Echoes
Enthusiast
GLITCHES
Call of The Dead Barrier Glitches
3 GUN Glitch
MultiPlayer TUT
SOLO TUT
Solo:
1. Buy quick revive.
2. Turn power on.
3. Open ALL doors in light house and the zipline end spot.
4. Get 1500 for the perk at the top of the light house.
5. Buy the perk and while you are drinking it jump off the edge.
6. You should start to get revived and when you come up you should have no gun.
7. Go buy a gun and enjoy your 3 guns!
Mulitplayer:
1. Turn power on.
2. Open ALL doors in light house and the zipline end spot.
3. Get 1500 for the perk at the top of the light house.
4. Buy perk and while your drinking jump off the edge.
5. Your friend must be very quick and start to revive you.
6. You should have no gun, enjoy 3 guns! Please like the video and topic!
Getting The Wonder Waffe
Step 1: Installing the Fuse
In the room with the PhD Flopper perk, there are 3 fuse spawn locations.
1. On the table directly left of the perk machine.
2. On the table on the opposite wall of the perk machine with the sparky batteries. It will be in the back left hand corner when looking at if from the front.
3. On the floor tucked into the left corner and the wall of the silver cabinet to the right of the first table and left of the second.
After pressing the action button to grab onto the fuse, you will go downstairs and install it just to the right of the door that the characters are trapped behind.
Step 2: Destroy the Generators
There will be 4 generators scattered around the map, each with a little red torch on top of it. You must extinguish each using explosives. The four are located at:
1. Directly behind the door the characters are trapped in.
2. Out the left window in the room the Stamin-Up perk is in.
3. From the spawn, go to the ship and when on, take an immediate right and there should be a boat debris in your way, remove it and continue up the stairs and to the left. It will be off that side of the front of the ship.
4. From the side of the lighthouse where the AK74u is, there is a barrier to your right. Open it, walk down the bridge and the generator will be on your right.
Step 3: Go Vodka!!
The vodka will just look like a bottle of vodka in an ice pack on some railings. There are many vodka locations so search for the areas where there is a railing above you, and the area below is accessible.
Step 4: Lighthouse Dials Algorithm
There are 4 levels to the lighthouse, each having a color-coordinated dial to it. This is the algorithm to make sure the dials read 2746:
1. Press PURPLE until PURPLE is at the correct number (6)
2. Press ORANGE until BLUE is at the correct number. (4)
3. Press YELLOW until ORANGE is at the correct number. (7)
4. You should now have the bottom 3 numbers at the correct numbers.
5. Press YELLOW until YELLOW is at the correct number (2). You HAVE to count the amount of times you turned the YELLOW dial.
6. Press PURPLE the same number of times you pressed YELLOW in step 5.
7. Press BLUE until it is back at the correct number.
Step 5: Radios and Levers
There are 4 radios, a wheel, and 2 levers that need attended to in this step:
1st Radio: In power room, on top of file cabinets to the right when coming in from Flinger side.
2nd radio: In the Stamin-Up room, to the right of entrance in the corner.
3rd radio: When coming out of the Juggernog chamber, take a right and then a left and it will be in the cargo container on the left-hand side of your screen.
4th radio: Underneath the stairs in the room the characters are trapped in.
Wheel: Go up to the wheel in the power room and turn it twice so the brown handle is facing at the 5 o’clock position.
Levers: Just to the right of the wheel; Hit the left lever once and the third 3 times.
Step 6: Fog Horns
There are 4 fog horns that need to be hit in close intervals of each other. This is the order:
1: Near the lighthouse on the AK74u side, closest to water.
2: To the immediate right of the tunnel of Speed Cola.
3: Near the lighthouse on the AK74u side, farthest from water.
4: After the Speed Cola tunnel keep going past the rock slightly to the right.
Step 7: The Golden Rod
Shoot a zombie with the V-R11 and he will be sucked into the green light, shoot him as much as possible until he is dead. He will float to the ceiling, and the golden rod will drop if he IS dead. Go back to the same air tube you put the vodka in, insert the rod, and that’s it!
