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Xbox 360 Castlevania: Harmony of Despair - Thorough Modding Tutorial and Gamesave

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Hello. We've got a bunch of stuff identified in the Xbox 360 Xbox Live Arcade game Castlevania: Harmony of Despair. Video, screenshots, text tutorial, and additional information researched and compiled by playinghalotoday films.


VIDEO:

http://www.youtube.com/watch?v=a3N4ffJ20UE​



DOWNLOAD OUR MODDED GAMESAVE: YouShare - CHDMG.rar - by Guest

1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.

2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.


FEATURES OF OUR MODDED GAMESAVE:

1. All chapters and difficulies are ulocked.

2. All items, powers, upgrades, etc... are unlocked and maxed out to level/quantity of 9.

3. Various items/stats are also STACKED increase each character's stats!

4. Soma Cruz is set to his "Ghost" Costume. Read out tutorial about how to make him a "Silhouette" where he is completely blacked out.



IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.

You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.

Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.




HEX VALUES FOR THE QUANITY / LEVEL(XP) OF AN ITEM:

1 of an item is 13 in hex and 19 as a decimal.
2 of an item is 23 in hex and 35 as a decimal.
3 of an item is 33 in hex and 51 as a decimal.
4 of an item is 43 in hex and 67 as a decimal.
5 of an item is 53 in hex and 83 as a decimal.
6 of an item is 63 in hex and 99 as a decimal.
7 of an item is 73 in hex and 115 as a decimal.
8 of an item is 83 in hex and 131 as a decimal.
9 of an item is 93 in hex and 147 as a decimal.
10 of an item is A3 in hex and 163 as a decimal.
11 of an item is B3 in hex and 179 as a decimal.
12 of an item is C3 in hex and 195 as a decimal.
13 of an item is D3 in hex and 211 as a decimal.
14 of an item is E3 in hex and 227 as a decimal.
15 of an item is F3 in hex and 243 as a decimal.



IMPORTANT! Putting in "93" for these items will max out their Level/XP to the highest level the game lets you normally acquire, which is 9. You can go up to 15, but you won't be able to add more from within the game itself.

This applies to the items for Soma Cruz, Alucard and Charlotte Aulin as well as the Defensive Gear shared by the characters. Jonathan Morris and Shanoa have a second set of data for their level/XP which is maxed out to level 9 with "FF".


Please Note: these offsets are for the main "dchd_savedata" gamesave file and NOT the extracted "dat" file.


WEAPONS (Soma Cruz/Alucard): 0x0000D41B ENDING 0x0000D4A1


SHANOA ATTACKS:
0x0000D42A Confodere
0x0000D4A0 Lapiste
0x0000D4A1 Pneuma


HEAD, CHEST, LEGS, BACK, ACCESSORIES 1/2: 0x0000D60F ENDING 0x0000D6F4


JONATHAN MORRIS' HUNTER SKILLS: 0x0000D9F7 to 0x0000DA02

IMPORTANT: Jonathan has a second set of data that contains the actual Level/XP of his Hunter Skills!

JONATHAN MORRIS' LEVEL/XP FOR HUNTER SKILLS: 0x0000F7C9 to 0x0000F7F7

The level/XP for Jonathan Morris' Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.

Example: FF FF FF 00 FF FF FF

FF FF FF maxes out the skill to level 9.


SOMA CRUZ'S PERSONAL, ENCHANTMENT, and HUNTER SKILLS: 0x0000DA5B to 0x0000DA8F


ALUCARD'S HUNTER SKILLS: 0x0000DB23 to 0x0000DB27


CHARLOTTE AULIN'S HUNTER SKILLS: 0x0000DB2D to 0x0000DB44


SHANOA'S HUNTER SKILLS: 0x0000DBF5 to 0x0000DBF8

SHANOA'S LEVEL/XP FOR HUNTER SKILLS: 0x0000FA21 to 0x0000FA2F

The level/XP for Shanoa's Hunter Skills is maxed out with three bytes of "FF" seperated by a "00" blank space for each Hunter Skill.

Example: FF FF FF 00 FF FF FF

FF FF FF maxes out the skill to level 9.


ITEMS (POTIONS / FOOD): 0x0000DCF9 to 0x0000DD36


JONATHAN MORRIS' MARTIAL ARTS:

Put "FF" in each location to enable each move.

