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Working Exploit - SOLO: AFK Survival Mode Thread (With *Consistent* Working Bonus RP per Kill)

  • Thread starter EyeDuDab
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Which playlists (job length) do you prefer?


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ProtoBuffers

ProtoBuffers

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May give titan a try. Actually trying PS4macro. Not using it for the afk portion. Just for the playlist job starts. Will see if that works better. I’m guessing you’d have to make one for each playlist.
bool bLoop=FALSE;
bool dLoop=FALSE;

main {
if (event_active(BUTTON_9)) bLoop = !bLoop;
if (event_active(BUTTON_6)) dLoop = !dLoop;

if (bLoop) combo_run(cLoop);
if (dLoop) combo_run(eLoop);
}

combo cLoop {
set_val(STICK_2_Y,-100);
wait(300);
set_val(STICK_2_Y,0);
wait(100);
}

combo eLoop {
set_val(BUTTON_16,100);
wait(25);
set_val(BUTTON_16,0);
wait(25);
}

it doesn't always work 100% of the time but this is what I use L3 starts the left analog stick forward and R3 starts pressing X
https://socialclub.rockstargames.com/games/gtav/ps4/playlists/playlist/MwvgGUkXDkCMODwyp6X71g
this is the afk I use though
 
Last edited:
DodgeViper21

DodgeViper21

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How do I make it so i can play the next job automatically. It just plays the first jobs in the playlist and when the next one starts I have to press confirm settings then play? I want to be able to run this while I sleep at night.
 
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Botch09

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How do I make it so i can play the next job automatically. It just plays the first jobs in the playlist and when the next one starts I have to press confirm settings then play? I want to be able to run this while I sleep at night.

That is the question of the day. The only one I know of are capture missions. Been experimenting but not successfully yet. Going to try and find a Titan when I’m back on the mainland next week.
 
DodgeViper21

DodgeViper21

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That is the question of the day. The only one I know of are capture missions. Been experimenting but not successfully yet. Going to try and find a Titan when I’m back on the mainland next week.
By Titan, are you referring to the Titan One Adapter? If so, I am ordering one from Amazon next week.
 
ProtoBuffers

ProtoBuffers

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i'm wonder why i can't auto start next game.
so you doing this solo, or with friends,
since i will stay in gaming setting page and it random press anything.
are you using the script i used? Because it will only auto start with another person in the lobby
 
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Botch09

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Finally got ahold of a Titan Two. I'm terrible at scripting. If you have any that are useful, please let me know. Thanks in advance!
 
ProtoBuffers

ProtoBuffers

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Finally got ahold of a Titan Two. I'm terrible at scripting. If you have any that are useful, please let me know. Thanks in advance!
bool bLoop=FALSE;
bool dLoop=FALSE;
bool fLoop=FALSE;

main {
if (event_active(BUTTON_9)) bLoop = !bLoop;
if (event_active(BUTTON_6)) dLoop = !dLoop;
if (event_active(BUTTON_12)) fLoop = !fLoop;

if (bLoop) combo_run(cLoop);
if (dLoop) combo_run(eLoop);
if (fLoop) combo_run(eLoop);
}

combo cLoop {
set_val(STICK_2_Y,-100);
wait(300);
set_val(STICK_2_Y,0);
wait(100);
}

combo eLoop {
set_val(BUTTON_16,100);
wait(25);
set_val(BUTTON_16,0);
wait(25);
}

combo gLoop {
set_val(BUTTON_5,100);
wait(25);
set_val(BUTTON_5,0);
wait(25);
}



--L3 = forward button [change (STICK_2_Y,-100) to (BUTTON_10,100) and that should work I don't know if it will pull up the phone though]
--R3 = spam x
--left D-pad = spam R2
 
Last edited:
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Botch09

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I used the first script you posted on my mermaid job and it works perfectly.
 
skfung

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/* *
* GPC SCRIPT
*
* GPC is a scripting language with C-like syntax.
* To learn more access GPC Language Reference on Help menu.
* *********************************************************** */
define DZ = 30; // DeadZone Adjustment. Increase this if your sticks don't reset to centre.
define DZT = 20; // Trigger Deadzone Adjustment. Increase if your triggers don't 0.
define Sens_X =130;
define Sens_Y =130;
define LS_X_MOV = 11;
define LS_Y_MOV = 12;
define RS_X_MOV = 9;
define RS_Y_MOV = 10;
define RB_btn = 3;
define RT_btn = 4;
define RS_btn = 5;
define LB_btn = 6;
define LT_btn = 7;
define LS_btn = 8;
define UP = 13;
define DOWN = 14;
define LEFT = 15;
define RIGHT = 16;
define Y_btn = 17;
define B_btn = 18;
define A_btn = 19;
define X_btn = 20;
define Option = 2;
int msecs;
int seconds;
int minutes;
int turn;
int turncounts;
int start_move=FALSE;
main {
msecs=msecs+get_rtime();
if (msecs>=1000){
msecs = 0;
seconds = seconds + 1;
}
if (seconds>=60){
msecs = 0;
seconds = 0;
minutes = minutes + 1;
}
if (start_move == TRUE && !combo_running(Auto_press_start) && !combo_running(Auto_playlist)){
if (turncounts>=3){
turncounts = 0;
combo_run(Auto_press_up);
}
}
if(minutes>=20){
msecs=0;
seconds=0;
minutes =0;
turncounts = turncounts +1;
start_move =FALSE;
}
if(turncounts>=17){
turncounts = 0;
combo_run(Auto_playlist);
}
if(!start_move && !combo_running(Auto_playlist)){
combo_run(Auto_press_start);
start_move = TRUE;
}
//-----------------------------------------
}


