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Fortnite’s latest season has started last week and Epic is already adding to it with patch v8.01. The patch isn’t massive, but it does contain a few balance changes and add the new treasure map item to the game.

The treasure map, called buried treasure in-game, is a new item found either in chests or on the floor. Players can hold it to reveal the location of well ... buried treasure. A golden light will shoot up into the sky from a hidden X on the ground anytime you have the map out. Once you make it to the X, you’ll have to use your pickaxe to dig up the treasure chest which contains several legendary items.

As for other changes to the game, Epic is vaulting bottle rockets, which have only been around for a few patches. Infantry rifles and Clingers are also going to be less available in the new patch as the spawn rate for both has been reduced. Also getting an update this patch is the audio for things like the standard assault rifle and enemy player footsteps.

For a look at all the changes coming to Fortnite in patch v8.01, you can see the full patch notes below.

Weapons and Items


Buried Treasure

  • It’s a map that is used to track down buried chests on the map.

Chests contain a trove of legendary loot.

X marks the spot! The chest must be dug up using a pickaxe.
  • There is a limit of one map held at a time.
  • Legendary Rarity.
  • Can be found from Floor Loot and Chests.
Reduced Infantry Rifle availability

  • Reduced the chance of receiving an Infantry Rifle from Chests from 14.41% to 13.39%
  • Reduced the chance of receiving an Infantry Rifle from Floor Loot from 2.41% to 2.24%

Reduced Clinger availability

  • Reduced the chance of receiving Clinger’s from Chests from 9.42% to 5.52%
  • Reduced the chance of receiving Clinger’s from Floor Loot from 1.27% to 1.02%

Vaulted

  • Bottle Rockets
Gameplay

Increased the Angle at which you can slide down terrain without taking damage from 65 degrees to 75 degrees.

Limited Time Mode: Slide Duos

Mode Details
  • Friction greatly lowered.
  • Max run speed greatly raised.
  • Falling damage removed.
  • Infinite ammo Grapplers added to everyone’s inventory.
Events

New Tournament: Gauntlet Solo Test Event & Gauntlet Duo Test Event
  • We are running a new type of tournament as a test of several format updates.
  • Extended Hours: This event consists of a single session which lasts until March 9th 00:00 GMT.
Due to the extended hours for this event, Duo players will each have their own score that remains when changing partners.

Note: Due to the playlist featuring matchmaking based on your score, the quality or availability of matches may differ at certain times of day.

Updated Scoring:
  • Match Limit: None
  • Bus Fare: -2 Points

Each match played will reduce your score by two points in the form of a ‘Bus Fare’ at the start of the match.

Tournament scores cannot go into the negatives - at the end of a match, if a player has a negative score for the tournament then their score will be reset to zero points.
  • Victory Royale: +3 Points (+10 Total)
  • 2nd - 5th: +2 Points (+7 Total)
  • 6th - 10th: +2 Points (+5 Total)
  • 11th - 25th: +3 Points (+3 Total)
  • Each Elimination: +1 Point
Matchmaking:

Players are still matchmade against opponents with similar point totals.

Matchmaking will wait for up to 8 minutes before creating a match with the closest players available.

Matchmaking will search in a considerably wider points range after 4 minutes of searching.

At the conclusion of the Gauntlet Test Event, the Top 5% of players based on their final score will unlock the ‘Gauntlet Finals’ tournament.

New Tournament: Gauntlet Solo Finals & Gauntlet Duo Finals
  • Scheduled 3-hour event, check tournament in-game for your local time.

Note: NA East and NA West are now separate for scheduled tournaments, and no longer share a leaderboard.

Scoring:
  • Match Limit: 10 Games
  • Victory Royale: +3 Points (+10 Total)
  • 2nd - 5th: +2 Points (+7 Total)
  • 6th - 10th: +2 Points (+5 Total)
  • 11th - 25th: +3 Points (+3 Total)
  • Each Elimination: +1 Point

Top 3000 players in each server region will advance to Round 2 on Sunday during same time block.

Audio
  • Improvement to the standard AR sound so that it’s not overbearing on the shooter.
  • The sound made when a player destroys a structure is now louder when instigated by enemies.
  • Footstep audio blends in the above/below layers, rather than binarily switching between them.
  • Footstep occlusion traces from the head of enemies when they’re above or below.
  • Reduced the volume of the Season 8 Victory Umbrella.
  • The Season 8 Victory Umbrella now uses the correct sound on Mobile/Switch.
Mobile

Bug Fixes
  • Fixed an issue when pressing the fire button with 2 fingers causes fire action to continuously loop.

Source: Polygon