Uppercut: 0x0000DC95
Danger Knee: 0x0000DC99
Sonic Strike: 0x0000DC9A
Forward Roll: 0x0000DC9D
Guard: Already there by default.


CAMPAIGN CHAPTER SCORES:

A blank score is represented by "0927C0".
Hard scores are located four bytes to the right of the Normal score.

Chapter 1:

Normal:
High Score: 0x000102DE to 0x000102DF
Best Time: 0x000103DD to 0x000103DF

Hard:
High Score: 0x000102E2 to 0x000102E3
Best Time: 0x000103E1 to 0x000103E3


Chapter 2:

Normal:
High Score: 0x000102E6 to 0x000102E7
Best Time: 0x000103E5 to 0x000 103E7

Hard:
High Score: 0x000102EA to 0x000102EB
Best Time: 0x000103E9 to 0x000103EB


Chapter 3:

Normal:
High Score: 0x000102EE to 0x000102EF
Best Time: 0x000103ED to 0x000 103EF

Hard:
High Score: 0x000102F2 to 0x000102F3
Best Time: 0x000103F1 to 0x000103F3


Chapter 4:

Normal:
High Score: 0x000102F6 to 0x000102F7
Best Time: 0x000103F5 to 0x000103F7

Hard:
High Score: 0x000102FA to 0x000102FB
Best Time: 0x000103F9 to 0x000103FB


Chapter 5:

Normal:
High Score: 0x000102FE to 0x000102FF
Best Time: 0x000103FD to 0x000103FF

Hard:
High Score: 0x00010302 to 0x00010303
Best Time: 0x00010401 to 0x00010403


Chapter 6:

Normal:
High Score: 0x00010306 to 0x00010307
Best Time: 0x00010405 to 0x00010407

Hard:
High Score: 0x0001030A to 0x0001030B
Best Time: 0x00010409 to 0x0001040B



STARTING CHARACTER: 0x000102C8

Each Character is represented by a number with Soma Cruz having multiple values that currenty work.

01 Soma Cruz
02 Alucard
03 Jonathan Morris
04 Soma Cruz
05 Soma Cruz
06 Shanoa
07 Charlotte Aulin

* Any other value seems to just put in Soma Cruz. It's possible that when DLC is available these other values will no longer default to Soma Cruz.


STARTING CHARACTER COSTUME: 0x000102C9

Costume (As viewed from within the game) / HEX Value

1. 00
2. 01
3. 02
4. 03
5. 04
6. 05
7. 06
8. 07


Soma Cruz has two additional costumes, although one is more of a glitch than a costume.

09. 08 (silhouette), 09 also makes a silhouette. Other values make the first costume.

10. 0A (ghost) - His whole body is white with some white and grey clothin. Almost as if he were a ghost.

The other characters don't appear to have any other costumes beside the eight that are shown in the game.
Putting in the ghost/white (0A) and silhouette (08, 09) for anyone other than Soma Cruz only gives you the first costume of that particular character as does any other value you put in there that's NOT representive of the original eight costumes.

We haven't checked every single number so if you find any other costumes, let us know!



UNLOCK ALL LEVELS FOR NORMAL and HARD DIFFCULTIES: 0x000106BC to 0x000106C7

Each level unlocked is represented by "01". The first byte is for NORMAL and the next byte is for HARD, then the next chapter.

Example of chapters 1-6 NORMAL and HARD: 010101010101010101010101



QUANTITY OF EQUIPPED FOOD/POTION:

You can hold up to nine of any food or potion.

HEX VALUES: 01, 02, 03, 04, 05, 06, 07, 08, 09.

Soma Cruz: 0x000102B8
Alucard: 0x000102B9
Jonathan Morris: 0x000102BA
Shanoa: 0x000102BD
Charlotte Aulin: 0x000102BE



TIPS ON CHARACTER'S CHOSEN ITEMS:

* Although it's shown differently in the game, "Back" is located before "Legs" in the gamesave. This applies to all playable characters.

1. Much like in the video game Borderlands, you can stack individual items multiple times and even intermix certain items between characters.

