Working ☠️☠️☠️ Level up Fast! Ten times a day! AFK RP Capture Tutorial☠️☠️☠️

MisterBaggins

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Controller must have no batteries in, make sure cable is plugged into Xbox itself not a generic charger. If the controller vibrates and turns itself on and connects when plugging in you’re all good but if after plugging in you have to press the guide button to power it on, then you need a different cable. Hope this helps.
Cool thanks, I think I might've been pressing the guide button to turn it so that might be it!

And it's plugged directly into the Xbox without batteries but I think it's like you said that the controller doesn't vibrate and turn itself on
 

EyeDuDab

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Thanks I actually tried this already, but none of the afk rp captures that I tried seemed to work, I could’ve just been doing them wrong? I was under the impression that I just had to load the job and it would just collect briefcases by itself or whatever
There are 2 types of afk jobs.

Self propelled: (my fav) and best money/rp ratio over time
This method does all of the work. A prop pushes you and that enables movement without the need to tie your joystick. Just tie LEFT TRIGGER

Walking: much longer playlist, but you need to tie your joystick to force the player to walk forward.

Tip:
Nikorp has the modded jobs, but only a few jobs, not an entire playlist.
 

Natedog27

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There are 2 types of afk jobs.

Self propelled: (my fav) and best money/rp ratio over time
This method does all of the work. A prop pushes you and that enables movement without the need to tie your joystick. Just tie LEFT TRIGGER

Walking: much longer playlist, but you need to tie your joystick to force the player to walk forward.

Tip:
Nikorp has the modded jobs, but only a few jobs, not an entire playlist.
Thanks for the information I’ll look into it
 

EyeDuDab

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Thanks for the information I’ll look into it
Np. If you see a giant vertical tube in the picture, it is most likely a propelled job.

If its 2 giant rings on the ground, its prolly a walking job
 

WaldemarW

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I've read through the full thread and still have a few open questions:
20-45 seconds per round has a payout $2850/$1670, which is the most efficient for RP AND money as I heard... I'm assuming for more rp the round needs to be more in the 40-45 seconds range to fit more capture objects, but just for money, 20-25 seconds per round is the most efficient?
Also, with the glitch that avoids getting kicked, I imagine that on PC with the game in window mode I could tab out while running a spinning prop capture and not get kicked in order do other things on the computer meanwhile, right?
This would be just a little bit less efficient rp wise since I could not fit as many capture objects...
 

jw460

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I've read through the full thread and still have a few open questions:
20-45 seconds per round has a payout $2850/$1670, which is the most efficient for RP AND money as I heard... I'm assuming for more rp the round needs to be more in the 40-45 seconds range to fit more capture objects, but just for money, 20-25 seconds per round is the most efficient?
Also, with the glitch that avoids getting kicked, I imagine that on PC with the game in window mode I could tab out while running a spinning prop capture and not get kicked in order do other things on the computer meanwhile, right?
This would be just a little bit less efficient rp wise since I could not fit as many capture objects...
35 seconds is the sweet spot for rp and money in my opinion
You can get more of both with longer rounds but in the end with time spent it truly less effective then a 35 second 15/7 AFK
As far as PC questions I’m no help there
 

EyeDuDab

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I've read through the full thread and still have a few open questions:
20-45 seconds per round has a payout $2850/$1670, which is the most efficient for RP AND money as I heard... I'm assuming for more rp the round needs to be more in the 40-45 seconds range to fit more capture objects, but just for money, 20-25 seconds per round is the most efficient?
Also, with the glitch that avoids getting kicked, I imagine that on PC with the game in window mode I could tab out while running a spinning prop capture and not get kicked in order do other things on the computer meanwhile, right?
This would be just a little bit less efficient rp wise since I could not fit as many capture objects...
Even if you run a longer job, the maximum capture objects able to place is 12 total
The limits are as follows,
  • Max total objects placeable is 12 (shared)
  • Max pickup is 8: (Job auto-completes after only 8 are dropped off if you set max to 8)
    • We set max pickup to 7 (either by option, or by strategic placements of objects and starting/dropoff locations), allowing for a maximum of 15 objects picked up and dropped off [details can be found in the OP] the rotation makes it 7 first drop. and 8 the second at best
    • The walking jobs are placed more carelesly, but the maximum achievable is still 15 total objects per job. Placement is more dependent on who wins, and timing to get the max possible. But it is still just 12 packages shared between the 2 teams
We may choose to set the Max pick up to 8, in only grab 7 the 1st Rotation, allowing all 8 to be picked up on the 2nd Rotation of dropoffs. This keeps the 8th slot open on the 1st Rotation so it does not automatically finish, and the 2nd rotation gives All 8
 

WaldemarW

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We may choose to set the Max pick up to 8, in only grab 7 the 1st Rotation, allowing all 8 to be picked up on the 2nd Rotation of dropoffs. This keeps the 8th slot open on the 1st Rotation so it does not automatically finish, and the 2nd rotation gives All 8
I'm still confused about the advantages / disadvantages between self propelled / walking.
You said self propelled gives the best money/rp over time, I thought you need 3 laps per round to get it to over 20 seconds (can't get 15 drops in or it would be just 2 laps).
 
