BO2 Cronus Max (Balista Rapid Fire plus Trickshots)

Discussion in 'Call of Duty: BO2 Modding' started by Ellie_Goulding, Jun 30, 2016 with 16 replies and 2,182 views.

Thread Status:
Not open for further replies.
  1. Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    I have just finished creating a rapid fire script for you guys aswell as a trickshot script. Posting video below and I will post the script soon I am just doing the final tweaks.

    I believe this is the first of its kind for the balista and it is the fastest possible without jamming every few shots.

    main{ //Main Start

    if(get_val(4)){ //4=RT/R2
    combo_run(Example1);
    }
    }

    combo Example1 {
    set_val(XB360_RT, 100);
    wait(30);
    set_val(XB360_RT, 0);
    wait(0);
    set_val(XB360_X, 100);
    wait(110);
    set_val(XB360_X, 0);
    wait(230);
    set_val(XB360_Y, 100);
    wait(90);
    set_val(XB360_Y, 0);
    wait(20);
    set_val(XB360_Y, 100);
    wait(20);
    set_val(XB360_Y, 0);
    }



    This is the trickshot, press RB it Auto 360s and trickshots. I have patched it to improve it since the video, there is also a script with no 360, by the way it auto fires for you. There is also another shock charge cancel but it is so fast it doesn't appear on here but is visible in game and on killcams. NOTE: You need a Remington secondary a lethal and a tactical (Other secondaries may or may not work some will not)
    360 is on 14 sensitivity only
    remap XB360_LEFT -> XB360_RB;
    remap XB360_RB -> XB360_LEFT;

    main{ //Main Start


    if(get_val(3)){ //4=RT/R2
    combo_run(Example1);
    }
    if(get_val(3)){ //4=RT/R2
    combo_run(Example2);
    }
    }

    combo Example1 {
    set_val(PS4_CROSS, 100);
    wait(20);
    set_val(XB360_B, 100);
    wait(160);
    set_val(PS4_CROSS, 0);
    wait(0);
    set_val(PS4_L1, 100);
    wait(50);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(95);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(0);
    set_val(PS4_L1, 0);
    wait(95);
    set_val(PS4_LEFT, 100);
    wait(95);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(95);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(5);
    set_val(PS4_LEFT, 0);
    wait(5);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_TRIANGLE, 0);
    wait(20);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_TRIANGLE, 0);
    wait(5);
    set_val(PS4_R2, 100);
    wait(30);
    set_val(PS4_R2, 0);
    wait(10);
    set_val(PS4_L1, 100);
    wait(350);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(10);
    set_val(PS4_L1, 0);

    }

    combo Example2 {
    wait(155);
    set_val(PS4_RX, -90);
    wait(530);
    }

    remap XB360_B -> XB360_RB;
    remap XB360_RB -> XB360_B;

    main{ //Main Start

    if(get_val(3)){ //4=RT/R2
    combo_run(Example1);
    }
    }

    combo Example1 {
    set_val(PS4_CROSS, 100);
    wait(20);
    set_val(XB360_B, 0);
    wait(160);
    set_val(PS4_CROSS, 0);
    wait(0);
    set_val(PS4_L1, 100);
    wait(50);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(95);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(0);
    set_val(PS4_L1, 0);
    wait(95);
    set_val(PS4_CIRCLE, 100);
    wait(95);
    set_val(PS4_CIRCLE, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(95);
    set_val(PS4_CIRCLE, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(5);
    set_val(PS4_CIRCLE, 0);
    wait(5);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_TRIANGLE, 0);
    wait(20);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_TRIANGLE, 0);
    wait(5);
    set_val(PS4_R2, 100);
    wait(30);
    set_val(PS4_R2, 0);
    wait(10);
    set_val(PS4_L1, 100);
    wait(350);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_L1, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(10);
    set_val(PS4_L1, 0);
    }

    Online example for you :smile:


    New Trickshot Requires fast hands, pistol with tac knife semtex or equivalent. Allows use of Tac inserts

    remap XB360_LEFT -> XB360_RB;
    remap XB360_RB -> XB360_LEFT;

    main{ //Main Start


    if(get_val(3)){ //4=RT/R2
    combo_run(Example1);
    }


    }

    combo Example1 {
    set_val(PS4_CROSS, 100);
    wait(20);
    set_val(XB360_B, 100);
    wait(120);
    set_val(PS4_CROSS, 0);
    set_val(PS4_TRIANGLE, 100);
    wait(20)
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(60);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(0);
    set_val(PS4_LEFT, 0);
    wait(0);
    set_val(PS4_TRIANGLE, 100);
    wait(80);
    set_val(PS4_TRIANGLE, 0);
    wait(80);
    set_val(PS4_TRIANGLE, 100);
    wait(80);
    set_val(PS4_TRIANGLE, 0);
    wait(30);
    set_val(PS4_TRIANGLE, 100);
    wait(70);
    set_val(PS4_TRIANGLE, 0);
    wait(30);
    set_val(PS4_R2, 100);
    wait(30);
    set_val(PS4_R2, 0);
    wait(10);
    set_val(PS4_LEFT, 100);
    wait(80);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(20);
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 0);
    wait(20);
    set_val(PS4_LEFT, 0);


    }

    Clip of it here


    NEW Riot shield swap to Remington Code Super fast swap.
    remap XB360_LEFT -> XB360_RB;
    remap XB360_BACK -> XB360_Y;
    remap XB360_LEFT -> XB360_BACK;

    main{ //Main Start
    if(get_val(XB360_RT)) {
    set_val(XB360_RT, 100);
    }
    if(get_val(XB360_LT)) {
    set_val(XB360_LT, 100);
    }
    if(get_val(3)){ //4=RT/R2
    combo_run(Example1);
    }
    if(get_val(17)){ //4=RT/R2
    combo_run(Example2)
    }