2. Unique powers (RB) can be replaced and the power will remain while the modded power/ability/gear that you put in that location will also work!!! This dos NOT work on "X" button weapons as overwriting those items will remove them from the game.

3. The Enchantement Souls exclusive to Soma Cruz can be placed onto any of the other Characters. We highly recommend using "The Creature" and "Treant".

4. Weapons designated to the X and Y buttons (Soma Cruz and Alucard) cannot be intermixed between other characters. Doing so will result in you NOT having anything assigned to that button. Weapons that hold both the X and Y buttons cannot be split so that you can hold two different two handed weapons at once.

5. Each character, other than Soma Cruz has EMPTY spaces as well as other locations that you cannot enter items into. These locations are EXCELLENT for adding Soma Cruz's Enchantment Souls powers, as well as Defensive Gear.

6. Every location can be used to place a stat including the spots designated for the "B" button abilities.

7. The Item chosen for the "potion/food" for each character can be maximized to 9. It will NOT go higher, even if you put in a higher value. It is recommended you use a different item for each character, as they all share the same potion/food and using it up for one character removes it for every other character as well.

8. If you click on Offensive/Defensive Gear it will reset to something else that is suppose to be in that location. You can view what you have equipped, just don't click on it to see any other items you can choose from.


CHARACTER'S CHOSEN ITEMS:

SOMA CRUZ:

X: 0x0000D02A to 0x0000D02B
Y: 0x0000D02E to 0x0000D02F
Head: 0x0000D032 to 0x0000D033
Chest: 0x0000D036 to 0x0000D037
Back: 0x0000D03A to 0x0000D03B
Legs: 0x0000D03E to 0x0000D03F
Accessoreis 1: 0x0000D042 to 0x0000D043
Accessories 2: 0x0000D046 to 0x0000D047
Hunter Skill {B}: 0x0000D04A to 0x0000D04B
Hunter Skill (B↑): 0x0000D04E to 0x0000D04F
Hunter Skill (B→): 0x0000D052 to 0x0000D053
Hunter Skill (B↓): 0x0000D056 to 0x0000D057
Personal Skill (RB): 0x0000D05A to 0x0000D05B
Enchantment Soul: 0x0000D05E to 0x0000D05F
Item (potion/food): 0x0000D062 to 0x0000D063


ALUCARD:

Attack X: 0x0000D066 to 0x0000D067
Attack Y: 0x0000D06A to 0x0000D06B
Head: 0x0000D06E to 0x0000D06F
Chest: 0x0000D072 to 0x0000D073
Back: 0x0000D076 to 0x0000D077
Legs: 0x0000D07A to 0x0000D07B
Accessories 1:0x0000D07E to 0x0000D07F
Accessories 2:0x0000D082 to 0x0000D083
Hunter Skill {B}: 0x0000D086 to 0x0000D087
Hunter Skill (B↑): 0x0000D08A to 0x0000D08B
Hunter Skill (B→): 0x0000D08E to 0x0000D08F
Hunter Skill (B↓): 0x0000D092 to 0x0000D093
Personal Skill (RB): 0x0000D096 to 0x0000D097 (Mist form) NOT SELECTABLE.
EMPTY SPOT: 0x0000D09A to 0x0000D09B NOT SELECTABLE.
Item (potion/food): 0x0000D09E to 0x0000D09F


JONATHAN MORRIS:

Attack X: 0x0000D0A2 TO 0x0000D0A3 (Vampire Killer) NOT SELECTABLE.
Attack Y: 0x0000D0A6 TO 0x0000D0A7 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D0AA to 0x0000D0AB
Chest: 0x0000D0AE to 0x0000D0AF
Back: 0x0000D0B2 to 0x0000D0B3
Legs: 0x0000D0B6 to 0x0000D0B7
Accessories 1: 0x0000D0BA to 0x0000D0BB
Accessories 2: 0x0000D0BE to 0x0000D0BF
Hunter Skill {B}: 0x0000D0C2 to 0x0000D0C3
Hunter Skill (B↑): 0x0000D0C6 to 0x0000D0C7
Hunter Skill (B→): 0x0000D0CA to 0x0000D0CB
Hunter Skill (B↓): 0x0000D0CE to 0x0000D0CF
Personal Skill (RB): 0x0000D0D2 to 0x0000D0D3 (Guard) NOT SELECTABLE.
EMPTY SPOT: 0x0000D0D6 to 0x0000D0D7 NOT SELECTABLE.
Item (potion/food): 0x0000D0DA to 0x0000D0DB


