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Discussion Aimbot without green box

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UhQ

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Thanks for dudeitsbrian for dvar

Code:
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "0" ); //size of the green vertical
self setClientDvar( "aim_slowdown_region_width", "0" ); //size of green horizontal
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );

I searched aim_slowdown in dvar list and decided to test these they worked so I decided to share it with everyone.. Enjoy

This is the right topic guys :smile:
 
UhQ

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omg my connection is so horrible.. sorry for the triple thread everyone.
 
cubemasta

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Trolling? lol anywho + rep thanks and double and triple posting is common when this site acts up.

Opps looky here im on my wrong account.
 
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MAJE5TiK

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Thanks for dudeitsbrian for dvar

Code:
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" ); //<this
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5"); //<this
self setClientDvar( "aim_slowdown_region_height", "0" ); 
self setClientDvar( "aim_slowdown_region_width", "0" ); 
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" ); //<<this
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" ); //<this

I searched aim_slowdown in dvar list and decided to test these they worked so I decided to share it with everyone.. Enjoy

This is the right topic guys :smile:

& as listed above .. those values are not required but as I suggested in my earlier post ~ to dudeitsbrian's original post
can pissibly be tweaked to test final results
 
UhQ

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& as listed above .. those values are not required but as I suggested in my earlier post ~ to dudeitsbrian's original post
can pissibly be tweaked to test final results
Thanks.. It probably does effect the final result though but maybe not..

I hate how people steal this post... Then claim its theirs
 
Cheez

Cheez

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I have the green box really really small, actually helps in HardCore, acts as a crosshair.
 
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MAJE5TiK

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who is this "he"?

look at the time & date of my post dude! you just copy & pasted my tweaks .. I really dont care but don't talk rubbish :blink:

http://www.se7ensins...ost__p__1848174

date='06 July 2010 - 07:30 PM'

MAJE5TiK said:
'06 July 2010 - 07:30 PM' [/color]timestamp='1278442584' post='1848174']
well, I was 1 of those that paid for vip @ iHC to see this code .. not because I wanted the code for my own needs but purely out of interest 2 understand how people are working around things & give myself a better understanding of the dvars etc.

anyway.. all that aside
the 1st thing that hit me was the green box! which I was surprised & annoyed about because nobody mentioned it until I had the code for myself to test!

still .. I was able to work arround this .. simply by adding & tweaking some additional dvars :wink:

take a peek .. test them & see how you get on

Code:
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5"); 
self setClientDvar( "aim_slowdown_region_height", "2.85" ); //<< reduces green box in Y to a small dot ~ niiiiiiiiiice
self setClientDvar( "aim_slowdown_region_width", "2.85" ); //<< reduces green box in X to a small dot ~ niiiiiiiiice
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );

x & y can be set to 0 to completly remove the green box but why not have a small sqaure @ the centre of the screen - it helps ;)

I'm about to test the results of reducing the greenbox via normal play now .. I will prolly tweak the other values & see what/if there are loss or gain results also

anyway.. as I said before let me know how you get on & if all good add the additional dvars to your original post

respect briain




I have the green box really really small, actually helps in HardCore, acts as a crosshair.

yep, me 2 Cheez
thats how I set the original values for my use & initial testing - great for hardcore

& left a note in the code for those that want it completly removed

"x & y can be set to 0 to completly remove the green box but why not have a small sqaure @ the centre of the screen - it helps "

anyway i'm off this thread now
taadaa
 
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