Fortnite isn't the only battle royale game kicking off a new season this month. The PC version of PlayerUnknown's Battlegrounds is set to enter Season 5 with its 5.1 updates, which is now live on the game's test server, and it makes a range of big changes.
Among other tweaks, Season 5 will revamp Miramar. Developer PUBG Corp. is adding a racetrack to the map, as well as ramps, jumps, loops, and signboards. A Gold Mirado has also been added. Just one of these will spawn per match and the only place you can find it is at the garage in Hacienda del Patron. PUBG Corp. says "some small objects and trash in and around buildings" have also been removed to make it easier to move around while looting.
Miramar is getting another new feature: vending machines. Like those in Fortnite, these will spawn inset areas around the map--namely arenas, gas stations, motels, the casino, and commercial buildings--but their exact locations will vary by match, and they'll dispense healing items like Painkillers and Energy Drinks.
With a new season comes a new Survivor Pass, Badlands. This one features a new assortment of rewards to unlock as you play PUBG and complete missions. Even if you don't pick the Survivor Pass up, however, all players can contribute toward an overarching Community mission that'll unlock special skins and reveal more story details about Miramar.
Other notable changes in Season 5 of PUBG include a few new mechanics. Most notably, you can now throw items to your teammates. If an ally is requesting a healing item or ammo, you'll see a prompt that allows you to chuck the requested items to them. You can also throw all melee weapons at opponents. Melee weapons also now stack in your inventory, allowing you to carry more than one at a time.
You can read the full patch notes for the 5.1 update on PUBG's website. As previously mentioned, the update is currently live on the PUBG test server and will roll out to the live game on October 23 (PC) and October 29 (consoles).
PUBG Season 5 changes
A LA Muerte Vamos Track
- A race track has been added, which was the venue for A La Muerte Vamos in Miramar.
- You can now find newly added objects like ramps, loops, jumps and signboards across Miramar
New Gold Mirado
- A Gold Mirado has been added to Miramar, which can only be found parked at the garage in Hacienda del Patron.
- Some terrain in Hacienda del Patron has been adjusted to let you ride the Gold Mirado out safely.
- Only one Gold Mirado spawns each match.
- Removed some small objects and trash in and around buildings to reduce clutter and make movement easier when looting.
Improved Miramar item spawn balance
- The spawn rates of weapons and scopes effective at long-range have been increased to better suit the long-range engagements commonly had across Miramar.
AR – 12% increase
DMR – 29% increase
Win94 – 30% increase
Scopes – 18% increase
- Pistol spawn rate reduced by 31%.
- The spawn rates of helmets, bags and vests have been increased slightly.
Vending machines have been placed in Miramar and Camp Jackal to provide a new looting experience other than picking up items spawned on the floor.
- You can get Painkillers and Energy Drinks from Vending Machines.
- Vending machines are only available in Miramar and Camp Jackal.
- In Miramar, vending machines spawn randomly at set locations.
Locations: Arenas, Casino, gas stations, Motels and commercial buildings.
In Camp Jackal, Vending Machines always spawn at the warehouse and gas station.
- If you’re lucky, Vending Machines can dispense many Energy Drinks at once.
- Be careful when you use the vending machine as cover. The vending machine is protected by cutting-edge anti-theft technology, and any attempt to damage the machine may expose your location to the enemy!
- Win94 will now come automatically equipped with an irremovable 2.7x scope. Other specs have not changed.
- Win94 is now a Miramar exclusive weapon.
- An added feature allowing players to throw certain requested items to teammates.
- When a teammate requests healing or ammo items through radio messages (mouse wheel) an icon will appear above their head, prompting teammates to throw the requested items to them by pressing the interact button (F)
- Items can be thrown a maximum of 15m.
While running, or in a difficult to reach position, teammates may be unable to throw items to your location and the items will instead fall nearby.
- Items thrown to you by teammates will be placed directly into your inventory.
If your inventory is full, the items will be dropped on the ground at your feet.
Throw Melee Weapons
- You can now use all melee weapons as a throwable tool to attack your enemies.
- Multiple melee weapons now stack in your inventory, allowing you to carry multiple at once.
- There are two different melee damage categories when thrown.
Machete, Crowbar, Sickle: The maximum throwing distance is 40m and damage will decrease from 75 to 25 based on the distance.
Pan: The maximum throwing distance is shorter than other melee at only 30m but the damage range is 90 to 40 based on distance.
- To inflict the most damage, you must hit within 15m. The damage will begin to drop off from a 15-30/40m distance.
- From within 15m distance, one melee throw to the head can kill enemy players without helmets.
- Press RMB while holding a melee weapon and then press LMB to throw.
A trajectory arc will be shown when aiming, like with grenades.
- Red Zones are no-longer spawned after Phase 3.
- Vehicle spawn rates have been increased slightly on regular and mountain roads.