SHANOA:

Attack X: 0x0000D156 to 0x0000D157
Attack Y: 0x0000D15A to 0x0000D15B
Head: 0x0000D15E to 0x0000D15F
Chest: 0x0000D162 to 0x0000D163
Back: 0x0000D166 to 0x0000D167
Legs: 0x0000D16A to 0x0000D16B
Accessories 1: 0x0000D16E to 0x0000D16F
Accessories 2: 0x0000D172 to 0x0000D173
Hunter Skill {B}: 0x0000D176 to 0x0000D177
Hunter Skill (B↑): 0x0000D17A to 0x0000D17B
Hunter Skill (B→): 0x0000D17E to 0x0000D17F
Hunter Skill (B↓): 0x0000D182 to 0x0000D183
Personal Skill (RB): 0x0000D186 to 0x0000D187 (Maagnes) NOT SELECTABLE.
EMPTY SPOT: 0x0000D18A to 0x0000D18B NOT SELECTABLE.
Item (potion/food): 0x0000D18E to 0x0000D18F


CHARLOTTE AULIN:

Attack X: 0x0000D192 to 0x0000D193 (Book of Binding) NOT SELECTABLE.
Attack Y: 0x0000D196 to 0x0000D197 EMPTY SPOT. NOT SELECTABLE.
Head: 0x0000D19A to 0x0000D19B
Chest: 0x0000D19E to 0x0000D19F
Back: 0x0000D1A2 to 0x0000D1A3
Legs: 0x0000D1A6 to 0x0000D1A7
Accessories 1: 0x0000D1AA to 0x0000D1AB
Accessories 2: 0x0000D1AE to 0x0000D1AF
Hunter Skill {B}: 0x0000D1B2 to 0x0000D1B3
Hunter Skill (B↑): 0x0000D1B6 to 0x0000D1B7
Hunter Skill (B→): 0x0000D1BA to 0x0000D1BB
Hunter Skill (B↓): 0x0000D1BE to 0x0000D1BF
Personal Skill (RB): 0x0000D1C2 to 0x0000D1C3 (Bound Spells) NOT SELECTABLE.
EMPTY SPOT: 0x0000D1C6 to 0x0000D1C7 NOT SELECTABLE.
Item (potion/food): 0x0000D1CA to 0x0000D1CB


SOMA CRUZ'S ENCHANTMENT SOULS:

* Can be used on any other character as well!

Alionumnas: 067D - Increase MND.
Bone Pillar: 069D - Increase CON.
Dead Warrior: 06A7 - Raise LCK.
Ectoplasm: 0681 - Increase resistance to curses.
Imp: 067F - Increase INT.
Mimic: 06A1 - Gain money when taking damage. (REALLY NO POINT WITH MAXED OUT GOLD).
Minotaur: 06A0 - Increase STR. It also increases your ATK.
Peeping Eye: 0696 - Identify breakable walls.
Succubus: 0686 - Absorb HP when attacking.
The Creature: 0699 - Restore HP Gradually.
Treant: 0691 - Increase MP recovery speed.
Zombie: 068E - Gain resistance to poisen.


A SHORT LIST OF RANDOM ITEMS YOU CAN USE FOR YOUR CHARACTERS:

Miser Ring (+10 ATK): 028E
Sage Ring (+20 MP): 0293
Winged Boots: 0228
Super Potion (Restores all HP. HP +9999): 0933
Mana Prism (Restores all MP. MP +9999): 0936
Water of Life: (Brings a dead comrade back to life.) 0927
Dracula's Tunic: (HP ↑13 MP ↑13): 02AD
Death's Robe: (MP ↑44): 02AC
Heavy Armor: 02D2
Caviar (HP +200): 093C
Truffle (HP +200): 093D
Foie Gras: (HP +200): 093E
Berry Mousse Cake (HP +80 MP +80): 091A



Put in "0F FF FF FF" to max out the Gold and each character's Kills, Damage Dealt, and Playing Time.

