Yes its a P2P connection, sorry for confusing you. What I meant was when rockstat stop using P2P then the issues will stop, they havent but they assure people they have fixed the issues.WOW, I was under the impression it was a peer2peer game, and that was the root cause of disconnects. I don't be;ieve many people know this fact.
So if it they are not using peer2peer or dedicated servers, what is the server architecture?
I have over 200 tickets on this issue with R* currently, still submitting almost daily.