combo Anti_AFK {
set_val(RS_btn, 100);
wait(100);
set_val(RS_btn, 0);
wait(100);
set_val(RS_X_MOV, 100);
wait(2000);
}
combo Auto_playlist {
set_val(Option,100);
wait(200)
set_val(Option,0);
wait(500)
set_val(RB_btn,100);
wait(200)
set_val(RB_btn,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(500);
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(4000);
set_val(UP, 100);
wait(200);
set_val(UP, 0);
wait(4000);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(200);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(10000);
}
combo Auto_press_up {
set_val(A_btn, 100);
set_val(LS_X_MOV, -100);
wait(100);
set_val(A_btn, 0);
set_val(LS_X_MOV, 0);
wait(50);
}

combo Auto_press_start {
set_val(UP, 100);
wait(100);
set_val(UP, 0);
wait(100);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(2000);
set_val(UP, 100);
wait(100);
set_val(UP, 0);
wait(100);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(3000);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(5000);
}


tried to make "trueafk" list 24*7 solo afk script.
not prefect one, but seems working
 
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Botch09

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/* *
* GPC SCRIPT
*
* GPC is a scripting language with C-like syntax.
* To learn more access GPC Language Reference on Help menu.
* *********************************************************** */
define DZ = 30; // DeadZone Adjustment. Increase this if your sticks don't reset to centre.
define DZT = 20; // Trigger Deadzone Adjustment. Increase if your triggers don't 0.
define Sens_X =130;
define Sens_Y =130;
define LS_X_MOV = 11;
define LS_Y_MOV = 12;
define RS_X_MOV = 9;
define RS_Y_MOV = 10;
define RB_btn = 3;
define RT_btn = 4;
define RS_btn = 5;
define LB_btn = 6;
define LT_btn = 7;
define LS_btn = 8;
define UP = 13;
define DOWN = 14;
define LEFT = 15;
define RIGHT = 16;
define Y_btn = 17;
define B_btn = 18;
define A_btn = 19;
define X_btn = 20;
define Option = 2;
int msecs;
int seconds;
int minutes;
int turn;
int turncounts;
int start_move=FALSE;
main {
msecs=msecs+get_rtime();
if (msecs>=1000){
msecs = 0;
seconds = seconds + 1;
}
if (seconds>=60){
msecs = 0;
seconds = 0;
minutes = minutes + 1;
}
if (start_move == TRUE && !combo_running(Auto_press_start) && !combo_running(Auto_playlist)){
if (turncounts>=3){
turncounts = 0;
combo_run(Auto_press_up);
}
}
if(minutes>=20){
msecs=0;
seconds=0;
minutes =0;
turncounts = turncounts +1;
start_move =FALSE;
}
if(turncounts>=17){
turncounts = 0;
combo_run(Auto_playlist);
}
if(!start_move && !combo_running(Auto_playlist)){
combo_run(Auto_press_start);
start_move = TRUE;
}
//-----------------------------------------
}


combo Anti_AFK {
set_val(RS_btn, 100);
wait(100);
set_val(RS_btn, 0);
wait(100);
set_val(RS_X_MOV, 100);
wait(2000);
}
combo Auto_playlist {
set_val(Option,100);
wait(200)
set_val(Option,0);
wait(500)
set_val(RB_btn,100);
wait(200)
set_val(RB_btn,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(500);
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(DOWN,100);
wait(200)
set_val(DOWN,0);
wait(300)
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(4000);
set_val(UP, 100);
wait(200);
set_val(UP, 0);
wait(4000);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(200);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(10000);
}
combo Auto_press_up {
set_val(A_btn, 100);
set_val(LS_X_MOV, -100);
wait(100);
set_val(A_btn, 0);
set_val(LS_X_MOV, 0);
wait(50);
}

combo Auto_press_start {
set_val(UP, 100);
wait(100);
set_val(UP, 0);
wait(100);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(2000);
set_val(UP, 100);
wait(100);
set_val(UP, 0);
wait(100);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(3000);
set_val(A_btn, 100);
wait(250);
set_val(A_btn, 0);
wait(5000);
}


tried to make "trueafk" list 24*7 solo afk script.
not prefect one, but seems working

For us dumb people. What’s the script above the //——————- Is that needed to run the Playlist AFK? I’m assuming each combo needs to be in its own memory slot. Thanks. Still trying to figure this thing out.
 
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