1. Gold shows up in the Shop as 268,425,455.
2. Playing Time shows up in the Main Menu as 999:59:59.
3. Playing Time shows up in the Character Select Screen as 74565:24:15.
4. Kills show up in the Character Select Screen as 269,435,455.
5. Gold, Kills, and Damage Dealt show up in the Main Menu as 99,999,999.


GOLD: 0x0000F474 to 0x0000F477


CHARACTER KILLS:

Soma Cruz: 0x0000F4B8 to 0x0000F4BB
Alucard: 0x0000F4BC to 0x0000F4BF
Jonathan Morris: 0x0000F4C0 to 0x0000F4C3
Shanoa: 0x0000F4CC to 0x0000F4CF
Charlotte Aulin: 0x0000F4D0 to 0x0000F4D3


CHARACTER DAMAGE DEALT:

Soma Cruz: 0x0000F4F8 to 0x0000F4FB
Alucard: 0x0000F4FC to 0x0000F4FF
Jonathan Morris: 0x0000F500 to 0x0000F503
Shanoa: 0x0000F50C to 0x0000F50F
Charlotte Aulin: 0x0000F510 to 0x0000F513


CHARACTER PLAYING TIME:

Soma Cruz: 0x0000F478 to 0x0000F47B
Alucard: 0x0000F47C to 0x0000F47F
Jonathan Morris: 0x0000F480 to 0x0000F483
Shanoa: 0x0000F48C to 0x0000F48F
Charlotte Aulin: 0x0000F490 to 0x0000F493


SCREENSHOTS:


chd2.jpg


chd1.jpg


chd4.jpg




:smile: Enjoy!






-------------------------------------

UPDATE: Additional Mods

Here are some additional Mods to let you have Unlimited use of Special Abilities without expending any Mana "MP" (Magic).

HERE'S A TIP: If you press "LB" and "B" at the same time to activate your Magical Attack you can SPAM the ability a lot faster than simply using the "B" button by itself. This works on all "B" and "D-PAD" (↑→↓) button attacks. However, some of the abilities won't necessarily shoot SUPER DUPER FAST. Works amazingly well with Charlotte's Death Sythes. If you have a programmable turbo contorller, obviously this will go a lot faster and easier.


:biggrin: * Special Thanks to "Turk645" for taking the time in figuring out these particular "Unlimited Magic Attacks" mods and for making their research available for everyone to use. Thanks again!

We've made a "NEW" gamesave that has these "Unlimited" magic abliities set for a variety of abilities for each character. You can always follow the tutorial to edit your own gamesave for whatever abilities you want to use instead.

DOWNLOAD THE "NEW" gamesave here: http://www.youshare.com/Guest/c888d7d947c8c826.rar.html


The compressed ".rar" file containing the gamesave can be extracted using "WINRAR". You can find this program using any Search Engine.


1. Rehash and Resign the "dchd_savedata" gamesave to your own Xbox 360 Profile (Gamertag) and Console IDs.

2. The Xbox 360 folder ID for Castlevania: Harmony of Despair is: 58410A7A.



IMPORTANT! Going into the "STORE" or clicking on a modified item's location from the MENU whehther from the Main Menu or from within a game you are playing will RESET the modified item to whatever is suppose to be in that location.

You can change your X/Y weapons and your "B" button powers from within the game, but do NOT click on anything else that is clearly modded into that location. You can view what is equipped, but DO NOT click on it if it's been modded to that location.

Example: Don't click on Heavy Armor that is located in the Legs or Accessories spot. The same goes for stuff in the "Y" and "RB" button locations.


VIDEOS:


http://www.youtube.com/watch?v=iMX1WseyUGk



http://www.youtube.com/watch?v=zyu9Zn0T_eU



http://www.youtube.com/watch?v=8xbMFLH21tM​



Turk645;61277 said:
XD I now expect this to become widespread

Here is the info for MP free skill use. It is pretty straight forward, just match up numbers and use the hex of the food item that has a matching number of the skill you want and you will use it with 0 mp cost. So say you wanted an MP free Yorick, you would see that it's slot 21 and match it with the slot 21 food, liccorice, and put it's hex code for the b button slot you want it.


