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Whether you actually remember what OnLive was, this might actually peak your interest. OnLive was a Cloud based media service that would allow you to stream games and other content directly to your device without needing to actually install the game on your local machine. This was one of the first services of it's kind, and unfortunately, later this month, it will be closing it's doors. However, the interesting part of this closure is that Sony will be acquiring "important parts of OnLive." Quite a mysterious statement, but it could mean great things for PlayStation users.

OnLive will be completely shutting down on April 30th, 2015 for good. All user content, data and other information stored by the service will be deleted. For those who currently have a subscription, they will not be reimbursed and will not be charged again once the service has shut down. They also stated in their FAQ that they will not be sending out refunds for games purchased on Steam with the intent to play it on the service. Don't worry though, if you recently purchased hardware for this service, specifically after February 1st, 2015, they WILL be giving refunds.



There was a lot of misunderstandings that occurred when the company filed for bankruptcy back in 2012, and in the eyes of the public, the original company was no more, even though OL2 Inc. was running all of the original services and will continue to run them until the shutdown on April 30th. In a blog post posted yesterday, they said: "Although the new company continued all of OnLive's services from that moment forward without interruption, the public perception was that OnLive was gone. That misconception continues well into 2015. In fact many of the recent articles that mention OnLive refer to it as 'defunct' or something similar. Overcoming the perception of being dead has been one of the unanticipated challenges of the turnaround."

OnLive ended their announcement with the following statement:
"We are happy that Sony is validating the innovations of OnLive by purchasing our IP and selected assets, and are immensely proud of the work that has been done by the talented team at OnLive, and we thank them for their amazing work," OnLive said. "We are also grateful to our customers, game publishers, distribution partners and many other partners who have helped make this a reality over the years. We look forward to a bright future for cloud gaming at Sony."

After all is said and done, OnLive was definitely a revolutionary service that was offered and has most likely impacted the way we view Cloud based gaming technology in today's day and age. We can only hope that Sony Computer Entertainment will bring their newly acquired IP into a better future and continue to improve and expand the much awaited various horizons for Cloud gaming. Does anyone in the Se7enSins community have an OnLive device, or has ever used the service? Let us know in the comments below! Also, thanks to Zero for the heads up on this news.

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