Ride
Enthusiast
Hey guys, I'm working on a Cod Patch and I'm having trouble dealing with the accuracy variables.
self maps\mp\gametypes\_persistence:tatSet( "total_hits", 210216 );
self maps\mp\gametypes\_persistence:tatSet( "hits", 123675 );
self maps\mp\gametypes\_persistence:tatSet( "misses", 86541 );
self maps\mp\gametypes\_persistence:tatSet( "accuracy", 142 );
I don't know how to make the accuracy look legit, when I change the numbers around I get like 200% accuracy. What should I plug in here, for say 25-30% accuracy?
self maps\mp\gametypes\_persistence:tatSet( "total_hits", 210216 );
self maps\mp\gametypes\_persistence:tatSet( "hits", 123675 );
self maps\mp\gametypes\_persistence:tatSet( "misses", 86541 );
self maps\mp\gametypes\_persistence:tatSet( "accuracy", 142 );
I don't know how to make the accuracy look legit, when I change the numbers around I get like 200% accuracy. What should I plug in here, for say 25-30% accuracy?