W
WWE
Retired
Retired
The game was increidible. When I first played it I was confused on how to get out of the house, then I got the hook of it and I kept playing and completed the game. It was incredible but I've yet to play the DLC's.
Really? I've yet to play Fallout 3 and I have the GOTY disks sitting right in front of me.A casual FPS. Worst fallout to date.
Really? I've yet to play Fallout 3 and I have the GOTY disks sitting right in front of me.
Fortunately, there are mods to fix that.Fallout 3 was actually an RPG. Fallout 4 is an open world FPS.
Fortunately, there are mods to fix that.
I think New Vegas was the perfect Fallout game. Obsidian took a lot of heat for a lot, mainly because they're not Bethesda Game Studios, but New Vegas was an excellent game that I think I could still play even today. I don't know if I'd say that Fallout 4 was the worst, it certainly comes close, though. I was going to say that Bethesda Game Studios should give Obsidian Entertainment creative freedom over the next Fallout game, but then I thought that they should just let Obsidian take over Fallout completely. They're much better at it than Bethesda, in my opinion, whereas Bethesda is really good at making The Elder Scrolls games.
My thoughts on Fallout 4 are that, overall, it's been disappointing. Modders had to fix too many issues on release and they're still fixing things. They just recently became able to edit in-game animations, so that's something a lot of modders have been working on. Bethesda could have handled everything much better, from releasing the Creation Kit much earlier to rethinking their DLC plans. They said settlements would be optional and then half of the DLC they released was settlement crap that should have been in the game to begin with (and some if it was, just added in by mods).
Exploring was pointless because of randomized loot and no unique items, legendary weapons were a total failure, Survival was good during testing but made worse on release, the story and gameplay overall was uncharacteristically shallow, and Fallout 4's base game was not very memorable in the slightest. I didn't care about any of the characters except for interesting and/or deep companions like Deacon, Curie, Danse, Han****, etc. and certainly none of the antagonists were even worth thinking about except for Kellogg who was killed off just after he became an interesting character and never was touched on after that.
tl;dr lots of potential, wasted. They simplified too many elements going in and I think that mindset applied to the rest of the game. There was a sore lack of easter eggs and things to bother exploring for. Modders had to and still have to fix way too much and it's amazing that they care after the treatment the modding community has gotten from Bethesda.
Not to mention the stories in the DLC were incredible. The base game appealed to a broad audience story-wise: you're shot and left for dead and now you're tracking your would-be killer across post-apocalyptic Las Vegas. A neat concept in and of itself, but the real gem was slowly finding out more and more about this mysterious character and the past of our own character.I agree. Fallout4 was designed for pleb audience who loves to rush through, and run/gun everything. Modders can't fix fundamental design flaws imo. My favorite remains New Vegas too.
The DLC of NV was actual content too unlike 2/6 DLC pieces (I don't consider automatron a full piece), which may I add raised the season pass price lul. Felt like 1 New Vegas DLC had more content than Automatron/Far Harbour combined.
Not to mention the stories in the DLC were incredible. The base game appealed to a broad audience story-wise: you're shot and left for dead and now you're tracking your would-be killer across post-apocalyptic Las Vegas. A neat concept in and of itself, but the real gem was slowly finding out more and more about this mysterious character and the past of our own character.
Ulysses gave more substance to The Courier in one piece of graffiti (Go home, Courier Six) than Fallout 4 did with the Sole Survivor across the entire main plot...
Ill sum it up as breifly as i canI have really enjoyed Fallout 4 as a game. I really like the settlement building since it allows me to get creative and invest a lot of time into building up the Commonwealth. The only issue I have with the game is that the main story is severely lacking in content, so much so that I can barely remember what happens in it. I think that Bethesda got lost in the hype which caused them to produce a game that didn't live up to expectations. Perhaps that was our own fault for giving them our money so early with preorders.
Nuka World was the only good dlc in this one. Fallout 3 was better in my opinion but anything beats New Vegas! NV is the worse Bethesda game I have ever playedThe game was increidible. When I first played it I was confused on how to get out of the house, then I got the hook of it and I kept playing and completed the game. It was incredible but I've yet to play the DLC's.
Far Harbor was a very good DLC and was liked by the majority of the community.Nuka World was the only good dlc in this one. Fallout 3 was better in my opinion but anything beats New Vegas! NV is the worse Bethesda game I have ever played
Nuka World was the only good dlc in this one. Fallout 3 was better in my opinion but anything beats New Vegas! NV is the worse Bethesda game I have ever played
Gonna have to agree with Adolfin. I thoroughly enjoyed Far Harbor and I felt as though the factions were implemented very well, especially when compared to the mess that Fallout 4's main story factions had. Each side was unique and their situations/motives made sense which is something that I really enjoy, personally. When I can play through the DLC and ask myself why a certain faction or person is doing something and I'm trying to figure out the answer in the quests, it's really captivating and drives me to finish the story. Far Harbor really had that effect for me with DiMA and even the Far Harbor residents and Children of Atom.Far Harbor was a very good DLC and was liked by the majority of the community.
Fortunately, there are mods to fix that.
I think New Vegas was the perfect Fallout game. Obsidian took a lot of heat for a lot, mainly because they're not Bethesda Game Studios, but New Vegas was an excellent game that I think I could still play even today. I don't know if I'd say that Fallout 4 was the worst, it certainly comes close, though. I was going to say that Bethesda Game Studios should give Obsidian Entertainment creative freedom over the next Fallout game, but then I thought that they should just let Obsidian take over Fallout completely. They're much better at it than Bethesda, in my opinion, whereas Bethesda is really good at making The Elder Scrolls games.
My thoughts on Fallout 4 are that, overall, it's been disappointing. Modders had to fix too many issues on release and they're still fixing things. They just recently became able to edit in-game animations, so that's something a lot of modders have been working on. Bethesda could have handled everything much better, from releasing the Creation Kit much earlier to rethinking their DLC plans. They said settlements would be optional and then half of the DLC they released was settlement crap that should have been in the game to begin with (and some if it was, just added in by mods).
Exploring was pointless because of randomized loot and no unique items, legendary weapons were a total failure, Survival was good during testing but made worse on release, the story and gameplay overall was uncharacteristically shallow, and Fallout 4's base game was not very memorable in the slightest. I didn't care about any of the characters except for interesting and/or deep companions like Deacon, Curie, Danse, Han****, etc. and certainly none of the antagonists were even worth thinking about except for Kellogg who was killed off just after he became an interesting character and never was touched on after that.
tl;dr lots of potential, wasted. They simplified too many elements going in and I think that mindset applied to the rest of the game. There was a sore lack of easter eggs and things to bother exploring for. Modders had to and still have to fix way too much and it's amazing that they care after the treatment the modding community has gotten from Bethesda.
Fallout: Brotherhood of SteelA casual FPS. Worst fallout to date.
Fallout: Brotherhood of Steel
Sorry, not even close lol