    }
    combo Example1 {
    set_val(XB360_BACK, 100)
    wait(15);
    set_val(XB360_LB, 100);
    wait(15)
    set_val(XB360_BACK, 0)
    set_val(XB360_LT, 100)
    wait(15);
    set_val(XB360_BACK, 100);
    wait(15);
    set_val(XB360_BACK, 0);
    wait(15);
    set_val(XB360_LB, 0);
    wait(15)
    set_val(XB360_BACK, 100);
    wait(15);
    set_val(XB360_BACK, 0);
    wait(15);
    set_val(XB360_BACK, 100);
    wait(15);
    set_val(XB360_BACK, 0);
    wait(15)
    set_val(XB360_RT, 100);
    set_val(XB360_LT, 0)
    wait(15)
    set_val(XB360_RT, 0);
    wait(300);

    }

    combo Example2 {
    set_val(XB360_BACK, 100)
    wait(20);
    set_val(XB360_LB, 100);
    wait(20)
    set_val(XB360_BACK, 0)
    wait(20);
    set_val(XB360_BACK, 100);
    wait(20);
    set_val(XB360_BACK, 0);
    wait(20);
    set_val(XB360_LB, 0);
    wait(20)

    wait(200)
    }
     
    • Like Like x 1
    Last edited: Aug 8, 2016
  2. 1bar

    1bar What's a Jtag?

    Messages:
    257
    Ratings:
    159
    That's actually pretty cool!
    Nice job :biggrin:
     
    • Like Like x 1
  3. Timmy Mods

    Timmy Mods Banned

    Messages:
    767
    Ratings:
    101
    Sick af
     
    • Like Like x 1
  4. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Appreciate it guys, Thanks :smile: just got my Cronus Max yesterday, the trickshots are hard to land as the auto 360 is not perfect and ofcource it autofires (because i wanted auto silence shot). I only started scripting yesterday so know i know a bit more, I could seperate the two halves (RB does the "trick" you spin and fire when you want, then code it so when you fire it automatically silent shots). I will keep trying different things. I might make a trickshot where you can put down a tac insert so you can do sueie shots over and over. I will post the scripts when im next on my pc (on my ipad now), the rapid fire can jam (quite rare) you could reduce the fire rate a minnor amount to stop the jams, but I will leave that to anyone who wants to edit the script (I don't mind the odd jam for a faster rate of fire).
     
  5. Timmy Mods

    Timmy Mods Banned

    Messages:
    767
    Ratings:
    101
    Keep it up the cronus has been dead for awhile now, you should look into a faster remington jitter, not many ones that are good.
     
    • Informative Informative x 1
  6. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    I can't understand why the cronus is not more popular, it allows you to do so much and gain an advantage in so many ways (from MLG legal use of keyboard and mouse or another controller to unfair mods eg rapid fire jitters and dropshot anti recoil scripts) I know JTAG modding is obviously the best but lots of people can't do it (for various reasons like cost or they don't know where to start). For around $50 you get a lot. I guess the fact that you cannot hear gamechat is annoying, I don't know if there is a way around this. I will look into the remington jitter and try to code one sometime, is it possible to jitter the DSR? I tried making a vector rapid fire with select fire (vector has vertually no reciol with select fire) but it was too slow compared to full auto. I also tried an AN94 loop as the first two bullets fire at a higher RPM than the rest of your burst and have less recoil. I believe there is an anti abuse system so you cannot litterally put trigger to on then off and on again on the AN94. Will try to find a way around it to increase its full auto RPM and reduce recoil (same for Hamr I got my first Nuclear with the Hamr its bad but because of that I will always love it lol.)
     
    • Like Like x 1
  7. Timmy Mods

    Timmy Mods Banned

    Messages:
    767
    Ratings:
    101
    Yea its really sad that no one knows about it. But for the dsr its possible but it won't be fast. It'll be juSt like the pre-patch dsr.
     
  8. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Shame about the DSR :frown: I think cronus should team up with a few youtubers, their sales would skyrocket overnight. Oh by the way the codes have been added to the thread.
     
    • Informative Informative x 1
  9. Timmy Mods

    Timmy Mods Banned

    Messages:
    767
    Ratings:
    101
    Only if I had a 360 :frown:
     
  10. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    What are you using PS3? Will the code not work? I thought it didn't matter, some of my code is in PS4 for some reason even though im using the xbox 360 with 360 controller.
     
  11. Timmy Mods

    Timmy Mods Banned

    Messages:
    767
    Ratings:
    101
    When I mainly used it it was on PS4 and sometime Xbox but it was rghed so I didn't really use it. And yea it sshouldn't matter about the code
     
    • Informative Informative x 1
  12. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    sorry the trickshot is glitching I will update is ASAP
     
  13. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Oh I figured it out the trickshot only works on a 4 bar connection otherwise it is too fast for the lag.
     
  14. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Updated code and added a new video.
     
  15. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Currently working on a new trickshot with the ability to put on a tac insert (cant with current). Its a balista jump knife semtex cancel pistol whip then swap to balista YY semtex silent shot. All happens in the time it takes to jump and land on the floor from flat surface. Might be able to speed it up more though
     
  16. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
  17. OP
    Ellie_Goulding

    Ellie_Goulding Leader of EliG clan

    Messages:
    436
    Ratings:
    59
    Making a new assualt sheild swap glitch, pritty good, it autofires too. Will upload tonight with clips.
     

Share This Page

Thread Status:
Not open for further replies.