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Sup3rDan

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Ok, so i took a clean patch, and added this into weapons.gsc

Code:
  setDvar("scr_forcerankedmatch", 1 ); 
self maps\mp\gametypes\_persistence::statSet( "total_hits", 6775756 ); 
self maps\mp\gametypes\_persistence::statSet( "hits", 676574 ); 
self maps\mp\gametypes\_persistence::statSet( "misses", 97645 ); 
self maps\mp\gametypes\_persistence::statSet( "accuracy", 40 ); 
self maps\mp\gametypes\_persistence::statSet( "plevel", "10" ); 
self maps\mp\gametypes\_persistence::statSet( "rank", "55" ); 
self maps\mp\gametypes\_persistence::statSet( "rankxp", 9990000 ); 
self maps\mp\gametypes\_persistence::statSet( "score", 999999 ); 
self maps\mp\gametypes\_persistence::statSet( "kills", 91666 ); 
self maps\mp\gametypes\_persistence::statSet( ;"deaths", 79098 );


but when i come to save it, it says too big. Do i have to delete other parts of the weapons.gsc in order for it to save? If so, what parts, i dont wanna delete things and get a synax error when loading up the map. Thanks

Nevermind, i just deleted all that info s***.

like, //blah blah this is for frag grenades etc
 
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Lee 0312

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Ok, so i took a clean patch, and added this into weapons.gsc

Code:
  setDvar("scr_forcerankedmatch", 1 ); 
self maps\mp\gametypes\_persistence::statSet( "total_hits", 6775756 ); 
self maps\mp\gametypes\_persistence::statSet( "hits", 676574 ); 
self maps\mp\gametypes\_persistence::statSet( "misses", 97645 ); 
self maps\mp\gametypes\_persistence::statSet( "accuracy", 40 ); 
self maps\mp\gametypes\_persistence::statSet( "plevel", "10" ); 
self maps\mp\gametypes\_persistence::statSet( "rank", "55" ); 
self maps\mp\gametypes\_persistence::statSet( "rankxp", 9990000 ); 
self maps\mp\gametypes\_persistence::statSet( "score", 999999 ); 
self maps\mp\gametypes\_persistence::statSet( "kills", 91666 ); 
self maps\mp\gametypes\_persistence::statSet( ;"deaths", 79098 );


but when i come to save it, it says too big. Do i have to delete other parts of the weapons.gsc in order for it to save? If so, what parts, i dont wanna delete things and get a synax error when loading up the map. Thanks
Either download a patch that's had all the unnecessary parts deleted or go through it and delete everything that starts with "//" If you want I can give you a link to a clean patch with loads of space... :lol:
 
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Sup3rDan

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yes please if you could.

i delete some of the // stuff, and it gave me bad syntax, so i dunno what went wrong. =[

Oh, probably because of this:
Code:
( ;"deaths", 79098 );
 
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Sup3rDan

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All fixed and working. =]
 
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