I think the only useful trade system would be one of even exchange. For example, say one player is a Warlock and the other is a Hunter. Each gets legendary armor from an engram that the other player can use but the light/defense stats are identical/similar. The players should be able to trade. Other things that should be tradeable are inconsequential things such as jumpships, shaders, emblems, and Sparrows.im sure they didnt want lets say a lvl 28 giving armor to a lvl 20
It would only make it better for the casuals, the ones who come in and ruin every franchise.Well it should haha.
Think about it if the crypt arch rucked you and gave you something you couldn't use you could trade it to another player for something useful.
It would make this game 10x better.
Diablo made the same mistake, people wound up just buying their gear
exactly, the grind is a huge part. I believe they messed up though, its too easy to get to the higher levels; 28-30. I think they wanted that to take a lot longer to achieve those ranks. Thats why they are tweaking the lootTHIS.
I don't wanna play with squeakers (they're supposed to add opt in voice chat) that bought all their legendaries and exotics with mommy's credit card. Would make the end game completely unrewarding. I personally love the grind.