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jw460

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I'm still confused about the advantages / disadvantages between self propelled / walking.
You said self propelled gives the best money/rp over time, I thought you need 3 laps per round to get it to over 20 seconds (can't get 15 drops in or it would be just 2 laps).
I choose to make mine in the prison it causes a wanted level and auto run
Which makes it about 35 to 37 Seconds and two laps
And it works perfect
I choose not to use spinning props In mine now and it allows me to be in 3rd person and tie my left stick forward
But then again it’s just my choices
I have a super popular spinning prop afk that I really don’t like but everyone else sure does
 

WaldemarW

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I think I found a way to get 15/7 capture points on a propelled capture. However the RP per round are not different to the 9/6 playlist I found on social club. I guess it is still 175 rp more from picking up the objects, which doesn't get displayed at the end of the round?

Another thing, on both jobs, the rp at the end of the round are sometimes 200 / 188 instead of 250/188. Haven't figured out the reason yet.

Will have to fine tune a bit still. Maybe I still need to raise the propelled tube, because sometimes, my character gets bumped up onto the rotating part itself mid round. The foundation where this happens is the "Tube End Hole", which is a little bumpy, but doesn't have a different surface then the "Tube End", which works perfectly in the other job.
 

jw460

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I think I found a way to get 15/7 capture points on a propelled capture. However the RP per round are not different to the 9/6 playlist I found on social club. I guess it is still 175 rp more from picking up the objects, which doesn't get displayed at the end of the round?

Another thing, on both jobs, the rp at the end of the round are sometimes 200 / 188 instead of 250/188. Haven't figured out the reason yet.

Will have to fine tune a bit still. Maybe I still need to raise the propelled tube, because sometimes, my character gets bumped up onto the rotating part itself mid round. The foundation where this happens is the "Tube End Hole", which is a little bumpy, but doesn't have a different surface then the "Tube End", which works perfectly in the other job.
The total rp for pickups is not displayed at the end
And the 250/188 is from launching from a free aim instead of assisted
Also run spinning prop afks in first person if you’re not already
 

jw460

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I think I found a way to get 15/7 capture points on a propelled capture. However the RP per round are not different to the 9/6 playlist I found on social club. I guess it is still 175 rp more from picking up the objects, which doesn't get displayed at the end of the round?

Another thing, on both jobs, the rp at the end of the round are sometimes 200 / 188 instead of 250/188. Haven't figured out the reason yet.

Will have to fine tune a bit still. Maybe I still need to raise the propelled tube, because sometimes, my character gets bumped up onto the rotating part itself mid round. The foundation where this happens is the "Tube End Hole", which is a little bumpy, but doesn't have a different surface then the "Tube End", which works perfectly in the other job.
Thinking more into it
Spinning props are inconsistent
If you start getting pushed sooner or later than normal it can throw things off or the props shoots you in the air
It’s why I stopped using them
 
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WaldemarW

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Thinking more into it
Spinning props are inconsistent
If you start getting pushed sooner or later than normal it can throw things off or the props shoots you in the air
It’s why I stopped using them
Weird, since on the other playlist I found randomly, it never shoots me up into the air. Will try fixing it later. For me, spinning props are more convenient since I can keep using my computer if I use the "never get kicked" trick. I don't need to push any keys on kb or any trigger / stick on a controller.
 

jw460

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Weird, since on the other playlist I found randomly, it never shoots me up into the air. Will try fixing it later. For me, spinning props are more convenient since I can keep using my computer if I use the "never get kicked" trick. I don't need to push any keys on kb or any trigger / stick on a controller.
Ah yes pc I understand lol
 

WaldemarW

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The total rp for pickups is not displayed at the end
And the 250/188 is from launching from a free aim instead of assisted
Also run spinning prop afks in first person if you’re not already
Weird, it was changing mid in between rounds too, I didn't change the targeting mode.
 
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