The beloved old school Halo 2 ranking system is back, and not just for Halo 2.
Microsoft and Studio 343 sat down together at Gamescom and gave us some details about the MCC's multiplayer mode. It's no surprise they chose to bring back Halo 2's flawless online play. But not just to Halo 2. That's right, Halo, Halo 3 and Halo 4 will all have the same multiplayer and ranking system.
If you are new to the Halo series, here is the reason why die hard Halo fans are more than happy to hear this, Halo 2's matchmaking was one of the best that any online game had to offer. It's simple, 1-50, the higher your number, the more skilled you are. The skill system is not based on whether you play a lot, or played for a long time, but it alternated based on your wins and losses. Matchmaking felt extremely fair and well balanced, game after game.
Once players reach 44 and above, they will get neat little emblems, like moons, stars and even a Halo ring.
Shrine is announced as a remastered remake of Halo 2's map, Sanctuary. Shrine is just one of the 6 maps that are being completely revamped for the Master Chief Collection. Sanctuary is a symmetrical, tiny and well balanced map, well suited for all game types, especially objective. In the middle you have the "death circle" where many players will brawl it out. If you can manage to control that, you have a straight line of fire throughout the whole map. Around the outer side of the map, fallen debris and rocks offer cover for rifles and snipers. Coagulation, Zanzibar and Ascension are some other maps that are also being remastered.
I don't know about you guys, but I can't remember having as much fun playing online on any other game. Bringing back Halo 2's matchmaking and rank system makes me very excited again.