Food
1. 0911 - High potion
2. 0912 - Potion
3. 0913 - Steamed mussel
4. 0914 - Escargot
5. 0915 - Fried crab claw
6. 0916 - Remedy
7. 0917 - Nanele
8. 0918 - Bagel Sandwich
9. 0919 - Popcorn
10. 091a - Berry Mousse Cake
11. 091b - Chocolate cruller
12. 091c - Strawberry donut
13. 091d - Chocolate donut
14. 091e - Tiramisu? (italian cheesecake)
15. 091f - plain cruller
16. 0920 - plain donut
17. 0921 - Berry Cruller
18. 0922 - Green Tea Cruller
19. 0923 - Mango Mousse cake
20. 0924 - mint mousse cake
21. 0925 - liccorice
22. 0926 - red liccorice
23. 0927 - Water of life
24. 0928 - Bonless ham
25. 0929 - Roast beef
26. 092a - kiwi
27. 092b - Olives
28. 092c - Caesar salad
29. 092d - Gazpacho
30. 092e - California roll
31. 092f - quiche
32. 0930 - Pizza
33. 0931 - Shrimp Cocktail
34. 0932 - rusty food tin
35. 0933 - Super Potion
36. 0934 - Mind up
37. 0935 - Hight mind up
38. 0936 - Mana Prism
39. 0937 - Uncuse potion
40. 0938 - Anti venom
41. 0939 - Hamburger
42. 093a - Fried Chicken
43. 093b - hot dog
44. 093c - caviar
45. 093d - truffle
46. 093e - foie gras
47. 093f - cream puff
48. 0940 - pudding
49. 0941 - Spoiled Milk
50. 0942 - Cream soda
51. 0943 - tea
52. 0944 - coffee
53. 0945 - milk
54. 0946 - tasty meat
55. 0947 - rotten meat
56. 0948 - meat strip
57. 0949 - Straberry
58. 094a - Grapes
59. 094b - Melon
60. 094c - Amanita
61. 094d - Beef Cury
62. 094e - Ramen

Jonathan
1. Knife
2. Axe
3. Holy Water
4. Cross
5. Richochet Rock
6. Bible
7. Boomerang
8. Shuriken
9. Kunai
10. Paper Airplane
11. Wrecking Ball
12. Grenade

Shanoa
1. Ignis
2. Grando
3. Fulgur
4. Ninesco

Charlotte
1. Nightmare
2. Summon Gunman
3. Heal
4. Summon Skeleton
5. Raging Fire
6. Acidic Bubbles
7. Piercing Beam
8. Ice Needle
9. Fireball
10. Splash Needle
11. DemonSeed
12. Flame shot
13. Ice Fang
14. Thunderbolt
15. featherblades
16. Poison Spores
17. Deathscyth
18. Delta Spark
19. Hellfire
20. Dark Inferno
21. Energy How
22. Ghost Chaser
23. sickle Moon

Alucard
1. Dark Metamorphosis
2. Summon Spirit
3. Hellfire
4. Tetra Spirit
5. Soul Steal

Soma
1. astarte
2. Gergoth
3. Death
4. Dracula
5. Puppet Master
6. Brauner
7. Legion
8. sea demon
9. axe knight
10. amalaric sniper
11. alionumnas
12. spittle bone
13. imp
14. une
15. ectoplasm
16. malachi
17. glasya labolas
18. gurkha master
19. Ghost
20. Succubus
21. Yorick
22. Thunder Demon
23. Man-Eating Plant
24. Skeleton
25. Skeleton Gunman
26. Nova Skeleton
27. Specter
28. Zombie
29. Cavetroll
30. disc armor
31. Treant
32. Fleaman
33. Harpy
34. Bat
35. Merman
36. Peeping Eye
37. Final Guard
38. Buer
39. The Creature
40. fire demon
41. frozen shade
42. Persephone
43. Bone Pillar
44. white dragon
45. mummy
46. minotaur
47. mimic
48. medusa head
49. moldy corpse
50. lerajie
51. witch
52. Dullahan
53. Dead Warrior
 
X

xInSaNiTy

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Hey dude thanks a lot!!!

It's amazing, really... thanks.. but i have a problem :frown:

when i try to play online with some people, the screen freezes when the full map appears!!!

i don´t know what to do xD

thanks

EDIT: sorry that happened when i CLICKED the item i shouldn't do... but i used your modded save again and i can play again :tongue:
 
banhammersg

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Very nice, I have been waiting for something like this for a couple days now.
Just a request, can you make a super attack file instead of defense? I am not good with Hex so half of that I do not understand.