You'll also need to knife the fuse again on the door when it begins sparking
New weapons
VR-11 (what it does frame by frame)
Scavenger
Upgraded
Good solo stratgey for Call of the dead
High 30+ Round 2 Player Strategy Click
Where to find Juggernaut
Click here to find out!
where to find double tap
click hear to find out
Where To Find "Sleight Of Hand/SpeedCola
click hear to find out
Where To Find "Deadshot Daiquiri"
Click hear to find out
Call of The Dead Zombies Hidden Song
click here to find out
Where To Find "Stamin Up"
click here to find out
Where To Find "PHD Flopper"
Click here to find out
How to get 7 perks at once
Click here to find out
How to do the song CLick here
Call of The Dead Barrier Glitches
3 GUN Glitch
MultiPlayer TUT
SOLO TUT
Solo:
1. Buy quick revive.
2. Turn power on.
3. Open ALL doors in light house and the zipline end spot.
4. Get 1500 for the perk at the top of the light house.
5. Buy the perk and while you are drinking it jump off the edge.
6. You should start to get revived and when you come up you should have no gun.
7. Go buy a gun and enjoy your 3 guns!
Mulitplayer:
1. Turn power on.
2. Open ALL doors in light house and the zipline end spot.
3. Get 1500 for the perk at the top of the light house.
4. Buy perk and while your drinking jump off the edge.
5. Your friend must be very quick and start to revive you.
6. You should have no gun, enjoy 3 guns! Please like the video and topic!
Getting The Wonder Waffe
Step 1: Installing the Fuse
In the room with the PhD Flopper perk, there are 3 fuse spawn locations.
1. On the table directly left of the perk machine.
2. On the table on the opposite wall of the perk machine with the sparky batteries. It will be in the back left hand corner when looking at if from the front.
3. On the floor tucked into the left corner and the wall of the silver cabinet to the right of the first table and left of the second.
After pressing the action button to grab onto the fuse, you will go downstairs and install it just to the right of the door that the characters are trapped behind.
Step 2: Destroy the Generators
There will be 4 generators scattered around the map, each with a little red torch on top of it. You must extinguish each using explosives. The four are located at:
1. Directly behind the door the characters are trapped in.
2. Out the left window in the room the Stamin-Up perk is in.
3. From the spawn, go to the ship and when on, take an immediate right and there should be a boat debris in your way, remove it and continue up the stairs and to the left. It will be off that side of the front of the ship.
4. From the side of the lighthouse where the AK74u is, there is a barrier to your right. Open it, walk down the bridge and the generator will be on your right.
Step 3: Go Vodka!!
The vodka will just look like a bottle of vodka in an ice pack on some railings. There are many vodka locations so search for the areas where there is a railing above you, and the area below is accessible.
Step 4: Lighthouse Dials Algorithm
There are 4 levels to the lighthouse, each having a color-coordinated dial to it. This is the algorithm to make sure the dials read 2746:
1. Press PURPLE until PURPLE is at the correct number (6)
2. Press ORANGE until BLUE is at the correct number. (4)
3. Press YELLOW until ORANGE is at the correct number. (7)
4. You should now have the bottom 3 numbers at the correct numbers.
5. Press YELLOW until YELLOW is at the correct number (2). You HAVE to count the amount of times you turned the YELLOW dial.
6. Press PURPLE the same number of times you pressed YELLOW in step 5.
7. Press BLUE until it is back at the correct number.
Step 5: Radios and Levers
There are 4 radios, a wheel, and 2 levers that need attended to in this step:
1st Radio: In power room, on top of file cabinets to the right when coming in from Flinger side.
2nd radio: In the Stamin-Up room, to the right of entrance in the corner.
3rd radio: When coming out of the Juggernog chamber, take a right and then a left and it will be in the cargo container on the left-hand side of your screen.
4th radio: Underneath the stairs in the room the characters are trapped in.
Wheel: Go up to the wheel in the power room and turn it twice so the brown handle is facing at the 5 o’clock position.
Levers: Just to the right of the wheel; Hit the left lever once and the third 3 times.
Step 6: Fog Horns
There are 4 fog horns that need to be hit in close intervals of each other. This is the order:
1: Near the lighthouse on the AK74u side, closest to water.
2: To the immediate right of the tunnel of Speed Cola.
3: Near the lighthouse on the AK74u side, farthest from water.
4: After the Speed Cola tunnel keep going past the rock slightly to the right.
Step 7: The Golden Rod
Shoot a zombie with the V-R11 and he will be sucked into the green light, shoot him as much as possible until he is dead. He will float to the ceiling, and the golden rod will drop if he IS dead. Go back to the same air tube you put the vodka in, insert the rod, and that’s it!
You'll also need to knife the fuse again on the door when it begins sparking
New weapons
VR-11 (what it does frame by frame)
Scavenger
Good solo stratgey for Call of the dead
High 30+ Round 2 Player Strategy Click
Where to find Juggernaut
Click here to find out!
where to find double tap
click hear to find out
Where To Find "Sleight Of Hand/SpeedCola
click hear to find out
Where To Find "Deadshot Daiquiri"
Click hear to find out
Call of The Dead Zombies Hidden Song
click here to find out
Where To Find "Stamin Up"
click here to find out
Where To Find "PHD Flopper"
Click here to find out
How to get 7 perks at once
Click here to find out
How to do the song CLick here
Not my videos