Update: The Title Update has come out a day early, meaning you can access these awesome features right now!
Well Mincraft buddies, the time has come. 4J Studios has just announced that TU9 (Title Update 9) has passed Cert testing, meaning that the launch is only days away - 3 to be precise! For those of you who’ve been keeping up with the Minecraft Xbox 360, you may know that TU9 has taken a while to complete its testing. This is because the game is not a direct portal, therefore some part of the code have had to be rewritten.
I don’t want to go into too much detail, but here’s a bit about how Minecraft is coded: Minecraft: Xbox 360 is most likely a syntactical port. This means they’ve taken large blocks of code from Java and pasted it into Visual Studio, fixing the syntax differences. Some code changes would have been made regarding libraries that talk to hardware (graphics, file saving), but the actual logic is relatively similar.
Didn’t understand that? Don’t worry; I’ll get back to the more recent news.
Announced on twitter:
Here’s a full list of the changes and fixes:
- Added 'The End', with new layout, and new Enderdragon behaviour.
- Added Climbable Vines.
- Added Fire Charge, Wooden Button, Item Frames, Spawn Eggs, Sandstone Stairs, Spruce Stairs, Birch Stairs, Nether Bricks, Spruce Planks, Birch Planks, Nether Brick Slab, Spruce Slab and Birch Slab.
- Added new music for The End and The Nether from C418
- Made buckets and signs stackable.
- Sheep now re-grow their wool after shearing.
- New gravel texture.
- Can now smelt Netherrack into a Nether Brick in a Furnace.
- Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds.
- Crafting recipe change - Sign recipe gives three Signs.
- Crafting recipe change - Half Slab recipes give six Half Slabs.
- Crafting recipe change - Stone Button now requires one block of stone instead of two.
- Added smoother color transitions between biomes.
- Added beaches to terrain generation.
- Fence Gates can now be opened and closed with Redstone.
- Changed Nether Fortress to make Nether Wart rooms more likely.
- Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether.
- Nether Wart will now grow in the Overworld.
- Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
- Dispenser will dispense lava/water from a Bucket of Lava/Water.
- Dispenser will shoot Fire Charges.
- Trapdoors can be placed on half slabs and stairs
- Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
- Moved six of the twelve music disc quests in the Tutorial World
- Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests.
- Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
- Reduced the volume of the Ghast sound effects.
- Increased the distance jukeboxes can be heard from.
- Improved lighting code performance.
- Improved the loading/saving time.
- Changed the display order in the Minecraft Store to show newest DLC first.
- Added How To Play for The End and Farming Animals
- Added HUD size options for both splitscreen and full screen modes.
- Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress.
- Added a toggle for Death Messages.
- Added a toggle to hide or display the animated character in the User Interface.
- Allow individual splitscreen users to have their own settings for HUD.
- Fix for a Nether portal crash due to Ghast fireballs
- Fix for Cave Spider size.
- Fixed Experience Orb pickup sound not having pitch variance.
- Fixed a crash when attaching Glowstone to Pistons.
- Fixed a render update problem on the end of world chunks
- Fixed a crash with players throwing Enderpearls and leaving the game.
- Stop the player animation for eating happening in the Change Skin menu
For those of you who haven’t seen the trailer, here it is:
From the Twitter announcement we can see that TU9 is expected to be released on April 5. Personally, I think something as simple as adding climbable vines will really increase the quality of gameplay on Xbox 360. However, what do you think is the best update / fix, and why?
Source: One / Two