Otherwise, you can get the 1mil gold achievement and the 10k kills achievements with this but not the 300 items due to the compendium already being full with every item.

Thank you very much.
 
X

xdeadxpoolx

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1st off, Thanks for the guide and the save file. I also would like a super attack file, unlike the guy above me im very comfortable with hex. I opened MY file and only added a second Valmanway, 2 miser rings, changed both the un-selectable spots to minotor spirit, winged boots, and drac tunic all in there respectable places. Nothing the save file was empty, no items no completions no kills ect. i went back and used Your save file, worked like a charm! I went and used your file to place miser rings in EVERY Alucard spot (except weapons)and again nothing there, i then went back to your original file and only place miser rings where your heavy armors were and again nothing. any suggestions??
 
iwantthemoney

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1st off, Thanks for the guide and the save file. I also would like a super attack file, unlike the guy above me im very comfortable with hex. I opened MY file and only added a second Valmanway, 2 miser rings, changed both the un-selectable spots to minotor spirit, winged boots, and drac tunic all in there respectable places. Nothing the save file was empty, no items no completions no kills ect. i went back and used Your save file, worked like a charm! I went and used your file to place miser rings in EVERY Alucard spot (except weapons)and again nothing there, i then went back to your original file and only place miser rings where your heavy armors were and again nothing. any suggestions??


From our experience, this will happen if you DO NOT rehash and resign the gamesave file. You won't get a warning that the file is corrupt or NOT working. It simply won't load anything but whatever is there by default as if it were a brand new save.

Be sure to Rehash and Resign the gamesave after any modifications.
 
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From our experience, this will happen if you DO NOT rehash and resign the gamesave file. You won't get a warning that the file is corrupt or NOT working. It simply won't load anything but whatever is there by default as if it were a brand new save.

Be sure to Rehash and Resign the gamesave after any modifications.

I did every time, notice i said yours worked :smile:

EDIT: I got it working, idea what was causing the problem. Thanks again.
 
SILENT HILL VI

SILENT HILL VI

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I cant understand ANY of this. Iv searched for some of the codes you posted in the save file and it cant find anything.
Stuff like these arnt even in the file you posted

Code:
SHANOA ATTACKS:
0x0000D42A Confodere
0x0000D4A0 Lapiste
0x0000D4A1 Pneuma

Im using a hex editor. Dont have a clue what your using...
 
iwantthemoney

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I cant understand ANY of this. Iv searched for some of the codes you posted in the save file and it cant find anything.
Stuff like these arnt even in the file you posted

Code:
SHANOA ATTACKS:
0x0000D42A Confodere
0x0000D4A0 Lapiste
0x0000D4A1 Pneuma

Im using a hex editor. Dont have a clue what your using...


Stuff like those is in the file we posted, and it's in anyone's Castlevania: HD" gamesave, that is if YOU know what you are doing.

If you cannot understand ANY of this then you should probably read up on how to understand ANY of this instead of diving head first into something you may have never done before. Then again, the gamesave was included for a reason, for those who either don't know what they are doing or simply would rather have an already modded gamesave. If you don't know how to rehash/resign an Xbox 360 gamesave to your own Profile/Console IDS, then there are plenty of tutorials out there for that as well.

The information we provided in the OP is NOT intended to be a beginner's guide to using a Hex Editor, such as HxD, Hex Workshop, or any other for that matter. However, Se7ensins, and the Internet in general can be a great source in learning how use a Hex Editor and/or edit Xbox 360 gamesaves for those who've never done so before.

However, it's really quite simple to either manually scroll through the gamesave to find the particular offset or to use the GoTo Function, "CTRL+G", to go directly to the particular offset in question.

If we are to ASSUME you are simply typing or copying/pasting "0x0000D42A", "0x0000D4A0". or "0x0000D4A1" in it's entirety or partly using "CTRL+F" as it it were a HEX or DECIMAL value, then that is your first mistake. These are NOT values, or "codes" as you put it, that you "Find" an instance of in the file.

