PlayerUnknown's Battlegrounds has proven to be wildly popular in the couple of months since its release, but because it's in early access, it's still rough. As a result, developer Bluehole has been working hard on updates to bugs and issues, and today it detailed one important tweak coming in the next patch: it will fix a significant problem affecting targeting.
In a video posted on Twitter, the developer showed off the change. In Battlegrounds' current build, there is a very short delay between where your crosshairs are and where a bullet will fly. If you aren't moving your gun, then this won't be an issue. However, if you are swinging your gun around while you fire, the bullet will fly according to where the gun was aimed a few milliseconds before the trigger was fired. In the patch, this issue is fixed, so that where you're aiming when you pull the trigger is where the bullet will fly.
The update will be released on May 25 and is focused on client performance. Bluehole has been known to drop content in these monthly updates as well, and it may add the VSS sniper rifle in this coming patch. The full patch notes are coming tomorrow.