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VinnyHaw

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So I wanted to make something with more "cartoony" textures. Using Cel Edge I was able to hit what I wanted. The assets are given the black edge outlines and I get a "Borderlands" feel out of it.
I uploaded all the tools and the scene itself into Sketchfab, due to the limited lighting tools within Sketchfab I am not able to re-create the atmosphere of the render.
All modeled and rendered in Modo. Textured using Substance Painter and Photoshop.

https://www.artstation.com/artwork/X2R1D

http://i.imgur.com/nNaOEYr.jpg
http://i.imgur.com/aBmwn49.jpg
http://i.imgur.com/mGfjFWB.jpg

nNaOEYr.jpg

aBmwn49.jpg

mGfjFWB.jpg
 
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Holo

I am Holo, and Holo is all that I am
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Looks like something right out of a TellTale game. Nice work man. Only positive feedback here since I'm not too knowledgeable with 3D work.
 
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VinnyHaw

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Looks like something right out of a TellTale game. Nice work man. Only positive feedback here since I'm not too knowledgeable with 3D work.

Thanks man. Yeah this piece took awhile. The wall was the longest... creating 3 layers for that wall. It's flat, but the textures give it depth.
 
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