>...But i was thinking more about the co ordinates, and perhaps editing the basis of the film via the understanding of them.</p><p>So i made 2 Films, exactly the same. </p><p>Saved, extracted, checked, and compared. The amount of code that is different is ridiculous.</p><p>I did both games on Valhalla, on a canvas with a neutral starting point so i'd always start in same place.</p><p>There was nothing else on the map.</p><p></p><p>So i delved deeper into the mysteries of the films, i tried moving one step to the right and then leaving it.</p><p>Still even more code different. Understandable.</p><p>I then tried 2 different map variants, both the same with one difference that one has a BR. Now this is interesting as there were more similarities between these than the rest.</p><p>I think i was able to distingush, perhaps events in the map such as the Bases 'firing' and sound effects but i'm not 100% sure , and will look into it further in a moment...</p><p></p><p>I then tried editing certain offsets to effect the film, perhaps change stuff.</p><p>All to no avail. However i've got a few more ideas i want to try before i give up on my lousy attempt at research ... lol </p><p></p><p></p><p>If you are wanting to do some research, or are just wondering the conditions i used here they are :</p><p></p><p>[CODE]Time Limit 1:00</p><p>Valhalla:</p><p>Editied Canvas on SLAYER so only one neutral starting point.[/CODE]</p></blockquote><p></p>
[QUOTE="Glitch100, post: 752733, member: 43148"] Tbh, i thought i'd delve into some films, and see how they work, and perhaps mess with them. I know we already have info on the mapped out... ...But i was thinking more about the co ordinates, and perhaps editing the basis of the film via the understanding of them. So i made 2 Films, exactly the same. Saved, extracted, checked, and compared. The amount of code that is different is ridiculous. I did both games on Valhalla, on a canvas with a neutral starting point so i'd always start in same place. There was nothing else on the map. So i delved deeper into the mysteries of the films, i tried moving one step to the right and then leaving it. Still even more code different. Understandable. I then tried 2 different map variants, both the same with one difference that one has a BR. Now this is interesting as there were more similarities between these than the rest. I think i was able to distingush, perhaps events in the map such as the Bases 'firing' and sound effects but i'm not 100% sure , and will look into it further in a moment... I then tried editing certain offsets to effect the film, perhaps change stuff. All to no avail. However i've got a few more ideas i want to try before i give up on my lousy attempt at research ... lol If you are wanting to do some research, or are just wondering the conditions i used here they are : [CODE]Time Limit 1:00 Valhalla: Editied Canvas on SLAYER so only one neutral starting point.[/CODE] [/QUOTE]
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