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C/C++ C# XNA Question

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SiiN

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Can XNA 4.0 tutorials be used for monogame?
I'm used to XNA but want to do a fully C#Monogame project does anyone know is I can just use the same script/ tutorials I used for XNA 4.0 on Monogame? Thnx <3
 
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GoldBl4d3

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Can XNA 4.0 tutorials be used for monogame?
I'm used to XNA but want to do a fully C#Monogame project does anyone know is I can just use the same script/ tutorials I used for XNA 4.0 on Monogame? Thnx <3

Not sure of the question, but I would like to let you know XNA is being shutdown over the next year, in terms of Microsoft support and deployment.
 
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SiiN

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Not sure of the question, but I would like to let you know XNA is being shutdown over the next year, in terms of Microsoft support and deployment.
I know it's being shut down but an engine/software by the name of monogame has come up and is supposed to run like XNA. I was wondering if my XNA projects would work in monogame or if i would have to completely restart.
monogame link:http://www.monogame.net/
 
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Liquid44

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I know it's being shut down but an engine/software by the name of monogame has come up and is supposed to run like XNA. I was wondering if my XNA projects would work in monogame or if i would have to completely restart.
monogame link:http://www.monogame.net/

Just from briefly looking into this, it seems monogame is a re-implementation of the XNA 4.0 framework so theoretically yes all XNA 4.0 projects could easily run in monogame. Obviously there could be slight differences in their implementation/API but you won't know until you try it.

Look at a few monogame tutorials and see if the structure of the code is the same/similar and then port your code. Any errors should be straight forward.
 
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SiiN

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Just from briefly looking into this, it seems monogame is a re-implementation of the XNA 4.0 framework so theoretically yes all XNA 4.0 projects could easily run in monogame. Obviously there could be slight differences in their implementation/API but you won't know until you try it.

Look at a few monogame tutorials and see if the structure of the code is the same/similar and then port your code. Any errors should be straight forward.
Thank you :smile: <3
 
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