maverickneo
Enthusiast
Put in "0F FF FF FF" to max out the Gold and each character's Kills, Damage Dealt, and Playing Time.
Does any one know where exactly do I change this?
Does any one know where exactly do I change this?
I know this is asking a lot, but I'm wondering if there's somewhere with a complete list of all the items and souls and their hex value?
So far this thread has been the most helpful resource I've found for getting hex values of souls and weapons, but that's mainly for the newer levels' items.
Or if anyone is willing to help me out again, I could just post a small list of items I'm looking for.
I'm comfortable editing the save file myself, I just need helping finding out what items are related to which values.
I edited the savefile I posted a link to above to have all items, equipment, spells, souls, hunter skills and weapons.
10 characters, 10 chapters, everything unlocked.
You're welcome.
I share the exact same sentiment. It's great that you made the 100% save, but that's not what I'm looking for.Don't get me wrong, I think its awesome that you made a save that gives you everything you can possibly get, but I put about 100 hours into this game already, and I actually do like sub weapon grinding. I only want to add a few select items to my character, I don't want to just have everything right from the get go, fully leveled, etc. It sort of.....cheapens the experience if you know what I mean. That is why I (and the other poster as well probably), am just looking for the hex addresses so that I can pick and choose what I want to add and what I am ok grinding for (I legitamately got one of two of my miser rings, valmanway, all my simons gear, etc). I don't feel like grinding chapter 10, as it takes way too long to get to the end of, and most randoms I play with on co-op die before they even get to dracula on hard mode.
I decided to take it upon myself to fulfill my own request. I am currently cataloging all of the hex addresses for every item in the game. I should have all of the defensive items posted later this evening, but it is a pain-staking-ly tedious process so please bear with me. But to whet your whistle I will post all of the back pieces for now, as I know that I have them all cataloged.
CLOAKS:
D702 = RETRO CLOAK
D6F6 = SIMON'S CLOAK
D6FE = BENTEN RAIMENT
D6FD = DAIKOKU RAIMENT
D6F5 = BLOOD CLOAK
D6F4 = CLOTH CAPE
D6F3 = CAPE
D6F2 = HERO'S CAPE
D6F1 = BLUE CAPE
D6F0 = HOLY MANTLE
D6EF = CAPE OF INVISIBILITY
D6EE = PALUDAMENTUM
D6ED = ELVEN CAPE
D6EC = ASSASSIN'S CAPE
D6EB = TRAVELER CAPE
D6EA = CRIMSON CLOAK
D6E9 = BLACK CLOAK
I believe that is all of them, let me know if you see any errors. Check back later for updates.
Simon's Subweapons XP (AXE/BIBLE/HOLY WATER/KNIFE/CROSS/JAVELIN/R. AXE/R. DAGGER/R. BOOMERANG/R. FIREBOMB):
FD41 - FD43
FD45 - FD47
FD49 - FD4B
FD4D - FD4F
FD55 - FD57
FD71 - FD73
FD75 - FD77
FD79 - FD7B
FD7D - FD7F
FD81 - FD83
Those were in no particular order either, not sure exactly which one corresponds to which as I was too lazy to go back and figure it out. Normal Axe, Bible, Holy Water, Knife and Cross are the only subweapons that simon can use aside from the DLC subs, and they are the only ones that raise his attack power. The retro subs and javelin DO get stronger when you level them, but the do not raise simon's attack power.
Also, I advise against using 0F FF FF as your value for maxing your subs. The true maxed value is 01 86 9F, so what I do is set mine to 01 86 90, and then it puts it at level 8 just barely to level 9. All you have to do is get about 10 hits with the sub and it will max it out. Makes it look a bit more "legit" I suppose.
Richter's Subweapons XP (AXE/BIBLE/CROSS/HOLY WATER/KNIFE/RICOCHET ROCK/JAVELIN/R. AXE/R. BOOMERANG/R. FIREBOMB/R. DAGGER):
F959 - F95B
F95D - F95F
F961 - F963
F965 - F967
F969 - F96B
F96D - F96F
F989 - F98B
F98D - F98F
F991 - F993
F995 - F997
F999 - F99C
Again, same as above. Holy Water, Cross, Bible, Knife, Ricochet Rock, and Axe are the only subs that raise Richter's Strength. The DLC subs get stronger as you level up, but do not effect his strength value. Again, I advise using 01 86 90 and then getting a few hits to reach level 9.
DLC SUBWEAPON LOCATIONS:
DA03 = JAVELIN
DA04 = R. BOOMERANG
DA05 = R. FIRE BOMB
DA06 = R. AXE
DA07 = R. DAGGER
D4A2 = KAISER KNUCKLES +1
D4A3 = ALUCARD SWORD +1
D4A6 = VALMANWAY +1
D4A7 = CLAIMH SOLAIS +1
I will definitely be looking for the new items when the dlc hits. I'll be waiting for someone at gfaqs to post the full item list first so I know what/where to be looking.
Yes, I plan on cataloging everything in the game. I figure, Getsu Fuuma and his level will most likely be the last dlc releases, so I want to make a complete resource for editing items/characters for players who are tired of grinding for certain items (500+ runs for two miser rings? come on konami!).
anyone who has really played this game a lot knows how frustrating this game can be for compeletionists. So whether you want to hex everything, or just a few things here or there, i want to be able to help as much as I can.
Tonight I will finish up Shanoa probably (just got 2 Dextro Custo and Dextro Sinestro last night!), and start on alucard/soma weapons. I will post my progress in this thread.