
The basis of this game, is that New York City has been hit by a "deadly pandemic" (AKA a government experiment gone wrong) on Black Friday, leading to chaos; making survival necessary. Now, this may seem a little odd, or perhaps it might not make sense at all, however, if you watch the video below, the plot will become a little more clear.
After the opening sequence, we get to see a relatively short gameplay demonstration of a team of three players travel just a small part of this big, open world. Once the three players have all joined together, they hear gunshots nearby, and decide to head for the police station. Upon arriving at the police station, they discover there are (AI) enemies inside, which leads to a sprawling gunfight, just outside. Luckily, they are joined by a friend, who is using a tablet to play with them. The tablet support offers the player squads an aerial advantage, by using a drone (of sorts) to "spot" enemies, and it is also capable of firing missiles! Teamwork seems to be a key theme in The Division, so if you want to not only survive, but thrive, teamwork is a must, not only against the AI, but also against other players. (Yes, this game also has PvP aspects).

Screenshot from the 2014 gameplay trailer.
However, the trailer is not all about gunplay and shooting people; it's also about teamwork, and really showing the game off. The game itself, in my opinion, looks very impressive, and very detailed. I don't mean detailed only as in the way it looks, but I also looks like it is well thought out. Your character is capable of choosing and/or buying different skills that will aid your squad in battle (such as small turrets, and healing team members). The world is dynamic and susceptible to change; for example, if you shoot through a billboard, the sun rays will beam through the bullet holes, or if you shoot through a window, it won't smash straight away, but instead it will have bullet holes. The weather changes too, which adds diversity, immersion, and reality to the feel over all feel and experience. This means that there will not always be snow, so if there is any, don't expect it to stay for too long, as it will melt away.
Fans of customization will be happy, because Ubisoft has confirmed that there are no "predetermined hero sets", meaning that you can customize your character from the very beginning of the game. The depth of customization is currently unknown, but I'm sure most will agree; sometimes a little is better than none.
Not as much of a PvP fan? Well, that's just fine, if you're within a "Green Zone". A "Green Zone" is a place you might find during your journey in The Division. It is a "Safe Zone", if you like. This means that there is no PvP here, but instead it's a more "friendly" area, where you can meet other players and trade items.

Screenshot from the 2014 gameplay trailer.
Although it is currently unclear on just what can be traded, Ubisoft have confirmed that trading is going to have a "strong presence" within The Division. This could mean that you can trade gear, such as weapons, or you could trade supplies, such as food and water, with other players.
Yes, on top of everything else this game seems to have on offer, bases are indeed included. An interview that was posted on Metro.co.uk reads the following (I've paraphrased it in to bullet points):
- Like a safe foothold/point in NYC for you and/or your group.
- Physical place. (You can walk around etc.)
- Base "modules" that you can bring online to aid your team.
- What you do in the area will have an effect on your base and/or the benefits it brings.
- You can fast travel from your base.
(This is the official 2014 trailer).
(This is the official 2014 gameplay).
There is no doubt that there will be more shown in the coming months.
Tom Clancy's The Division uses the Snowdrop engine, for those that are curious.
What are your thoughts on Tom Clancy's The Division?
Will you be getting this game?
Source (Official website)
Source (Examiner)
Source (EcumenicalNews)
Source (Metro)