For those new to Hellblade, the game is the story of Senua, a traumatized Celtic warrior journeying into the Viking underworld of Hel. We have created the game in collaboration with neuroscientists as well as people who live with psychosis. We hope Hellblade is an experience like no other.
In Hellblade, we are aiming to revive the lost space between indie and AAA gaming. Where creatively diverse experiences made with AAA values can thrive once again.
We’ve taken a small team of around 20 people and created a focused and rich experience that looks and feels as good as any blockbuster title. Hellblade is about half the length of a regular AAA game and priced at about half the cost. A price that we think is fair to both you and us.
Our hope is that if we make our Independent AAA work with Hellblade, other developers will follow, leading to a more creative and diverse gaming world for developers and players alike.
We’ve been humbled by the support that we’ve had from PlayStation fans throughout development. You’ve followed our journey, shared our updates and encouraged us to follow our vision to its fullest. We’ve shared our development ups and downs with you, given you an insight into the world of creating a game like Hellblade and listened to what you’ve had to say. Now, as we approach launch, we ask you to rally round, preorder Hellblade and help make this project a success for us, you and all of gaming.
Source: PlayStation Blog