Scroll through the file manually or use the GoTo Function "CTRL+G" to get to any of offsets in question. Just for reference, the "0x" and the zeros after it are basically a placeholder and is not necessary when you are using the "GoTo" function. In addition, most Hex Editors also reference the particular offset you are highlighting and/or scrolling through on the bottom lefthand side of the screen.

You might want to consider reading up on some How-To Guides for HxD, Hex Workshop, or Hex Editors in General in conjunction with Xbox 360 gamesave editing.

Good luck.
 
SILENT HILL VI

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Ahh thanks. Iv never dealt with offsets before :S Thanks again
 
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should be noted that if you put an item in the hunter move slot that everything but the ATK and DEf part of it will work. So if you put the Heavy armor there you will get the HP boost and the small defence boost from the CON. Great if you still want to use items like the wingboots but dont want to sacrafice defence or offence, that is if you dont mind not using one or two Hunter slots :tongue:.
 
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should be noted that if you put an item in the hunter move slot that everything but the ATK and DEf part of it will work. So if you put the Heavy armor there you will get the HP boost and the small defence boost from the CON. Great if you still want to use items like the wingboots but dont want to sacrafice defence or offence, that is if you dont mind not using one or two Hunter slots :tongue:.


It Most certainly does? I just went and unequipped my miser rings from those slots and it took 10 ATT away every time. Maybe you mean the personal Skills/ Souls slot? i tried putting Winged boots in the Personal Skills slot and it does not work.

I also have an updated list with locations for maria and julius' equipmenmt spots For when teh DLC comes out if the OP doesnt.

1 More thing as an observation in the game save codes, When maria and julius are added marias offsets are at the end of everyone elses. While Julius' are in the middle of them all (this is the way they are displayed on the char select screen also) after Julius' offsets theres exactly enough hex code open for another char.... maybe a 3rd char in the 2nd DLC?
 
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still working on it but i have managed to give select B skills a 0 mp cost. :tongue: im currently working on getting shinoa's lightning spell to have 0 cost so it can be spammed like crazy.
 
SILENT HILL VI

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I got that too. Is it Fulgur? If it is maybe you cant change it...
 
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This guide is amazing and has helped me do quite a lot, but there are still some things I would like to know.

I saw a blood red/blackish Soma with a purple trail on the leaderboards. Anybody know what the code for this outfit is? He also had it so he never used MP, he used Gergoth soul (50 MP) about 5 times with no penalty.

I would also like to know if you can stack multiple items into ONE equipment slot (eg. 2 Berserker Mails in the 'head' slot) or if there are any hidden spots where you can equip stuff?

I have about 12 Berserker Mails on my Alucard and when I start a run, it only registers that I have 2 equipped, but then after about a minute it registers that I have the other 10. Anyone know why or have a fix for this?

Thanks.
 
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He probably stumbled across the same thing i did that allows a B button skill to be used without cost, although i bet odds are he stumbled on it by mistake and just happened to get it with Gergoth's soul. You cant stack more equipment onto one slot, game isnt programed that way.

I planned on releasing how to do the 0 mp trick. I just need to finish building the list for soma since his souls are all in a strange order.
 
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He probably stumbled across the same thing i did that allows a B button skill to be used without cost, although i bet odds are he stumbled on it by mistake and just happened to get it with Gergoth's soul. You cant stack more equipment onto one slot, game isnt programed that way.

I planned on releasing how to do the 0 mp trick. I just need to finish building the list for soma since his souls are all in a strange order.

I have yet to test it but did you equip a soul in a weapon slot and the 2nd weapon in a souls lot then switch the buttons?
 
SILENT HILL VI

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I have yet to test it but did you equip a soul in a weapon slot and the 2nd weapon in a souls lot then switch the buttons?
I doubt he did. I got mine randomly without switching any controls around.
Shanoa has fulgur in ( B )
Soma has Gergoth in → ( B )
Alucard has Tetra spirit in ( B )

Try some of your characters, I'll bet some have gotten a free hunter skill somehow. Unlusess you'v only modded Soma so far... Wish I knew how it works. :frown:
 
SILENT HILL VI

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Woops I seem to have been getting Grando and Fulgur mixed up. Whenever iv said Fulgur Iv meant Grando ( The ice shard )
 
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