Reclaimer Shawn
Contributor
Enemy Weapon Codes:
BNK3R Boss Weapon: BL2(hwAAAADhMwAAAAAE/v8H/A==) [Core Stat 109.3 x5 - Has Infinite Ammo]
Hyperion Turret Shared: BL2(hwAAAABbzQAAAwAL/v8H/A==)
Big Loader Turret: BL2(hwAAAAAZVgCAAYAI/v8H/A==)
LoaderHOT Weapon: BL2(hwAAAACiDQAAAYAG/g==)
Constructor Turret Weapon: BL2(hwAAAAC8+wDAAQAJ/g==)
LoaderION Weapon: BL2(hwAAAAAL/gBAAQAH/g==) [Has Zero Ammo & Does Nothing]
LoaderBUL Weapon: BL2(hwAAAADKaADAAAAG/g==)
Big Loader Turret: BL2(hwAAAAAZVgCAAYAI/v8H/A==)
LoaderHOT Weapon: BL2(hwAAAACiDQAAAYAG/g==)
Constructor Turret Weapon: BL2(hwAAAAC8+wDAAQAJ/g==)
LoaderION Weapon: BL2(hwAAAAAL/gBAAQAH/g==) [Has Zero Ammo & Does Nothing]
LoaderBUL Weapon: BL2(hwAAAADKaADAAAAG/g==)
Gyrocopter Gun: BL2(hwAAAAD4QQCBIIAF/g==)
Turret Shared: BL2(hwAAAAAiGwDAA4AM/g==)
Bandit Technical Saw Blade: BL2(hwAAAACiGwCAJAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical Rocket Launcher: BL2(hwAAAADljACERAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical MG AI: BL2(hwAAAABhsQCBZAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical Badass MG AI: BL2(hwAAAAAX4gCDhAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
First Place Technical Machine Gun: BL2(hwAAAACNhgBABIA6/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Turret Shared: BL2(hwAAAAAiGwDAA4AM/g==)
Bandit Technical Saw Blade: BL2(hwAAAACiGwCAJAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical Rocket Launcher: BL2(hwAAAADljACERAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical MG AI: BL2(hwAAAABhsQCBZAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Bandit Technical Badass MG AI: BL2(hwAAAAAX4gCDhAA7/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
First Place Technical Machine Gun: BL2(hwAAAACNhgBABIA6/g==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Spider Tank Turret: BL2(hwAAAAD0kQrAEAAG) [Core Stat 109.3 x5]
Hyperion Slag Turret: BL2(hwAAAADGuAqBMIAF)
Big Loader Turret : BL2(hwAAAAA8CQoBMAAE)
Hyperion Slag Turret: BL2(hwAAAADGuAqBMIAF)
Big Loader Turret : BL2(hwAAAAA8CQoBMAAE)
AI Fan Boat Sticky Shot Weapon: BL2(hwAAAAD/sQRCcAAH//8H/A==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
AI Fan Boat Corrosive Spew Weapon: BL2(hwAAAABIQgRDkAAH//8H/A==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Fan Boat Front Machine Gun: BL2(hwAAAAD9uwRAMAAH//8H/A==) [Core Stat 109.3 x5 Has No Ammo, but can be edited to have enough ammo to fire]
Fan Boat Machine Gun: BL2(hwAAAAAl/ARBUAAH//8H/A==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Hammerlock's Rifle: BL2(hwAAAACEBASEKIAFB/H/AwAUAPj//////////wEA/////38Ecwry)
[Has only 32 damage and has no special attributes to it. It is invisible.]
AI Fan Boat Corrosive Spew Weapon: BL2(hwAAAABIQgRDkAAH//8H/A==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Fan Boat Front Machine Gun: BL2(hwAAAAD9uwRAMAAH//8H/A==) [Core Stat 109.3 x5 Has No Ammo, but can be edited to have enough ammo to fire]
Fan Boat Machine Gun: BL2(hwAAAAAl/ARBUAAH//8H/A==) [Core Stat 109.3 x5 - Has No Ammo, but can be edited to have enough ammo to fire]
Hammerlock's Rifle: BL2(hwAAAACEBASEKIAFB/H/AwAUAPj//////////wEA/////38Ecwry)
[Has only 32 damage and has no special attributes to it. It is invisible.]
Hovercraft Machine Gun: BL2(hwAAAABlQQFBMIAC//8H/A==) [Core Stat 109.3 x5 - Has No Ammo & Does Nothing]
Motor Mama Shock Rocket: BL2(hwAAAABGnwMFsAAA) [Fires off three shots when shot, but very slowly. You also cannot sprint until all three shots are fired off]
Motor Mama Fire Rocket: BL2(hwAAAACrCAMG0AAA) [Fires off three shots when shot, but very slowly. You also cannot sprint until all three shots are fired off]
Motor Mama SMG Turret: BL2(hwAAAABAgQMDcAAA)
Motor Mama Fire Rocket: BL2(hwAAAACrCAMG0AAA) [Fires off three shots when shot, but very slowly. You also cannot sprint until all three shots are fired off]
Motor Mama SMG Turret: BL2(hwAAAABAgQMDcAAA)
To clarify, whenever a gun says Core Stat 109.3 x5, it means that's what it shows if no weapon was used or viewed before it. These weapons seem to borrow the display of the weapon used beforehand. Also, guns that say "Has Zero Ammo, but can be edited to have enough ammo to fire", that means they can via Cheat Engine on the PC.
Example of weapon with Core Stat 109.3 x5:
To insert these into the game, go to where these enemies spawn, then save. After that, follow this tutorial to insert these items:
https://www.se7ensins.com/forums/threads/how-to-use-hybrid-gear-2017.1631978/
What I currently know about these weapons (ALL CONSOLES):
-They are allowed to be at Level 127 when other guns aren't
-LoaderBUL & LoaderHOT work and cause no issues
-LoaderION turret might use a different ammo pool, and Technojacker's Infinite Ammo does not work on this weapon (Ammo stuck at 0)
-Usable by any Level
-Can be made into Hybrid Weapons
Example of a Hybridized version of the weapon:
-Damage/Projectile given by Type and Balance
-Projectile changes based on presence of a barrel.
-If multiple barrels exist, the one in the barrel slot gives the gun its projectile (without barrel slot, it seems to be decided at the loading of the game based on one of the barrels).
Credit to Aust1n1124 for posting the weapon strings in String Codes In The Assemblies thread. Credit to wizardeiges for going through the assemblies with us. Credit to parabrahma for testing weapons for us a long time ago.
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