Programs that you will need: Entity UE 1.6 ADI DotHalo Okay, so we start off like this, open up your map in Entity. For this tutorial I will be using Containment as my map. Open up your map, and go down to the [LIGH] tag Now find effects\objects\vehicles\ghost\ghost_plasma_vent Right-click and hit duplicate Okay, now close out of Entity for now. Open up ADI File>Open (or Ctrl+O) Find your map, and open it. Okay, now open up the [LIGH] tag Now, go find effects\objects\vehicles\ghost\ghost_plasma_vent(1) Click on the Meta Editor in the bottom right You can edit the colors to whatever you want, like if you want blue lights change all the red/green values to 0 and blue to 1. Don't forget to change both radian values to 0.5 as well. Now we're done with ADI Okay, now open up your DotHalo (I'm using v1.0b3.0, but it works the same in v1.1) Scroll down to the [vehi] tag and find objects\vehicles\warthog\warthog In the Dependencies editor, click the one that says "ligh" at the beginning Now you have to change it to your duped plasma vent. (Its relatively close to the top, and yours should read; "ligh - effects\objects\vehicles\ghost\ghost_plasma_vent(1) Change it to that and hit Save Changes Now we're done with DotHalo. Now, open up Enitity again. Open your map, go down to the [mode] tag Find objects\vehicles\warthog\warthog Okay, now scroll down until you see something that says "Marker" and change the "0" to a "9" Now change the Y to "0.001747948" X to "8E-11" and the Z to "-0.3428424" DON'T FORGET TO SAVE!!! If your version of Entity is not working, try downloading this one: Entity 1.3.9 w/ latest plugins And now your warthog has neon!!! Have fun with it. If this helped you, please use the thanks button! Written by Chotton. Skinning Tutorial by Zone If you want to skin your new neon hog, here is how.